Regarding SZ 110, I got hosed one time on a UK scramble. Usually as Germany, I send 3 fighters, 3 Stukas, 1 bombers and sometimes 1 sub to SZ 110. Our UK player had gotten in the habit of not scrambling in order to save the RAF for future action.
Well, this one game I made the mistake of just assuming UK would not scramble. I sent 2 fighters, 2 Stukas and 1 bomber to SZ 110. The other fighter and Stuka I sent to kill the French fleet in SZ 93. Well, UK taught me a lesson. They scrambled and wiped out my planes. I didn’t even kill all the ships in the channel.
Never made that mistake again.
AAG40 FAQ
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lets try this one Krieg……
Calcutta has fallen. Does London collect IPC’s for any territory on the Pacific map?
or
- can London purchase an IC for W.India?
- how about liberated territory? Does London collect income from liberated territory? If yes, I assume they could place an IC in that event.
2a)So if W.India was lost and then liberated, London could fianally place an IC there.
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lets try this one Krieg……
Calcutta has fallen. Does London collect IPC’s for any territory on the Pacific map?
or
- can London purchase an IC for W.India?
- how about liberated territory? Does London collect income from liberated territory? If yes, I assume they could place an IC in that event.
2a)So if W.India was lost and then liberated, London could fianally place an IC there.
No, no, no, no. Krieg has already stated the position on all of these. London never collects from Pacific board and can never place there, and vice versa.
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When the UK rolls for War Bonds does it get to roll twice? Once for London and once for Calcutta?
If only once then does it have to choose where the money is going before or after rolling? -
It rolls only once. The IPCs may be divided between the two economies each turn in whichever way the United Kingdom player likes, including all of them to one economy and none of them to the other.
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I’m sure you have answered this question many times but I still need to know. Can I place 9 new units on a minor IC the same turn I upgrade it or do I have to wait till my next turn?, and does an IC upgrade count as 1 unit produced by the IC I am upgrading? Thanks for answering the same questions endlessly.
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@Trisdin:
I’m sure you have answered this question many times but I still need to know. Can I place 9 new units on a minor IC the same turn I upgrade it or do I have to wait till my next turn?
Have to wait til next turn
and does an IC upgrade count as 1 unit produced by the IC I am upgrading? Thanks for answering the same questions endlessly.
No, you can build 3 military units there this turn, and 10 next turn.
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ok, if India falls can usa and anzac collect ipc’s for recaptured UK tt’s on the pacific map (like hong kong, malaya, etc)?
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ok, if India falls can usa and anzac collect ipc’s for recaptured UK tt’s on the pacific map (like hong kong, malaya, etc)?
Yes. It’s just the other half of the UK that can’t start grabbing up territories of the fallen half. London can never directly collect money for any original UK territory that is on the Pacific Board (for Alpha 2, this includes West India but not B Co) and India can never directly collect money from original UK territories on the Europe Board (Alpha 2, West India is exception of course).
So yes, technically any Ally other than London can collect from re-captured Pacific board UK territories when Calcutta is in Axis hands.
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Thanks.
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Since the Chinese fighter is technically American, is it affected by American technology?
Also if the UK gets war bonds as a technology, who gets the money received?
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Since the Chinese fighter is technically American, is it affected by American technology?
The Chinese fighter is not American - it’s just an American piece. It does not benefit from American R&D.
Also if the UK gets war bonds as a technology, who gets the money received?
The IPCs may be divided between the two economies each turn in whichever way the United Kingdom player likes, including all of them to one economy and none of them to the other.
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Location A belongs to German forces, and has an airbase on it. British ships are in a sea zone neighboring Location A. American ships amphibiously assault Location A and Germany scrambles in response to this. Do British ships fight against the German planes as well or only the Americans
Also, if the airbase is strategically bombed, can the fighters still scramble?
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Location A belongs to German forces, and has an airbase on it. British ships are in a sea zone neighboring Location A. American ships amphibiously assault Location A and Germany scrambles in response to this. Do British ships fight against the German planes as well or only the Americans
Only Americans.
Also, if the airbase is strategically bombed, can the fighters still scramble?
Yes, because scrambling occurs at the beginning of the combat phase, before the bombs fall. So as long as there was 2 or less damage on the airbase going into this turn, there is no way to stop scrambling.
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Also, if the airbase is strategically bombed, can the fighters still scramble?
You are aware that if there are fighters there they could potentially be sent to intercept any bombing raids?
But as I said before, it doesn’t matter if you get bombed for 6, the fighters are considered away before the bombs are away. Scrambling decisions are the first thing done in the combat phase - (see page 16 under “scramble” in Europe 1940 manual).
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I have a question about the American NO’s. I know it states “when at war” but (this did happen in our game last Saturday) the US is at war with Ger, and Italy, but Not Japan. the 5 IPC bonus for the Phillippines and 5 IPC bonus for controll of Hawaii, Alaska, Aleutian Islands, Line Islands, and Johnston Island do not seem to apply to the US when at war only in the Atlantic as these are located completely in the Pacific. Was this intentional,or was it an oversight?
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@F4U:
I have a question about the American NO’s. I know it states “when at war” but (this did happen in our game last Saturday) the US is at war with Ger, and Italy, but Not Japan. the 5 IPC bonus for the Phillippines and 5 IPC bonus for controll of Hawaii, Alaska, Aleutian Islands, Line Islands, and Johnston Island do not seem to apply to the US when at war only in the Atlantic as these are located completely in the Pacific. Was this intentional,or was it an oversight?
Corsair, you must be missing the fact that that USA can declare war on all Axis powers as soon as she is at war with any one of them. There is no reason the USA player would refrain from doing this, so you should always be able to get all NO’s with America or none.
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Thanks for the quick response, and yes I did miss that one. The guy playing the US in our game was a newbie so he didn’t even think to ask about it either. I was happy that he didn’t attack Japan though as I was Japan. It does still bring up a possibility that for some reason the US would not want to attack Japan, but I think that would be too rare to worry about.
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Alright so this is what just happened in one of our games, and we’re PRETTY sure we got it right, but here’s what happened.
Japan attacked the Hawaiian Islands sea zone with 3 carriers loaded with 4 fighters and 2 tactical bombers, a destroyer, and a cruiser. He had intent of launching an amphibious assault.
America defended with 3 scrambled tactical bombers, 2 destroyers, and 7 subs.
America ended up taking out the Japanese destroyer and cruiser (among other things, but those exact casaulties aren’t relevanT) and America took the tacs and destroyers as casaulties.
So the situation we had was, the Japanese fighters couldn’t attack the American subs due to the lack of a destroyer.
All that remained in the sea zone was Japanese aircraft, carriers, and transports and American subs.
My dad, playing as Japan, argued that since subs cannot launch sneak attacks at transports anymore, he could launch the amphibious assault.
My position as well as my friend’s, playing as America, was that the Japanese couldn’t kill the remaining American units, but couldn’t simply ignore them and launch their assault because the American units could still fire back, and the only Japanese option was to retreat.
We ended up going with the latter.
What is the official ruling on this situation?
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Alright so this is what just happened in one of our games, and we’re PRETTY sure we got it right, but here’s what happened.
Japan attacked the Hawaiian Islands sea zone with 3 carriers loaded with 4 fighters and 2 tactical bombers, a destroyer, and a cruiser. He had intent of launching an amphibious assault.
America defended with 3 scrambled tactical bombers, 2 destroyers, and 7 subs.
America ended up taking out the Japanese destroyer and cruiser (among other things, but those exact casaulties aren’t relevanT) and America took the tacs and destroyers as casaulties.
So the situation we had was, the Japanese fighters couldn’t attack the American subs due to the lack of a destroyer.
All that remained in the sea zone was Japanese aircraft, carriers, and transports and American subs.
My dad, playing as Japan, argued that since subs cannot launch sneak attacks at transports anymore, he could launch the amphibious assault.
My position as well as my friend’s, playing as America, was that the Japanese couldn’t kill the remaining American units, but couldn’t simply ignore them and launch their assault because the American units could still fire back, and the only Japanese option was to retreat.
We ended up going with the latter.
What is the official ruling on this situation?
Dad’s wrong. Retreat or everything dies except air. The subs are not going to leave the transports alone, and the subs are now invincible! You can only ignore subs and transports in the MOVEMENT phases, not when you are locked in mortal combat.
Actually, with carriers attacking at 0 now, even if you had transports and carriers and air against subs all you can do is retreat because nothing can attack the subs… Gotta keep a destroyer, pops!
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The USA gets all of its NOs when at war with any Axis power.