please make all scramble, submerge and casualty decisions. this would speed up game. If your not interested in playing that way just let me know and we can play the regular way. good luck have fun
15L wheatbeer (Axis) vs axis-dominion (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/12 hits
British roll dice for 1 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits
2 infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria
British win with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 5 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Greece
1 armour moved from Bulgaria to Greece
4 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 37
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 7 / 6
Italians : 15 / 20
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Iceland to 109 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea ZoneTurn Complete - French
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that battle in egypt was pretty harsh on me, nothing like the odds from the battle calc…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Alexandria to Egypt
2 bombers moved from Southern Italy to Egypt
4 bombers moved from Western Germany to EgyptCombat - Germans
Battle in Egypt
Germans attack with 6 bombers, 4 fighters and 4 tactical_bombers
French defend with 1 infantry; British defend with 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 6 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 9/14 hits
British roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 6/8 hits
1 tactical_bomber owned by the British, 1 infantry owned by the French, 1 armour owned by the British, 2 tactical_bombers owned by the Germans, 5 fighters owned by the British and 4 fighters owned by the Germans lost in Egypt
Germans win with 6 bombers and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 armour, 5 fighters and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Alexandria to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 tactical_bombers moved from Egypt to Alexandria
2 bombers moved from Egypt to Greece
4 bombers moved from Egypt to Alexandria
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
6 armour and 8 mech_infantrys moved from Germany to Baltic States
2 aaGuns, 3 armour, 7 artilleries and 22 infantry moved from Poland to Baltic States
1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Yugoslavia to Poland
1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 126 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
2 artilleries moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 93 Sea Zone
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 35 / 37
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 7 / 6
Italians : 15 / 20
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
that battle in egypt was pretty harsh on me, nothing like the odds from the battle calc…
Italy: 5 inf, 1 mech, 2 art, 1 tank, 2 fig, 1 strat + 2 cruiser, 1 battleship = 4x1 4x2 5x3 2x4 = 35/6 = 5.8 hits on average
vs
Allies: 4 inf, 1 mech, 2 art, 1 tank, 1 tact, 5 fig = 7x2 2x3 5x4 = 40/6 = 6.7 hits on averageItaly performed 1.2 hits over average, Allies performed 0.7 hits under average.
It is pretty close to the average results shown by aacalc for a single round of combat. What calc do you use?
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Normally I prefer dskelly, but it can’t test strafes.
The link the aacalc is in the forum menu next to the logout button if you ever want to run battles sims for a fixed number of rounds. Although it isn’t updated for G40, you can count mechs as infantry and tactical bombers (when on defense) as tanks in order to get proper stats.
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Oh I just use the one built into TripleA.
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tripleA works as well as dskelly I think, but it also assume that all battles will be fought to the death
Since I had 3 bombarding ships, my first round hitting power was almost equal to the Allies. But I would expect to be crushed in any subsequent rounds if I didn’t retreat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Novgorod to Karelia
4 infantry moved from Belarus to Novgorod
4 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour, 2 fighters and 2 mech_infantrys moved from Szechwan to Yunnan
6 infantry moved from Buryatia to Amur
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to RostovPlace Units - Russians
1 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from 37 Sea Zone to Java
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Japan to 45 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 fighters moved from Hunan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 bomber moved from Japan to Philippines
1 fighter moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
2 tactical_bombers moved from Hunan to 42 Sea Zone
2 bombers moved from Hunan to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Hunan to Philippines
1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
5 artilleries and 7 infantry moved from Hunan to Kiangsi
2 tactical_bombers moved from Hunan to PhilippinesPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 35 / 35
Japanese : 55 / 59
Americans : 50 / 70
Chinese : 7 / 15
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 43 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier moved from 101 Sea Zone to 108 Sea Zone
2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 bomber moved from Midway to Western United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Iceland to ScotlandPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
12 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to Yunnan
2 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from India to 41 Sea Zone
3 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
3 destroyers moved from 109 Sea Zone to 125 Sea Zone
1 battleship moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
3 cruisers moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 battleship, 3 cruisers, 3 destroyers and 1 transport
Germans defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 125 Sea Zone from Neutral with 1 battleship, 3 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - British
1 aaGun moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Karelia
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Eire to Scotland
3 infantry moved from United Kingdom to Scotland
1 carrier and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from India to Yunnan
2 aaGuns moved from Yunnan to Hunan
1 fighter moved from Union of South Africa to Tanganyika Territory
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
2 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
2 transports placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,4,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 mech_infantry moved from Romania to Belarus
1 armour moved from Baltic States to Belarus
1 bomber moved from Greece to BelarusCombat - Italians
Battle in Syria
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Syria from French, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Alexandria to Southern ItalyPlace Units - Italians
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 40 / 53
Russians : 34 / 35
Japanese : 48 / 59
Americans : 52 / 72
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 11 / 11
Italians : 18 / 28
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from French Equatorial Africa to French Central AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 armour moved from Baltic States to Archangel
2 mech_infantrys moved from Baltic States to Archangel
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 artilleries and 22 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to ArchangelCombat - Germans
Battle in Novgorod
Germans attack with 7 artilleries and 22 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 7 artilleries and 22 infantry in Novgorod, round 2 : 7/29 hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 artilleries and 21 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
6 infantry moved from Finland to Vyborg
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Belarus
3 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from Alexandria to Southern Italy
1 battleship and 1 cruiser moved from 126 Sea Zone to 127 Sea Zone
1 armour moved from Baltic States to Archangel
4 armour and 3 mech_infantrys moved from Baltic States to Vyborg
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
4 bombers moved from Alexandria to Eastern Poland
2 bombers moved from Greece to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 29 / 35
Japanese : 48 / 59
Americans : 52 / 72
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 11 / 11
Italians : 17 / 28
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery moved from Karelia to Finland
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Belarus
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to Hunan
2 fighters moved from Yunnan to Hunan
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 infantry moved from Rostov to Bryansk
1 armour moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Volgograd
9 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 artilleries and 8 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
4 bombers moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to MalayaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 5 artilleries and 8 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 artilleries and 8 infantry in Kwangtung, round 2 : 1/13 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 4 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 infantry
Japanese roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/8 hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the British, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to Sumatra
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Philippines to Sumatra
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Philippines to Sumatra
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
4 bombers moved from Shan State to HainanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Japanese collect 50 PUs (3 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 41 / 55
Russians : 34 / 37
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 7 / 15
British : 32 / 31
UK_Pacific : 8 / 11
Italians : 16 / 28
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0