• @TheDefinitiveS:

    In this example you would remove 1 UK fighter and then  fire @2 with the remaining 5 fighters. The bombers then also get to fire at the interceptors @ 1. Remove casualties. Any surviving bombers get fired at by AAGuns then any surviving bombers after that get to roll to bomb IC NB or AB.
    Note: the bombers and interceptors fire at the same time like any other battle. Escorts are like subs they get that first strike before anyone else. Also if UK got say 5 hits with their interceptors you would remove the 3 bombers  first and the remaining 2 would be taken on the escorts.

    Grasshopper, this all looks exactly correct to me.  See #8 of the Alpha2 ruleset.


  • Can Kamikazes be used on transports, even if the event in question is sea combat, where the transports are uninvolved?


  • @kdfsjljklgjfg:

    Can Kamikazes be used on transports, even if the event in question is sea combat, where the transports are uninvolved?

    Kamikazes only hit surface warships.  Never transports, and never subs.


  • When exactly do the US and USSR enter war if unprovoked in Global Alpha+2?


  • @Andi:

    When exactly do the US and USSR enter war if unprovoked in Global Alpha+2?

    Same as OOB (no change)

    USA (per page 35 of the Europe manual) at the beginning of USA’s collect income phase of turn 3.

    USSR at the beginning of its 4th turn, (page 33 of the Europe manual)


  • Thank you, Gamerman.


  • I don’t remember if this has been asked:

    Can you fly over the Turkey straight while they are neutral? sz 100 to sz 99?

  • Official Q&A

    Yes, you may.  Canals and narrow straits never block the movement of air units.


  • I think i read somewhere that a transport conducting an amphibious assault needs a surface warship to do so. Is this correct? For Alpha2.
    Thanks.

  • '18 '17 '16 '11 Moderator

    @ViribusUnitis:

    I think i read somewhere that a transport conducting an amphibious assault needs a surface warship to do so. Is this correct? For Alpha2.
    Thanks.

    Only if there are defending ships or planes that might scramble.


  • Ok. Thanks for the answer.
    Btw. why are you calling yourself Die Flottenmoerderin? You are not German are you?

  • '18 '17 '16 '11 Moderator

    @ViribusUnitis:

    Ok. Thanks for the answer.
    Btw. why are you calling yourself Die Flottenmoerderin? You are not German are you?

    Earned it getting above average dice rolls in a majority of my naval campaigns while playing the Germans.  Back in the AARe days.

  • Official Q&A

    @Cmdr:

    @ViribusUnitis:

    I think i read somewhere that a transport conducting an amphibious assault needs a surface warship to do so. Is this correct? For Alpha2.
    Thanks.

    Only if there are defending ships or planes that might scramble.

    If you’re using the Alpha rules, you also need at least one of your warships (surface or otherwise) if there is an enemy sub in the sea zone.


  • What excatly happens to strict neutral territories when attacked?

    1. Strict neutrals become pro-axis/allies global
      • are these new Troops activated for the opposing side immediatley and may they leave the territory next round?
           - or are they activated when the pro-axis/allies force then takes control of the country only?
           - if yes, do these activated troops stay neutral then (may not leave the country) or do they become troops of the country which took contol when moving in, able to leave the territory next round?
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    @Andi:

    Thank you, Gamerman.

    Dido


  • @Andi:

    What excatly happens to strict neutral territories when attacked?

    1. Strict neutrals become pro-axis/allies global
      • are these new Troops activated for the opposing side immediatley and may they leave the territory next round?
           - or are they activated when the pro-axis/allies force then takes control of the country only?
           - if yes, do these activated troops stay neutral then (may not leave the country) or do they become troops of the country which took contol when moving in, able to leave the territory next round?

    the number of units shown is the number of units player violating neutrality has to fight. in any case all strict neutrals become pro-your enemy.


  • @Cmdr:

    Earned it getting above average dice rolls in a majority of my naval campaigns while playing the Germans.  Back in the AARe days.

    You should call yourself “Die Flottenvernichterin” as you can “murder” persons only in german language. “Vernichten” means to annihilate, to destroy. Would sound better, at least in german ;-)


  • @Global-commander:

    the number of units shown is the number of units player violating neutrality has to fight. in any case all strict neutrals become pro-your enemy.

    Clear to me. But not all these new “pro-enemy-units” are activated at once globally, right?


  • @gamerman01:

    @TheDefinitiveS:

    In this example you would remove 1 UK fighter and then  fire @2 with the remaining 5 fighters. The bombers then also get to fire at the interceptors @ 1. Remove casualties. Any surviving bombers get fired at by AAGuns then any surviving bombers after that get to roll to bomb IC NB or AB.
    Note: the bombers and interceptors fire at the same time like any other battle. Escorts are like subs they get that first strike before anyone else. Also if UK got say 5 hits with their interceptors you would remove the 3 bombers  first and the remaining 2 would be taken on the escorts.

    Grasshopper, this all looks exactly correct to me.  See #8 of the Alpha2 rules.

    can allied fighters intercept? I don’t have alpha rules, so I’m new to these changes.


  • @Andi:

    @Global-commander:

    the number of units shown is the number of units player violating neutrality has to fight. in any case all strict neutrals become pro-your enemy.

    Clear to me. But not all these new “pro-enemy-units” are activated at once globally, right?

    activated when whichever country it is pro to enters it on there non combat move.

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