My group plays with LHTR rules…our current game has the following NA setup.
Russia
Lend-Lease
Trans-Siberian railway
UK
Radar
French Resistance (USED)
US
Mechanized Infantry
Fast Carriers
Germany (Me)
Fortress Europe
Atlantic Wall
Wolfpacks
Japan
Banzai Infantry
Dug In Defenders
Most Powerful Battleships
Analysis…
Allies went KGF, and despite the defensive advantages, a constant flow of US/UK fighters to Russia for Lend-lease conversion, coupled with the lack of an offensive NA for Germany, spelt the end of German expansion after US/UK got their transport chains running. Even with the amphib bonus of Atlantic Wall, the Allies have had little trouble landing at will anywhere but Berlin.
Germany now only owns Berlin and it’s African territories (liberated by Japan, which owns the rest of Africa)
Railway, Radar and Carriers haven’t even come into play…but the Allies didn’t even need 'em. All they needed was Lend-Lease and Mechanized Infantry…the rest was just extra.
Japan has not made much use of anything but his battleships, which have done some bombarding. His NAs really haven’t aided him in his drive for Moscow.
It’s pretty much a stalemate at this point. Berlin and Moscow have both been taken and retaken, and it’s a big fat stalemate with me unable to do anything but wait for Japan to save me. :-P
Oh… and don’t knock Kamikaze/Kaitens. They can be used either while attacking or defending, and while they are automatically lost, YOU choose the casualties. It can be great for selectively targeting loaded enemy transports, carriers far from land, or sinking pesky battleships. I have seen these NA’s used to GREAT effect, so don’t underestimate them!