The “Wolf Pack” section in both Lite & 4.0 requires some text to clarify that a minimum of two SS are needed before they get the bonus. See the discussion and answers from IL & Tekkyy in:
You gain the +1 attack for each U-boat that exceeds total ASW units even by one. So you have 4 subs and he has 2 cruisers and 1 destroyer, then you got one sub with +1.
Also, if their are no ASW units at all you gain a +1 for each sub attacking.
Since BMRs don’t get an attack during the Air Combat phase and are strictly there as cannon fodder – can I use them on ground targets if my FTRs achieve Air Superiority this cycle?
It depends on the mission employed. If the Bomber is used to attack land targets then all air combat is completed separately, but concurrently with land combat. The bomber still defends at 1, while Dive bombers defend at 2. Once you got a situation where the air combat leads to one side either being destroyed or retreated, the remaining planes can fire at land targets starting on that new round.
If your bringing in bombers to do SBR this air combat and air defense is only one roll, following the bombers drop payload and return home.
Or do they have to wait until the next round of combat?
Its possible it can be just one round if one side is destroyed or retreats, the following round the air units can attack land.
It just seems that if a unit doesn’t roll (e.g., combat), it should be allowed. I can get my head around extra FTRs not being allowed to roll as they were used to attain Air Superiority.
IT DOES roll the bomber is in the sky trying to get to target, but the enemy is engaging them with interceptors so they are disrupted and cannot drop ordinance, but like any plane they are defending with machine gunners while trying to maintain heading and formation. Classic aerial dogfights.
Tech question:
“When only one side has jet air units at the beginning of combat cycle, jet air units have selective attack (except for Bomber). All targets are selected before rolling.”
Yes the player who has this advantage uses it as soon he builds Jet fighters and send them into air combat. He picks the target when he hits, so bombers are gonna need lots of protection to minimize this to just one round by getting in more rolls in that first round. Jet fighters are a huge deal in this game.
Does this mean that jets can ignore and bypass air combat in order to roll on ARM – or does the selective targeting refer to attacking BMR vs FTR during air combat?
In air combat it can select which plane it will hit, On land thats still the defenders choice.
A bit confusing as to what the intent is. I would have thought jets would still be locked in air combat until a side has achieved air superiority. Jet power would allow me to ignore the FTR and go straight for the BMR if I wanted to.
No this is not true. while in air combat when a jet hits it will most likely take off a bomber. This is why Jets make excellent interceptors against SBR runs. Bombers get chewed up. IN air combat they just roll like any other air units, except as i said before the Jet that hits gets to remove any plane it wants to , when normally this is the defenders choice.
Does Russia get a free Tech & Diplomacy roll on the Special opening round?
Yes in every version of the game including 1939. All nations even neutrals like USA and Soviets get to roll, they can allocate what meager resources they have to this purpose, but it may not be the best idea. It may be better to send the money as lend lease.
Can US/UK ATK former Russian territory (e.g., Persia -> Caucasus) before Russia falls?
Not at all, They cannot attack or fly over any soviet Territory unless Germany conquers the Soviets first and they surrendered. Once this happens we consider that Stalin is dead, and a more friendly and less suspicious national body in more tolerant of western intentions.
If they could and do manage to kill all the Axis in it before Russia falls does “Stalinist Xenophobia” mean they can’t liberate it and return it to Russia – because now it would be Russian again?
They can always invade and attack any nation that Germany has already conquered in the effort to bring it back. If Germany falls and Germany took out Russia, The Americans can land and recapture Moscow or a factory in Soviet Union and the Soviet player is back in the game to help out against Japan.
Should “Stalinist Xenophobia” be updated to say "Before the axis captures the Soviet capital Moscow, US and UK may not move units into or fly air units over Soviet [or former Soviet] territories.
Yes it should say that. But it is also true that a nation is not defeated until its factories are under enemy occupation. So it should really say : western allies cannot fly over or invade original Soviet Territories until the Soviet Union has been defeated first. Original Soviet territories include the ones that are occupied by Germany at the start of the game if using the original map.