• @gamerman01:

    @Stoney229:

    @gamerman01:

    Func, Mickelson didn’t have the NO’s right.

    The other UK NO is ALL original territories of UK AND ANZAC!

    NOT Canada + ANZAC!

    Can anyone direct me to an accurate online list of G40 and E40 NOs?

    Um - is this a sign that we’re going to get a nice new, pretty module for 1940 soon?  :-)
    Guys, it was awesome that we’ve been able to use Func’s Beta for the past few weeks.  It’s definitely functional, and doesn’t even look too bad.  Looking forward to the finished product!!  How’s it coming??!

    Thank very much Gamerman!  May I kindly ask for the Europe NOs too?  I do not have the rulebook - I don’t really have anyone to play with face-to-face and nowadays I probably won’t even have time to PBF (haven’t played one yet, and only played I think 4.5 P40 games)… but I do enjoy making the modules just because I like learning new things and seeing what I can make.  My time has been very short lately but I’ve spent so much time on the G40 modules already it would be a shame for me not to finish it, plus I am curious to see how my graphics idea turns out.  I have a 24-hour flight next Sunday, so I’m hoping to be able to work on it on the flight (hopefully my seat will have power).  After that my time and internet access may be very limited so I don’t know what I will be able to do afterward, but first I will see what I can do on the plane.  I can’t say whether or not I will be able to get as far as adding the NOs anytime soon but I will need a list eventually and if I can get them soon I will copy them to my desktop in case I do get that far while I’m without internet access.


  • Yes, Europe NO’s coming right up.

    And by the way, I had Calvin audit me on my accuracy of those Global NO’s, and he assured me that they’re all good (unlike many other places on this site).


  • Germany:

    1. 5 IPC’s if Axis controls all:
      Poland
      Norway
      Denmark
      Holland/Belgium
      Normandy
      France
      Southern France
    2. 5 if Axis controls EITHER Novgorod or Volgograd (so not 5 each, unlike Global)
    3. 5 for at least one German land unit in Egypt (Egypt may be controlled by Italy at the time) (NOT 3 like Global)
    4. 5 if Germany controls both Denmark and Norway while Sweden is either neutral or controlled by Axis.

    continuing…


  • Soviet Union:

    1. 5 if at war, convoy in 125 is free of Axis WARSHIPS (includes sub), Archangel is controlled by Soviet Union, and there are no units belonging to other Allied powers present in any territories originally controlled by the Soviet Union.
      2)  3 for each German territory the S.U. controls as long as the S.U. controls all of its own original territories.

    UK:

    1. 5 if there are no German subs anywhere on the board.
    2. 5 ONE TIME ONLY the first time UK captures or liberates one of the following territories:
      Normandy
      Holland
      West Germany

  • Italy:

    1. 5 if Axis controls Egypt, Greece, and Southern France
    2. 5 if no Allied SURFACE WARSHIPS in the Med (92 - 99)
    3. 5 if Africa is free of Allied units (Krieg said this includes all facilities and AA guns, and Africa includes Madagascar)

    US:

    1. 30 if at war AND controls CUS (and EUS - duh)
    2. 5 ONE TIME ONLY the first time AMERICAN forces capture or liberate one of the following territories:
      Normandy
      Holland
      West Ger
      (same ones as UK.  UK and US can each collect this NO when each respective power takes one of these territories for the first time)

  • Thanks very much Gamerman!  Hopefully I will be able to put your work to use!


  • @Stoney229:

    Thanks very much Gamerman!  Hopefully I will be able to put your work to use!

    Thank you, and we eagerly await your finished product.  Where is the thread where you’re talking about your progress (Calvin was saying something about it)?


  • @gamerman01:

    @Stoney229:

    Thanks very much Gamerman!  Hopefully I will be able to put your work to use!

    Thank you, and we eagerly await your finished product.  Where is the thread where you’re talking about your progress (Calvin was saying something about it)?

    he was probably referring to this


  • This must be stickyed.


  • Hey - bad news.  I worked on the module on the plane, but was unable to finish it.  I will continue to work on it if I ever get the opportunity, but that is unlikely.  I am living in a village with no electricity and with the limited time I do have electricity there is a lot of work to do…  sorry for the news, I hope you are able to have a functional module.  Remember to use the tutorial I wrote if you want to try to make your own, and if someone else does not make another module, perhaps I will finish after we get some electricity to our home.  Thanks!


  • If that’s the case, I’ll try end a full version of my module soon or later. That means that I’ll have to deal with the dreaded convoy system  :| I have not much time now in autumm, so let’s see what can I do … anyway, the graphics will not be very good even in my full version


  • Func, what is the box called "Gibraltar used for?(It’s the one with the various boxes to denote Russia having German territories for 6 ipcs).


  • Just additional space in case you need it (per example, an Axis control marker)


  • Okay. Remeber that Philippines has an airbase and Argentina has 4 inf, not 2


  • @Funcioneta:

    If that’s the case, I’ll try end a full version of my module soon or later. That means that I’ll have to deal with the dreaded convoy system  :| I have not much time now in autumm, so let’s see what can I do … anyway, the graphics will not be very good even in my full version

    Func, don’t sweat the convoys too much.  I’m sure most of us don’t want to wait for an improved version (with on map labels for territories and sea zones, and better graphics) just because the convoys don’t work.

    In the meantime, your beta version is working fine for us.  Would be nice to get the sea zone numbers done, first of all.  I think that’s more important than the territory names that are much easier to remember, for those of us who already know our geography.

    Thanks, and let me know if there’s anything I can do to help.


  • @gamerman01:

    @Funcioneta:

    If that’s the case, I’ll try end a full version of my module soon or later. That means that I’ll have to deal with the dreaded convoy system  :| I have not much time now in autumm, so let’s see what can I do … anyway, the graphics will not be very good even in my full version

    Func, don’t sweat the convoys too much.  I’m sure most of us don’t want to wait for an improved version (with on map labels for territories and sea zones, and better graphics) just because the convoys don’t work.

    In the meantime, your beta version is working fine for us.  Would be nice to get the sea zone numbers done, first of all.  I think that’s more important than the territory names that are much easier to remember, for those of us who already know our geography.

    Thanks, and let me know if there’s anything I can do to help.

    I agree, we can just use the damage markers for now.  Besides, according to the rules, the players are suppossed to remember about the convoys themselves.  So if they don’t put on the damage markers…oh well.


  • Please number the Caspian sea, which is an actual sea zone, and make Mongolia the same color as other neutrals


  • @calvinhobbesliker:

    Please number the Caspian sea, which is an actual sea zone, and make Mongolia the same color as other neutrals

    I second the motion.


  • @calvinhobbesliker:

    Please number the Caspian sea, which is an actual sea zone, and make Mongolia the same color as other neutrals

    Yes, please make the colore scheme the same- make the map more uniform- don’t care about the pretty stuff.


  • Fix the map so Z109 borders Z118, like it actually does in the game. Right now, they just touch corners

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.4k

Users

39.9k

Topics

1.7m

Posts