16L G40 BM 2.0 Mr.Green vs Koala (allies)


  • @Koala:

    I simply thought it was enough defense to scare japan from attacking. So giving those fighters something to do this turn.

    It’s possible it was. I’m not certain that I would have attacked if you left them there.  :-)

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to 105 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                3 cruisers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 1 battleship, 3 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Americans creates battle in territory 101 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking 101 Sea Zone from Germans, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 105 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Gibraltar
                Battle in Morocco

    Non Combat Move - Americans
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Central United States
                1 aaGun moved from Eastern United States to Central United States
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                2 carriers moved from 54 Sea Zone to 47 Sea Zone
                4 destroyers moved from 54 Sea Zone to 47 Sea Zone
                2 carriers and 4 destroyers moved from 47 Sea Zone to 33 Sea Zone
                1 carrier moved from 54 Sea Zone to 47 Sea Zone
                2 fighters moved from 54 Sea Zone to Hawaiian Islands
                1 carrier moved from 47 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38073_Ame4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_38073_Chi4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Alexandria
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    retreated to Alexandria
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries and 2 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 fighter moved from Alexandria to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 54 Sea Zone to 47 Sea Zone
                1 battleship moved from 47 Sea Zone to 33 Sea Zone
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from Eastern Persia to Persia

    Place Units - British
                3 infantry placed in Egypt
                2 destroyers placed in 106 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,5,5
                British collect 21 PUs (7 lost to blockades); end with 21 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs

    Turn Complete - UK_Pacific

    triplea_38073_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 aaGuns, 2 armour and 3 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Syria

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 33 / 41
        Japanese : 62 / 73
        Americans : 53 / 74
        Chinese : 5 / 6
        British : 27 / 24
        UK_Pacific : 3 / 0
        Italians : 19 / 26
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38073_Ita4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38073_ANZ4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    triplea_38073_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                1 infantry moved from Vyborg to Novgorod
                3 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Crete
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries in Novgorod, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                3 aaGuns, 5 armour, 13 artilleries, 21 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Libya
                1 aaGun moved from France to Western Germany
                1 fighter moved from France to Western Germany
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 bomber moved from Novgorod to Western Germany
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 bomber moved from Syria to India
                1 tactical_bomber moved from 98 Sea Zone to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 battleship and 1 carrier moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                2 fighters placed in Western Germany
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 26 / 41
        Japanese : 58 / 73
        Americans : 53 / 74
        Chinese : 5 / 6
        British : 27 / 24
        UK_Pacific : 3 / 0
        Italians : 19 / 26
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38073_Ger5.tsvg


  • In a surprisingly friendly manner for waring nations the Anzac navy has agreed to help the Japanese navy test their new depth charges. In return the Japanese navy will aid the Anzac submarines in staying submerged longer…  :evil:


  • If you don’t mind I’d like to add a ncm edit:
    4 inf kar > fin

    edit.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 2 infantry moved from Timguska to Novosibirsk
                4 aaGuns moved from Bryansk to Russia
                3 armour, 9 artilleries and 35 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_38073_Rus5.tsvg

  • '19 '18 '17

    @Mistergreen:

    In a surprisingly friendly manner for waring nations the Anzac navy has agreed to help the Japanese navy test their new depth charges. In return the Japanese navy will aid the Anzac submarines in staying submerged longer…  :evil:

    No problem with a bit longer, all our submarines are equipped with plenty of food, liquor and women!

    And be warned, the australian combat dice have a 1 on five sides (nobody knows what’s on the remaining side, it simply never happens)

    @Mistergreen:

    If you don’t mind I’d like to add a ncm edit:
    4 inf kar > fin

    no problem. but you have to do it again with japan. :)

    I did the russian turn with the old save.


  • Care to clue me in on why you elected to use a more expensive and useful unit to attack Ukraine when a regular infantry could have done the job?  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 4 infantry
                EDIT: Adding units owned by Germans to Finland: 4 infantry
                EDIT: Turning off Edit Mode
                Japanese buy 1 armour, 1 factory_minor, 2 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra
                1 marine moved from Celebes to 44 Sea Zone
                1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from India to 45 Sea Zone
                1 tactical_bomber moved from India to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 44 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 infantry moved from India to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Western Australia
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Sumatra, round 3 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                2 battleships, 1 carrier and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 bomber moved from Sumatra to India
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 aaGun moved from Hunan to Kiangsi
                1 armour moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                2 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 factory_minor placed in Malaya
                1 armour and 2 mech_infantrys placed in India
                3 mech_infantrys placed in Manchuria
                2 fighters placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 28 / 35
        Japanese : 69 / 79
        Americans : 53 / 74
        Chinese : 2 / 6
        British : 27 / 24
        UK_Pacific : 0 / 0
        Italians : 19 / 26
        ANZAC : 9 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38073_Jap5.tsvg


  • One more ncm edit if you don’t mind.  :-)
    trn sz36 > sz37

    I also upgraded one of your infantry units in Moscow with a new set of wheels. The mech in ukr I didn’t bother with since they have a snowballs chance in hell to survive long enough to notice the difference.  :-)


  • Forgot the save file.  :roll:

    edit.tsvg

  • '19 '18 '17

    @Mistergreen:

    Care to clue me in on why you elected to use a more expensive and useful unit to attack Ukraine when a regular infantry could have done the job?  :?

    There is was no good reason for this. After the combat it came to me, but I didn’t want to edit a unit that was involved in combat this turn. Even though the combat didn’t really made a difference, but maybe there was some kind of deep strategy behind this, and now that I knew, that I’ve won the fight without a loss, it gave me an advantage.

    But thanks for your edit. I’ll take it gladly  :-D

    I’ll try to make my turn in the next hours  :roll:


    It seems to me, the australians should have used the storange room in ther submarines better for extra torpedos instead of booze  :-D


  • @Koala:

    It seems to me, the australians should have used the storange room in ther submarines better for extra torpedos instead of booze  :-D

    Well at least they died in good spirits.  :-)

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                3 fighters moved from 91 Sea Zone to 111 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                3 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Guam
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to Suriname
                1 infantry moved from Brazil to Suriname
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                3 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 bomber placed in Eastern United States
                2 fighters placed in Western United States
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_38073_Ame5.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_38073_Chi5.tsvg

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