@dawgoneit no scramble
15L G40 TheWell-KnownSoldier (Allies + 22) vs AlexGreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Syria
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 artilleries and 15 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
2 armour, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
3 fighters and 2 tactical_bombers moved from Libya to Egypt
2 infantry moved from Bulgaria to Romania
1 armour moved from Greater Southern Germany to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Western GermanyCombat - Germans
Battle in Syria
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 4/5 hits
French roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Syria
Germans win, taking Syria from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Western Germany to Egypt
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in France
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 fighters in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Russia
5 infantry moved from Russia to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to BryanskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Manchuria
1 artillery and 3 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters moved from Japan to Philippines
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
2 bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Shan State to French Indo China
1 submarine moved from 44 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 airfield and 1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
3 mech_infantrys moved from Central United States to Western United States
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
9 infantry moved from Szechwan to Shensi
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Shensi, round 2 : 1/10 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to TsinghaiPlace Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
4 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Shensi
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport; Italians defend with 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians, 1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns, 1 artillery and 16 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Belgian Congo to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 cruiser, 1 destroyer and 2 transports moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 1 fighter and 7 infantry moved from Scotland to United KingdomPlace Units - British
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
1 fighter moved from Bulgaria to Belarus
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greece to Romania
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Belarus to Poland
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Vyborg
10 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
9 armour, 7 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Egypt to Anglo Egyptian SudanCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 5 infantry
Russians defend with 1 artillery
Germans roll dice for 5 infantry in Vyborg, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 10 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 10 mech_infantrys in Baltic States, round 2 : 0/10 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 10 mech_infantrys in Baltic States, round 3 : 2/10 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 9 armour, 7 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 18 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 16/43 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 7 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 bombers and 1 infantry
French defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 bombers moved from Anglo Egyptian Sudan to Southern Italy
1 artillery moved from Syria to Iraq
Germans take Iraq from Neutral_Axis
5 fighters and 3 tactical_bombers moved from Egypt to Romania
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Karelia
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in France
2 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in Western Germany
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 armour, 10 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to India
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 submarine moved from 44 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to YunnanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to Celebes
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 armour moved from Kwangsi to Hunan
2 bombers moved from India to French Indo China
1 fighter moved from French Indo China to MalayaPlace Units - Japanese
1 harbour placed in Hainan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Japanese collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 carriers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter, 3 infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Holland Belgium
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 aaGun and 2 infantry moved from Burma to India
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 transport moved from 83 Sea Zone to 88 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
2 submarines placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Rd 4 and I am swarmed by allied ships and air…cant remember I ever faced such a situation. New ways needed, hm…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 bomber moved from Poland to Holland Belgium
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Romania to Bessarabia
1 fighter moved from Eastern Poland to Southern Italy
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs