@BulwFi:
Cud i just say that in our group games we always have 6 players! Never play 1v1,
That is a BIG factor in bid levels.
@BulwFi:
I dont play Axis and Allies online. I Prefair to play face-to-face. Also how can someone put a time limit on a game of axis and allies?? The winning strategies you talk about, your trying to tell me that there is a magic winning strategy to a game of axis and allies? LoL you need to catch yourself on.
Time limits are needed for FTF tournaments as Yoper was refering too. It can take all day to pay one game so in a tournament atmosphere over 2-3 days there needs to be a way to get in several rounds.
@BulwFi:
- That the Game creators cannot put together a balanced and fair tabletop game based on Chance (dice), and you and many others could obviously do a superior job than they.
In A&A first edition, there were no limits on unit placement for new ICs. Thus the strategy of the Allies buying and IC and placing in Persia was born. And the correction of limited placement (only place ipc value of Ter) was put into place for 2nd Ed. It simply isn’t possible for the creators and game testers could forsee every strategy possible.
The testers test for a few months, we can play year after year after year, have access to a vaste majority of games as well as a world wide selection of players.
@BulwFi:
- Bids, Handicaps and the such somehow make yourself and many others feel comfortable about playing Axis and allies. And i dare to say ‘you cud not win a game without.’
It depends on which side you get. The alternative to that statement would be "you could not lose if your opponent doesn’t get one’.
Bidding isn’t really a touchy subject, its just that we are all players looking for great strats, so if there are things that we miss we’d love to hear it. We can only go by what we’ve seen play out here and strategies that people post about and how games play out in our league and tourney or cross over posts from TripleA players or players from other clubs.