@idk_iam_swiss:
be cheap as the UK stop buying normal units ONLY buy people reinforce the burma road and shan state, take the dutch islands as america put everything in pearl harbor expect a loss thats fine, reinforce it with bombers
You obviously are not playing vs J1 attack. There would be no UK APs to take the DEI.
@idk_iam_swiss:
realize japan cant afford re resupply itself. if you hold out on the first three turns the game is yours JAPAN IS A GLASS CANNON. yes they are crazy strong but hold out. Stop thinking agressively
If Japan is a glass cannon, then the Allies are wisps of smoke. It doesn’t take long for Japan to achieve 60 IPCs with which to easily rebuild aircraft, ships, tank armies or to defend Japan.
@idk_iam_swiss:
As america you have 4 strategies
ONE: Buy bombers put them in queensland, have anzac pile its fighters to back you up. then defen the UK
This strategy has already been debunked. This only works if the Japanese player is dumb enough to linger around for this slow strategy to develop. The US can NOT spend its bonus IPCs from a J1 declaration of war until US2. With the loss of the US bomber in the Philippines, it starts with only two that can’t attack until turn 2 and it takes several more turns for enough bombers to be built to take on the IJN. By then the IJN is safely out of harms way or based at Truk with a nice big air defense umbrella. Sending US bombers to bolster India with their paltry defense is just throwing good money down the Black Hole of Calcutta. @idk_iam_swiss:
TWO: as america keep buying fleet after fleet japan CANT fight a two front war. never forget this. all you have to do is take the island tough to do i know, but YES it can be done.
I thought they were supposed to be buying bombers. I guess you could do both if the game lasts for 20-30 turns.
@idk_iam_swiss:
THREE: As the Chinese concentrate your attack in the north. it will force the japanese to make a decision. either attack china or the UK.
See below.
@idk_iam_swiss:
Four: worst of all but try it anyway…ignore the japanese navy defend where you need to of course, but let the water crash upon the rocks hold out for a few turns and THEN build you make more then them when combined.
Time is really on the Japanese side with a J1 attack. The Allies can’t afford the time lost it takes hoarding IPCs, unless the US is concerned about a US first strategy. But your better off building land/air defenses anyway.
@idk_iam_swiss:
OR just join UK and ANZAC…its cheap i know but treat them as one power…
Like to try to come up with a solid strategy before house ruling.
@mike2swift:
My buddies and i just finished our 7th game and have yet to have Japan win despite India falling.
These types of posts always baffle me. And then I read on and grow even more confused.
@mike2swift:
ANZAC strategy has revolved around liberating the phillipines and taking the DEI back from japan.
Uh, so exactly what happened to the Japanese navy/air force that they couldn’t take out a single DD and AP around turn two? And if your turtling in NSW, then what ANZAC forces are doing all this liberating? Is the Japanese attacking J1 or waiting?
@mike2swift:
China strategy has fallen away from defending the burma road and more becoming an economic nuisance.
China abandoning the Burma road just means the UK falls that much faster. Economic nuisance? By ordering Sushi and not paying? :lol: Japan has more than enough assets (that were going to get burned in Yunnan anyway) in the north to deal with any northern Chinese strategy.
@mike2swift:
With US control of the Carolines, it has been impossible for japan to kill china and maintain control of hong kong, phillipines, and shanghai. We have gotten very close to a Japan victory but still haven’t seen one yet. India has been the easy part but the US and ANZAC have turtled sydney and honolulu well enough to prevent the victory.
Sounds like you are letting the Japanese navy be killed off piecemeal. Heck, not even then. I’ve lost my entire IJN before and STILL won the game! Your strategies conflict, there is no way the US/ANZAC can go on the offensive and then suddenly “turtle…well enough to prevent the victory.” Unless your games are lasting more than 10 turns. Then that might be your problem.