@Hobbes:
@soldaatvanoranje:
I’ve got a question on allied-aircraft-carrier interaction.
Let’s say I have two German fighters landed on a Italian carrier vessel. In Italy’s turn the carrier moves two spaces, let’s say from SZ98 to SZ94.
Do the German fighters have their full range from SZ94 or are they limited to their last station in Germany’s turn being SZ98?
It would seem strange to me that a german plane could travel two spaces more in the same year, just because it is landed on a ITA carrier… :?
Thanks!
They have the full range. In this particular case G lands its fighters and Italy moves the carrier on the same round. When G moves the fighters from the carrier on SZ94 it is already a different round (or a ‘year’ if you prefer).
Thanks for the clarification. We’ve agreed on this rule the same, though I’m not really satisfied with the outcome.
Imho it still seems odd that Germany can extend their fighters’ range for landing by two in the same round, just because they’ve landed on a foreign carier. This wouldn’t be possible when Germany lands their planes after combat on their own carriers, they wouldn’t be allowed to move these carriers in the non-combat phase…
This way a German fighter can launch from greece, fight in egypt and can be available in SZ94 the next turn. This just seems wrong to me and a defect in the rules…
I always assumed the events in a round held the fiction that all the fighting and movement in the round happened simultaniously, displaying one year of events of war. The turn-based play would just the way to make the game work…