@leemorrison repeat if needed: Ger sub hits in Hudson Bay (ECA)
what sinks; OOL needed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
1 artillery, 1 infantry and 4 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
1 fighter moved from Shantung to Central Mongolia
1 tactical_bomber moved from Shantung to Central Mongolia
1 bomber moved from Japan to Central Mongolia
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
4 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
4 fighters and 3 tactical_bombers moved from Kwangsi to Anhwe
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Central Mongolia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 10 infantry
AA fire in Central Mongolia : 0/3 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 6/10 hits
Russians roll dice for 2 aaGuns and 10 infantry in Central Mongolia, round 2 : 3/10 hits
4 infantry owned by the Russians, 1 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 3 : 3/7 hits
Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Central Mongolia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 4 : 4/6 hits
Russians roll dice for 3 infantry in Central Mongolia, round 4 : 1/3 hits
3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Battle in Yakut S.S.R.
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Yakut S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China
Japanese win, taking Celebes from ANZAC, taking French Indo China from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Anhwe, round 2 : 4/9 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Amur to Jehol
1 fighter moved from Amur to Jehol
1 aaGun moved from Buryatia to Yakut S.S.R.
4 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Central Mongolia to Jehol
1 tactical_bomber moved from Central Mongolia to Buyant-Uhaa
1 fighter moved from Central Mongolia to Buyant-Uhaa
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
2 fighters and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
scramble sz 6 and ool
Yea scramble both fighters.
OOL = fighter, destroyer, fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 submarines
Japanese defend with 1 destroyer and 2 fighters
retreated to 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
1 submarine owned by the Japanese Submerged
retreated to 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 5 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 fighter and 2 tactical_bombers
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese forced to land in Shan State
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 37 Sea Zone to India
1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Sikang to Yunnan
2 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery and 6 infantry moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 84 Sea Zone to 86 Sea Zone
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
7 artilleries and 11 infantry moved from India to Burma
2 infantry moved from India to West India
1 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Persia to Iraq
1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Eastern Persia to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Eire to United Kingdom
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter and 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 fighter
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to India
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in Egypt
3 artilleries placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
Italians take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Albania
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 artilleries and 8 infantry moved from Romania to Bessarabia
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 3 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
8 artilleries and 24 infantry moved from Ukraine to Rostov
1 artillery moved from Romania to Bessarabia
10 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 mech_infantrys moved from Germany to Eastern Poland
14 armour and 8 mech_infantrys moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 4/9 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Bryansk to Rostov
Place Units - Germans
1 bomber and 2 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
5 mech_infantrys placed in Germany
3 submarines placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
7 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Suiyuyan to Central Mongolia
2 armour and 1 mech_infantry moved from Kansu to Central Mongolia
Combat - Russians
Battle in Central Mongolia
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Central Mongolia from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 7 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
Place Units - Russians
4 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Amur
Japanese take Amur from Russians
3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Chahar to Central Mongolia
2 mech_infantrys moved from Anhwe to Central Mongolia
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Jehol to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Central Mongolia
1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsu to Hopei
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 4 : 0/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 bomber in 37 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -25
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 bomber, 1 destroyer and 1 tactical_bomber
Battle in Central Mongolia
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Central Mongolia, round 2 : 2/7 hits
Russians roll dice for 2 armour in Central Mongolia, round 2 : 2/2 hits
2 armour owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 armour
Casualties for Japanese: 2 mech_infantrys
Battle in Hopei
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Central Mongolia to Hunan
1 fighter moved from Japan to Hunan
1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total
I am getting crushed…
battles that are 98% I am losing.
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is -25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Sumatra
Battle in Malaya
Non Combat Move - Americans
2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Midway to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from India to Egypt
Place Units - Americans
2 transports placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 artillery and 8 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from India to Caucasus
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship and 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in Morocco
Battle in Caucasus
British attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry; Italians defend with 2 armour and 1 mech_infantry
British win, taking Morocco from Italians, taking Caucasus from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 armour and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from West India to Eastern Persia
3 artilleries and 3 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to United Kingdom
3 artilleries moved from Persia to Iraq
Place Units - British
2 artilleries and 1 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour
that’s sick, but i don’t believe it will affect the outcome of this game
Why is that cause you got the auto-win?
:evil: