Ya know I thought 100+ pages but you say it’s blatantly obvious so clearly I won’t need to look thru all of them and besides Jeremy doesn’t post too often……
Anyway it couldn’t find that commitment to selecting different vehicles than WOTC did (forget about repeated “multiple times”)…
Actually THIS seems to be FMG’s guiding principle:
@FieldMarshalGames:
As for Naval units and Air units we will stick with the ICONIC types.
Now on certain specific units, FMG has another idea…
@FieldMarshalGames:
What do ya’l think about the Liberator? It was actually the most common US bomber of the war and was produced more than an other US aircraft. I want to do something DIFFERENT from the WOTC units.
But then what happened to the Italian bomber?
@FieldMarshalGames:
If I remember correctly…it is. it is the same Italian bomber than comes with AA50
So personally I’d think if Jeremy has asserted anything it’s the principle of iconic choice eh?
@FieldMarshalGames:
Just wanted to mention also that I REALLY like the Corsair. It was a fighter/Tac bomber.
If it was only up to me I would use it as the Tac bomber… But Im sure most will wnat a more “iconic” Tac bomber for the USA.
I just don’t see this commitment to produce other models….
So maybe, since people are going on and on about what vehicles FMG should produce, it makes sense to raise the question with FMG eh?
For example, is there a point to researching and suggesting a Tank #1 AND a Tank #2 when that nation has a clearly iconic tank?
Anyway I leave you with this:
@FieldMarshalGames:
For the record I think the stock AAA pieces are great! We just want to make something DELUXE and really cool… as well as being Historically accurate.
#639