World War II again S.A. & Dawg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery moved from Baltic States to Eastern Poland
                4 infantry moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Karelia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                12 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 12 infantry
                    Japanese defend with 4 infantry
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 6 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 aaGun moved from Novgorod to Belarus
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 armour moved from Volgograd to Northwest Persia
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns moved from Buryatia to Ulaanbaatar
                6 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs


  • I’m sorry man I wave been real sick. I don’t no if its from the surgery or if I’m real sick. going to the docs tomorrow so I see. sorry again man.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Korea to Amur
                4 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 mech_infantry moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Korea to Amur
                4 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 mech_infantry moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/11 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Amur, round 2 :  2/10 hits
                        Russians roll dice for 6 infantry in Amur, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Amur, round 3 :  5/8 hits
                        Russians roll dice for 4 infantry in Amur, round 3 :  3/4 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol
                1 aaGun moved from Jehol to Shantung
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 17 times
                6 was rolled 4 times
            Average roll : 3.368
            Median : 3.000
            Variance : 1.839
            Standard Deviation : 1.356
            Total rolls : 57

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.282
            Median : 3.000
            Variance : 1.079
            Standard Deviation : 1.039
            Total rolls : 39

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 battleships and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 battleships and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 battleships placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter and 8 infantry moved from Shensi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter and 8 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 4 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                4 infantry placed in Shensi
                Chinese undo move 2.
                1 infantry placed in Szechwan
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to 92 Sea Zone
                1 fighter moved from Malta to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries and 1 infantry moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair 0 damage on 1 airfield and 1 factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Malta to 92 Sea Zone
                1 fighter moved from Malta to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries and 1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -22
                    Casualties for British: 1 bomber and 1 fighter
                Battle in Gibraltar
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 infantry moved from Malaya to Shan State
                1 aaGun moved from India to Burma
                2 aaGuns, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from West India to India
                1 battleship moved from 79 Sea Zone to 76 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to United Kingdom
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to United Kingdom
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 2 fighters and 2 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 2 fighters and 1 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 fighters in Greece, round 4 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.550
            Median : 3.500
            Variance : 2.103
            Standard Deviation : 1.450
            Total rolls : 40

    Null / Other
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Neutral_Allies Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from Queensland to Java
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 3 fighters and 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 37 / 44
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 25
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry
        Eire : 1 flag, 1 infantry
        99 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 37 / 44
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 25
        UK_Pacific : 17 / 17
        Italians : 12 / 13
        ANZAC : 18 / 18
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 tactical_bomber moved from Southern Italy to 99 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Romania to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 tactical_bomber moved from Southern Italy to 99 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Romania to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 :  1/4 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 :  1/2 hits
                        Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 :  1/2 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour in Eastern Poland, round 5 :  0/1 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 5 :  1/1 hits
                        1 armour owned by the Germans lost in Eastern Poland
                    Russians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British, 1 carrier owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                    Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 43
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: airfield = 2, factory_major = 11

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Germany to Romania
                2 armour moved from Germany to Poland

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 artillery and 4 infantry placed in Germany
                1 armour, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 18 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.218
            Median : 3.000
            Variance : 0.686
            Standard Deviation : 0.828
            Total rolls : 87

    Null / Other
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.219
            Standard Deviation : 0.468
            Total rolls : 33

    Germans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.219
            Standard Deviation : 0.468
            Total rolls : 33

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Baltic States
                3 infantry moved from Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                6 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Vyborg
                1 fighter moved from Belarus to Karelia
                1 fighter moved from Belarus to Baltic States
                2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Belarus to Bessarabia
                1 infantry moved from Belarus to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Baltic States
                3 infantry moved from Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                6 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Vyborg
                1 fighter moved from Belarus to Karelia
                1 fighter moved from Belarus to Baltic States
                2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Belarus to Bessarabia
                1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Vyborg from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Germans win with no units remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry and 1 tactical_bomber
                Battle in Iraq
                    Russians attack with 2 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Russians attack with 7 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians win, taking Central Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Ulaanbaatar to Central Mongolia
                1 aaGun moved from Ulaanbaatar to Central Mongolia
                1 fighter moved from Karelia to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Belarus to Novgorod
                4 infantry moved from Smolensk to Belarus
                1 artillery moved from Belarus to Novgorod
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Kansu to Suiyuyan

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                2 fighters moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                2 fighters moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Suiyuyan, round 2 :  3/8 hits
                        Chinese roll dice for 5 infantry in Suiyuyan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 3 :  3/7 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/8 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                3 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter and 2 tactical_bombers moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Kweichow to Kwangsi
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsu to Hopei
                1 aaGun moved from Shantung to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 40

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.586
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

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