also which aircraft if you do
Rgp44 (Allied +12) v. Entek (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 111 Sea Zone to 109 Sea ZoneCombat - Germans
Non Combat Move - Germans
5 infantry moved from Bulgaria to Romania
3 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 armour moved from France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
5 artilleries and 5 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 3 armour
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Romania : 3 aaGuns, 4 armour, 10 artilleries, 1 factory_major, 26 infantry and 1 tactical_bomber
Poland : 1 armour and 2 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 37
Japanese : 30 / 40
Americans : 52 / 53
Chinese : 8 / 8
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 fighter moved from Russia to Karelia
1 fighter moved from Novgorod to Karelia
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia to Novgorod
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Caucasus
2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Bryansk to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Russia
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
Bryansk : 1 aaGun, 1 artillery and 10 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Caucasus : 1 armour, 2 mech_infantrys and 1 tactical_bomber
123 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 30 / 40
Americans : 52 / 53
Chinese : 8 / 8
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 aaGun and 6 infantry moved from Manchuria to Korea
1 fighter moved from Kwangsi to JapanPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 4 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
Korea : 1 aaGun and 10 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 3 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
French Indo China : 1 flag, 1 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 36 / 41
Americans : 52 / 53
Chinese : 4 / 8
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield and 1 fighter
26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
10 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Central United States : 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 36 / 41
Americans : 52 / 52
Chinese : 4 / 8
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 11 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 28 / 34
UK_Pacific : 21 / 21
Italians : 15 / 14
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
UK_Pacific take Dutch New Guinea from Dutch
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
2 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 29 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 5 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 1 armour, 1 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
86 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 armour and 1 artillery moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Greece to Bulgaria
1 armour moved from Southern France to Yugoslavia
1 bomber and 3 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 infantry
Greece : 1 flag
Yugoslavia : 1 armour
98 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 34 / 39
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to Poland
3 armour moved from Greater Southern Germany to Poland
1 infantry moved from Poland to Eastern Poland
3 aaGuns, 4 armour, 10 artilleries, 26 infantry and 1 tactical_bomber moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from Finland to KareliaPlace Units - Germans
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Romania
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 1 armour, 3 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Poland : 5 armour and 1 infantry
Germany : 1 armour, 1 factory_major and 1 mech_infantry
Denmark : 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 10 artilleries, 27 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 48 / 53
Russians : 30 / 39
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Caucasus to Iraq
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Ukraine to Russia
1 fighter moved from Baltic States to Russia
1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
7 infantry moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea ZonePlace Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Egypt : 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 3 artilleries, 25 infantry and 2 mech_infantrys
Archangel : 1 aaGun, 3 artilleries and 7 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 5 infantry and 3 mech_infantrys
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 2 mech_infantrys
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 43
Japanese : 35 / 41
Americans : 52 / 52
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to MalayaCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Hopei
1 artillery, 2 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 armour, 2 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 fighter moved from Kwangsi to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 43 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 6 tactical_bombers
Korea : 1 aaGun and 10 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
44 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
43 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 43
Japanese : 54 / 54
Americans : 50 / 52
Chinese : 2 / 7
British : 33 / 35
UK_Pacific : 10 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone -
scramble sz 6?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers and 1 transport
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans, 1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 destroyers and 1 transport
Casualties for Americans: 1 fighter
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 2/2 hits
1 transport owned by the Japanese lost in 43 Sea Zone
2 submarines owned by the Americans retreated to 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 fighters owned by the Japanese forced to land in BorneoNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield and 1 bomber
42 Sea Zone : 2 submarines
26 Sea Zone : 2 destroyers and 1 transport
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 43
Japanese : 54 / 54
Americans : 50 / 71
Chinese : 2 / 7
British : 33 / 35
UK_Pacific : 10 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
10 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 2/10 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 10 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 43
Japanese : 52 / 54
Americans : 50 / 71
Chinese : 4 / 5
British : 33 / 35
UK_Pacific : 10 / 21
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 fighter
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the British
2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/6 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians, 1 fighter owned by the British and 2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers and 2 transportsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns, 1 artillery, 14 infantry and 5 mech_infantrys moved from India to Burma
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - British
1 airfield placed in Egypt
1 artillery and 1 fighter placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 5 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
86 Sea Zone : 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 infantry
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 43
Japanese : 52 / 54
Americans : 50 / 71
Chinese : 4 / 5
British : 33 / 33
UK_Pacific : 10 / 7
Italians : 14 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i shaved a couple of the dice, sorry about that
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British