15L G40 PGMatt (axis) vs MakeMaps (Allies +19)

  • '16

    Bid is
    19ipcs to China.

    Good luck!

  • '16

    Test summary from TripleA, engine version: 1.8.0.7, time: 20:39:43

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter and 1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia

  • '16

    Scramble for 110 and 111 SVP.


  • No scramble for the planes.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter and 1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  4/12 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 :  6/20 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                        1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 :  4/16 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  4/6 hits
                        1 mech_infantry owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the French and 1 infantry owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in France, round 4 :  7/12 hits
                        French roll dice for 1 armour and 1 fighter in France, round 4 :  1/2 hits
                        1 fighter owned by the French, 1 armour owned by the French and 1 artillery owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                    1 submarine owned by the Germans Submerged
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 :  4/6 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                        1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 111 Sea Zone: 1 battleship
                EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                1 aaGun moved from Western Germany to France
                2 aaGuns moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Western Germany
                2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 armour moved from Romania to Poland
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Yugoslavia to Tobruk
                2 infantry moved from Denmark to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 bomber and 2 fighters moved from 111 Sea Zone to Western Germany
                2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
                1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 bomber and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 bomber placed in Western Germany
                1 mech_infantry placed in Germany
                Germans undo move 3.
                Germans undo move 2.
                1 bomber and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                COMMENT: Rnd 2 of battle in SZ 111 started with only the option to submerge, I wasn’t given the option to retreat my other forces.  Used edit to correct that and retruned the UK BB to 1 hit.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                1 armour moved from Russia to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                1 armour moved from Russia to Ukraine

    Non Combat Move - Russians
                6 infantry moved from Sakha to Amur
                2 aaGuns moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 armour placed in Ukraine
                1 fighter placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 factory_minor
                EDIT: Adding units owned by Russians to Novgorod: 1 factory_upgrade
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Yakut S.S.R. : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 mech_infantry
        Karelia : 2 infantry
        Baltic States : 4 infantry
        Bryansk : 1 aaGun
        Vyborg : 3 infantry
        Eastern Poland : 1 artillery and 3 infantry
        Bessarabia : 3 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 1 infantry
        Ukraine : 2 armour, 1 factory_minor and 2 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 7 infantry
        Caucasus : 2 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

  • '16

    @MakeMaps:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 factory_upgrade and 1 fighter; Remaining resources: 1 PUs;

    Place Units - Russians
                1 armour placed in Ukraine
                1 fighter placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 factory_minor
                EDIT: Adding units owned by Russians to Novgorod: 1 factory_upgrade
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    I think the edit issue you were having here is that you’re not allowed to upgrade that factory because Nov is a 2 value territory.

    Minor industrial complexes may be upgraded to a major industrial complex (at a cost of 20 IPCs) if it meets the following criteria:
    The territory was originally controlled at the beginning of the game.
    The territory was originally controlled at the beginning of the turn.
    The IPC value of the territory is 3 or higher.

    Would you like to replay your Russian turn before I move with Japan?


  • I’ll need to redo Russia if I need to make any changes.

  • '16

    @MakeMaps:

    I’ll need to redo Russia if I need to make any changes.

    Yep, just download the german 1 again and replay Russia, no problem.  I’d rather do that than just refund, it’s pretty clear that a play like that would be a key piece of your plan.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 armour and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 armour and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Novosibirsk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 fighter moved from Russia to Yakut S.S.R.
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Novosibirsk
                1 artillery moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Amur to Siberia
                6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                2 aaGuns moved from Sakha to Amur

    Place Units - Russians
                1 armour placed in Ukraine
                1 armour placed in Novgorod
                2 fighters placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 42 PUs total

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 42
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 31
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter and 4 infantry moved from Korea to Amur
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Amur
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 infantry moved from Kiangsi to Hunan
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter and 4 infantry moved from Korea to Amur
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Amur
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 infantry moved from Kiangsi to Hunan
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Russians: 2 aaGuns and 17 infantry
                    Casualties for Japanese: 1 fighter and 9 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Amur to Shantung
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy nothing; Remaining resources: 52 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                2 infantry placed in Kweichow
                5 infantry placed in Yunnan
                Chinese undo move 3.
                Chinese undo move 3.
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                2 infantry placed in Kweichow
                5 infantry placed in Yunnan
                Chinese undo move 3.
                Chinese undo move 3.
                7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 42
        Japanese : 32 / 33
        Americans : 52 / 104
        Chinese : 9 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 infantry moved from India to 39 Sea Zone
                3 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Kwangsi
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                      British take 109 Sea Zone from Neutral
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma

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