Thanks very much! Couldn’t find it in the rules and it became quite the discussion around the table…
A few questions to ask. a&a europe 1940
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I’m terribly sorry, but questions still appearing in my mind.
Can mechanized infantry move 2 without tanks(no blitz)? Cuz it is said their move is 2, however, what sense of combining tanks with mech then�
Can tanks move to transport and then land during the same turn?
I mean I created tanks in London, then moved them to the ships and during the same move tried to invade Normandy. -
Is not a problem Sgt Pepper. Ask as many as you need to.
Mech can move two, providing the first territory is friendly.
If the first territory is Hostile, then it would not be able to move to a second space, unless it was paired with a Tank through both territories.
One Mech can be paired up in this way with one Tank (2 Tanks 2 Mech, 3 and 3 etc).If the Transport is owned by your power, it can indeed pick up a Tank and drop it off in the same turn, as long as the Tank has not moved before getting on the TT. It also cannot move any further on land when it unloads.
It sounds like your example is correct. -
No problem with the questions SgtPepper. You are making me feel like an expert! :wink:
MI can move two, but they cannot blitz unless accompanied by a tank. That means they can move through a friendly territory before ending their turn in a friendly or hostile territory. But they cannot move through an empty hostile territory to another hostile enemy territory unless accompanied by a blitzing tank.
Tanks and MI (and other land units) need to be in the coastal territory at the start of the turn in order to transport. They cannot move territories and transport in the same turn.
All land units can load from a coastal territory, move one or two SZ on a transport and land in a coastal territory in the same move, provided that no multinational forces are involved.
Your London to Normandy tanks would appear to be an example of the latter, in which case that is fine.
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You just beat me to it witt! Fortunately we said the same thing! :-D
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Great! Thx. :)
During my first game I was controlling all allied forces and was forgetting from time to time about move order. Used to move allied forces at the same “move” . However, it was much easier to attempt coastal attack with joint forces. :) -
Well, do we count in Berlin,Warsaw and Rome in 7 victory cities that axis must control in order to win?
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Also if I attack a territory with an infantry and a defender has a tank, an interceptor and a bomber, will aircraft participate in defending?
2. If i use bombers, will enemy bomber participate in defending?
3. May defender surrender, or just his aircraft? Or there is no any chance? -
Well, do we count in Berlin,Warsaw and Rome in 7 victory cities that axis must control in order to win?
Every Victory City on the board counts, even ones you begin with.
You need to hold the required number for a full turn from when you captured the last one. If Germany held 7 by the end of G7, for example, then you need to hold the same number until the beginning of G8. If the Allies capture one or more in the meantime, then Victory is invalid. -
Also if I attack a territory with an infantry and a defender has a tank, an interceptor and a bomber, will aircraft participate in defending?
2. If i use bombers, will enemy bomber participate in defending?
3. May defender surrender, or just his aircraft? Or there is no any chance?1. All units defend.
2. Do you mean in a Strategic Bombing Raid (SBR)? If so, no.
If you mean in a regular Attack, then yes. Defending Bombers only hit on a roll of one.
3. No units surrender. Defending units are all eliminated or the attacker fails and loses his units or decides to retreat, if permissible. (Amphibious attacking units cannot retreat, but have to fight to the death.)
Please ask again, if unclear. Why did you ask about surrender? What did you mean? -
I’ll add a little to wittman’s response above if I may.
As he says all units defend, so if a tank, fighter (you call it an interceptor?) and bomber are in a territory that is attacked by land and/or air then all the units in that territory participate in the resulting combat. This is regardless of whether you are attacking with land forces only, air forces only, or a combined land and air force.
Fighters can be used as interceptors in the case of a Strategic Bombing Raid (SBR). An SBR is an attack on a factory, air base or naval base, not on the territory nor units within it. However the defender can decide to launch his fighters to intercept the attacking air force in the event of an SBR, in which case these defending intercepting fighters (and only these) take part in combat.
Turning to the surrender question. Again merely to add to wittman’s reply. The concept of defenders surrendering does not exist in the game. The defenders’ only option is to keep fighting for as long as they are being attacked - i.e. until they are wiped out, until the attackers are wiped out, or the attacker retreats. Attackers may retreat at the end of any attack and defence full combat roll.
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Thanks again! Everything is clear.
Well, retreat is better word than surrender and a fighter is better than an interceptor.
A&A forum improves eng skills. :-D -
My friend was really angry today then he realized that ships may not bombard shore without amphibious assault.
Is it right? -
Yes - you are right. One ship may bombard for each sea-borne land unit, provided there is no naval battle in the sz.
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May fighters attack all kind of units? May bombers bomb fighters? (I mean attack territory only with fighters on it and may they cause damage during routine battle?)Do air units attack only once in battle or every…part of a battle?
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May fighters attack all kind of units?
Yes, except submerged subs.
May bombers bomb fighters? (I mean attack territory only with fighters on it and may they cause damage during routine battle?)
Bombers, like fighters, can attack all types of units, except submerged subs. So yes - they can attack fighters.
Do air units attack only once in battle or every…part of a battle?
All air, ground or naval units attack / defend in every dice roll, except a couple of exceptions - AAA or coastal bombardments. Just edited to add the second of those, so if I have forgotten any others I am sure someone else will correct me.
Hope you and your friend are enjoying your game SgtPepper?
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Everything is clear, however, if all enemy air units are destroyed, then they have no chances to win, since infantry may not cause damage to air units I believe
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I mean if I attack with 1 bomber and 1 infantry and defender has 1 bomber and 1.infantry and he decides to take his bomber away as I cause 1 damage… he has no chance to win then.
Land units may not attack air units that what I mean…simply
Well, we enjoyed the match, axis captured Ussr and Italy got Cairo.
Thanks for asking. :) -
Everything is clear, however, if all enemy air units are destroyed, then they have no chances to win, since onfantry may not cause damage to air units I believe
Infantry (such as Artillery, Mech Infantry, Tanks and surface Warships) can hit air units. Submarines are the only combat unit that cannot hit air units.
I mean if I attack with 1 bomber and 1 infantry and defender has 1 bomber and 1.infantry and he decides to take his bomber away as I cause 1 damage… he has no chance to win then.
Land units may not attack air units that what I mean…simplySure they can.
When the defender has only the infantry left, this infantry can (with some luck) wipe out the attacking bomber and infantry (assuming the attacker does not score a further hit), unless the attacker
does not retreatretreats. -
Everything is clear, however, if all enemy air units are destroyed, then they have no chances to win, since infantry may not cause damage to air units I believe
I mean if I attack with 1 bomber and 1 infantry and defender has 1 bomber and 1.infantry and he decides to take his bomber away as I cause 1 damage… he has no chance to win then.
Land units may not attack air units that what I mean…simplyLand units can hit air units in exactly the same way as air units can hit land units, so in your example the defender can still win.
To attempt to summarise what units can hit what:
- air can hit air, land & naval
- land can hit air & land
- naval can hit air & naval (and also land in coastal bombardment)
To take it further, the defender still wins, in the sense that he retains the territory, even if he loses both his bomber and his infantry, if the attacker has also lost his infantry. Only land units can “take” territories. So if the attacker only has air left he does not take the territory. A land unit has to remain in the territory that was attacked at the end of combat in order to “take” it.
Edit: I see Panther put up a reply while I was typing mine. Panther is our “Rules Deputy” and the best source of accurate answers to rules questions. Although I am unsure whether in his final sentence he means “unless the attacker does retreat”, rather than “does not” in the sense that if the attacker retreats the defender won’t wipe out both his units? At least that is what I think he means. :-)
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Well, we enjoyed the match, axis captured Ussr and Italy got Cairo.
Thanks for asking. :)Glad to hear you enjoyed it. It’s a great game and this forum is full of expert and rookie players who are happy to share and learn with you. At some point you might want to look into downloading the “triple a” game s/w that allows you to play the game against AI. Or you can play against other members of the forum on these boards.
Enjoy the journey! :-)