Karl7 and Kyle (Axis) vs Gargantua and Chris (Allies +18) Cont. of FTF Game


  • Correction, made a purchase mistake


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 bombers moved from Caroline Islands to 43 Sea Zone
                10 fighters moved from 33 Sea Zone to 43 Sea Zone

    triplea_37946_Ame1.tsvg

  • '20 '18 '16 '13 '12

    Good pestery move.

    I forgot this is why I hate playing online. The winner is the one who devotes the most time to figuring out the particular configuration of units that stings the most. I honestly didnt see this little strike outside Borneo.

    No scramble in SZ6

    OOL SZ 43 is

    1 hit BB
    2 hits carrier
    1 hit bb
    tac
    ftr
    bb

    LETS DO THIS!

    https://www.youtube.com/watch?v=KZf6Po4VDxg

    But you’ll get them all in the first round anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 17 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 bombers moved from Caroline Islands to 43 Sea Zone
                10 fighters moved from 33 Sea Zone to 43 Sea Zone

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Korea
                Battle in Kiangsu
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Korea from Japanese, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 2 bombers, 10 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 10 fighters remaining. Battle score for attacker is 42
                    Casualties for Americans: 2 bombers and 1 submarine
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                5 carriers moved from 33 Sea Zone to 42 Sea Zone
                10 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Queensland to Western Australia
                1 infantry moved from Queensland to Northern Territory
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from 17 Sea Zone to Wake Island
                1 bomber moved from 6 Sea Zone to Guam
                1 bomber moved from 6 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Caroline Islands
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Western United States to Gibraltar

    Place Units - Americans
                3 artilleries and 3 infantry placed in Central United States
                1 bomber placed in Western United States
                3 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_37946_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kiangsu
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_37946_Chi1.tsvg

  • '20 '18 '16 '13 '12

    Cool.

    Waiting on Brits and Anzac now.

  • '20 '18 '16 '13 '12

    Or I guess Brits, then Italy then Franzac.

    Hint. Hint…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Joel says he’ll post tonight.  Apparently.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Joel… I see you are online….

    KILL!

  • Liaison TripleA '11 '10

    getting 404 error

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 aaGun, 1 airfield, 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to Malta
                1 fighter moved from Egypt to 72 Sea Zone

    triplea_37946_Bri1.tsvg

  • Liaison TripleA '11 '10

    Scramble in 97 or not?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 aaGun, 1 airfield, 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to Malta
                1 fighter moved from Egypt to 72 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    British attack with 3 bombers, 1 destroyer and 2 submarines; French loiter and taunt
                    Italians defend with 1 destroyer
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar
                3 bombers moved from 97 Sea Zone to Malta
                1 fighter moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 aaGun, 1 armour and 1 infantry placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    triplea_37946_UK_1.tsvg

  • Liaison TripleA '11 '10

    Crank out that Italy!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    working on it!  Biatch!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Italians attack with 3 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,3,4
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

    triplea_37946_Ita1.tsvg

  • Liaison TripleA '11 '10

    More poor convoy rolling, why am I not surprised? And those punishing destroyer defender strikes 3/4!  lol.

    Looking forward to those rolls coming full circle Kyle - Gonna be a great game. :)

    I texted chris and he’s getting online,  hoping to see Franzac shortly, than Germany!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    go go!!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to Java
                1 fighter moved from Hawaiian Islands to Korea
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 airfield placed in Java
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    triplea_37946_ANZ1.tsvg

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