so you want BMR to dogfight at 0/1
what about Heavy BMR? Jet BMR? actually its “Advanced BMR” now
there is more to think about before having that “MP = no of rounds of further combat” rule
say it only applies when you the air units in question can’t land/rearm there
*when you have no land units and enemy has land units
for SZs
*when the “naval fighters” have no carriers to land on in the SZ, or
*when its non-naval air units fightting in SZ
and there has to be a friendly territory adjacent to the combat zone
and we still got to think what if there was pending combat in that friendly territory
I am actually ok with the current rules
“At the end of a land combat cycle, if only one side has land units remainig the other side must retreat.”
or the older version
“When only one side has land units at the beginning of a combat cycle, the other side must retreat at the end of the cycle unless those land units retreat at that time.”
then we allow 2 cycles instead of 1 cycle of air combat without friendly land units
so its works out the same, without being complicated