@fasthard Yes. Needs to block Gibraltar.
15L G40 PGMatt (axis) vs MakeMaps (Allies +19)
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I’ll need to redo Russia if I need to make any changes.
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I’ll need to redo Russia if I need to make any changes.
Yep, just download the german 1 again and replay Russia, no problem. I’d rather do that than just refund, it’s pretty clear that a play like that would be a key piece of your plan.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 2 fighters; Remaining resources: 5 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 2 fighters; Remaining resources: 5 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Amur to Siberia
6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
2 aaGuns moved from Sakha to AmurPlace Units - Russians
1 armour placed in Ukraine
1 armour placed in Novgorod
2 fighters placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 42 PUs totalProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 42
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 31
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
1 fighter and 4 infantry moved from Korea to Amur
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 infantry moved from Kiangsi to Hunan
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
1 fighter and 4 infantry moved from Korea to Amur
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 infantry moved from Kiangsi to Hunan
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 1 fighter and 9 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Amur to Shantung
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Amur to ManchuriaPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy nothing; Remaining resources: 52 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Yunnan to Sikang
2 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Hopei
2 infantry placed in Kweichow
5 infantry placed in Yunnan
Chinese undo move 3.
Chinese undo move 3.
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Yunnan to Sikang
2 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Hopei
2 infantry placed in Kweichow
5 infantry placed in Yunnan
Chinese undo move 3.
Chinese undo move 3.
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 36 / 65
Russians : 36 / 42
Japanese : 32 / 33
Americans : 52 / 104
Chinese : 9 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from India to 39 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from India to Kwangsi
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
British take 109 Sea Zone from Neutral
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma -
I’m attacking your airplanes in Kangsi from Hong Kong. You have two casualities. What do you want to lose…
Bombers 2 available
Dive Bombers 2 available
Regular planes 3 availableWhich of those planes do you want to lose. Maybe it could help if you could tell me your preference order of killing off your units.
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I’m available to sort this out right now. I’ll take the two tacs for the first two hits.
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:/ I managed to kill only two planes, meanwhile the you killed off everything else.
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That isn’t so good for you, and way better than expected for me. Still, the odds of me winning overall were good. Still, sorry for your luck.
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My British pre-emptive strike due to the inexperience of my pilots. Oh well.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
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Sorry, I forgot to push the button to post the game stats and save file so I had to do it manually.
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In the save game you sent, you didn’t non-com your UK into Greece, I assume you wanted to do that?
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Yes.