Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs15L Adam514 (Allies +12) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Libya to Tobruk
2 infantry moved from Iraq to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 43 PUs;
Germans buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 126 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 126 Sea Zone to Western Germany
3 mech_infantrys moved from Denmark to Western Germany
2 aaGuns moved from Denmark to Western Germany
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
3 artilleries moved from France to Western Germany
1 mech_infantry moved from Poland to Slovakia Hungary
3 aaGuns, 13 armour, 19 infantry and 17 mech_infantrys moved from Romania to Slovakia HungaryPlace Units - Germans
10 artilleries placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from Eastern Poland to Poland
5 armour, 4 artilleries, 53 infantry and 3 mech_infantrys moved from Eastern Poland to RomaniaCombat - Russians
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer, 3 fighters and 2 transports
Italians win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 5 armour, 4 artilleries, 53 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 5 armour, 4 artilleries, 53 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 mech_infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
3 artilleries moved from Ukraine to Bessarabia
1 artillery and 9 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Baltic States
5 fighters and 1 tactical_bomber moved from Volgograd to India
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Egypt to Tobruk
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Romania
3 mech_infantrys moved from Russia to UkrainePlace Units - Russians
3 fighters placed in Volgograd
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Novgorod
1 fighter placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Romania: 1 aaGun
EDIT: Adding units owned by Russians to Eastern Poland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 48 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 78 PUs -
Scrambling the russian tac if you go for india with max bombards.
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D’oh! Forgot to actually unload the transports! OK, using the dice already rolled, and handling the rest here on the forum.
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6 Inf, 2 Art, 4 Tnk attacking
Rolls: 4@1 4@2 4@3; Total Hits: 64@1: (3, 1, 2, 4)4@2: (1, 2, 1, 4)4@3: (5, 1, 5, 3)
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Ok, so with the already rolled planes plus the ground forces, that’s 16 hits total. Wipes out your infantry.
You hit me 11 times (again, already rolled), so I’ll lose the 6 Inf, the 2 Art, and 3 Bmb,
Rolling for round two - 4 Tnk, 5 Ftr, 5 Tac, 2 Bmb vs 3 MInf, 8 Ftr
My attack:
Rolls: 9@3 7@4; Total Hits: 99@3: (3, 3, 6, 1, 6, 2, 1, 2, 1)7@4: (3, 5, 5, 5, 5, 4, 5)
Your defense
Rolls: 3@2 8@4; Total Hits: 83@2: (3, 2, 3)8@4: (3, 1, 3, 1, 6, 4, 3, 1)
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Ok, so you have 2 Ftr left, and I have 4 Tnk and 4 Tac left.
My attack
Rolls: 4@3 4@4; Total Hits: 64@3: (6, 3, 3, 2)4@4: (1, 4, 6, 2)
Your defense
Rolls: 2@4; Total Hits: 22@4: (3, 2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour, 2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
5 carriers moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
6 fighters and 4 tactical_bombers moved from French Indo China to India
5 bombers moved from French Indo China to IndiaCombat - Japanese
ANZAC scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 4 armour, 2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 infantry and 6 transports
ANZAC defend with 1 submarine; Russians defend with 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 6 transports remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 submarine
Casualties for Russians: 1 tactical_bomber
Battle in India
Japanese attack with 5 bombers, 6 fighters and 4 tactical_bombers
British defend with 1 airfield, 2 fighters, 1 harbour, 16 infantry and 3 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major; Russians defend with 5 fighters
retreated to India
UK_Pacific win with 8 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -86
Casualties for British: 10 infantry
Casualties for Japanese: 1 bomber, 6 fighters and 4 tactical_bombersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from India: 6 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 4 bombers
EDIT: Removing units owned by Russians from India: 5 fighters
EDIT: Removing units owned by British from India: 2 fighters
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Removing units owned by British from India: 3 mech_infantrys
EDIT: Removing units owned by UK_Pacific from India: 1 factory_major
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to India: 4 armour
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 0 to 7
EDIT: Turning off Edit Mode
EDIT: 4 armour, 2 artilleries and 6 infantry moved from 39 Sea Zone to India
2 infantry moved from French Indo China to Siam
3 armour moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to 39 Sea Zone
2 mech_infantrys moved from Manchuria to Shantung
1 mech_infantry moved from Northern Territory to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Victoria to New South WalesPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 artilleries
EDIT: Removing units owned by Japanese from India: 8 armour
EDIT: Removing units owned by Japanese from India: 6 infantry
EDIT: Adding units owned by Japanese to India: 4 armour
EDIT: Turning off Edit Mode
3 artilleries placed in New South Wales
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 fighters placed in Japan
Japanese undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to Shantung: 3 fighters
EDIT: Turning off Edit Mode
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,6,1,1,3,5,5,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
Japanese collect 49 PUs (13 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 62 Sea Zone
Battle in Philippines
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Java
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking 19 Sea Zone from Japanese, taking 62 Sea Zone from Japanese, taking Philippines from Japanese, taking Java from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Germany to Romania
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 battleship, 5 carriers, 2 cruisers, 10 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Wake Island to Caroline Islands
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Korea
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 harbour
Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
9 artilleries and 5 infantry moved from Kweichow to Anhwe
1 artillery and 3 infantry moved from Sikang to Szechwan
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Persia to India
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 battleship moved from 33 Sea Zone to 42 Sea ZoneCombat - British
Battle in India
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 airfield, 4 armour and 1 harbour
British win, taking India from Japanese, taking Kwangtung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 4 armour
Casualties for British: 4 infantry
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
3 fighters moved from Holland Belgium to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to Libya
2 aaGuns and 4 infantry moved from Kweichow to AnhwePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,6,1,5,6,6,5,4,2,2
UK_Pacific collect 10 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs -
Japan needs 7 more PUs and uk pac 7 less, the PUs weren’t transferred when you edited india.
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Really? they should have been. I transferred them before the end of the turn in edit mode.
Well, thanks for the heads up!
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Well, I knew this game didn’t hold much chance for me a while ago, but I wanted to do my best!
Congrats on the win!
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Good game, thanks!
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Would you like a rematch? I’m happy to take the same bid of +12 for the Allies. I’ll take a sub off Egypt, an Art in Alex, and 2 PUs for England.