Admittedly, France is not exactly the most important power to play perfectly. If you never move a french unit the entire game, it is still entirely possible to win with the Allies.
I’ve seen a number of players in our group hardly ever try to do anything with the french units. They just stick them into a stack of British units on London & Cairo and merge their surviving fleet units into the rest of the allied fleet and just leave them there as cannon fodder.
However, used properly they can be quite helpful, so I created this thread to discuss the possible uses of the various french units scattered around the game board.
France’s main problem of course is that by the time they get to go, almost all of their stuff is destroyed.
First, Normandy. It is pretty common for that infantry and artillery to survive round 1.
If you leave them there, then next turn they will almost certainly get killed, either by the Germans or the Italians. On defense, you are almost never going to get a chance to kill anything more valuable than a mech infantry, and usually it’s just a regular infantry.
So, I like to go on the offensive with these guys. Especially when Germany doesn’t build a carrier on round 1, then it has to usually land at least 1 plane in Holland. I once played against someone who landed a bunch of German planes in Holland, and didn’t move in anything else to support them. I, of course, attacked and got lucky snake eyes, killing two planes. My opponent was not amused.
More commonly, the German player will move some AAA into Holland to protect his planes from this scenario. In this case, I still attack every time because AAA are worth more than an infantry or mech.
If the German player leaves Holland empty, and there is nothing worthwhile to attack, I still move in 1 unit to Holland as this inevitable pisses off whoever is playing Germany.
Second, the North African units. Some people like to leave them all spread out and make Italy attack each one in order to take those territories.
What I like to do sometimes is bunch them up in Morocco or Algeria and send the fighter down from London to support them. This usually stops Italy in its tracks.
That fighter in London is probably the most important unit France has on the board. You can send it down to Gibraltar onto a British built airbase there. You can put it in North Africa. You can land it on a carrier. You can fly it all the way to Moscow.
Probably the most useful thing I’ve seen it do is to stay in range of SZ92 to attack any Italian blocker that gets put there. It can really hurt the Italians when they think they have another round to protect Rome after putting a destroyer in 92, only to immediately have it destroyed by that pesky French fighter.
Same with anything put out by Germany into 110 or 104.
Lastly, the destroyer in SZ72. I’ve seen it go entire games just sitting next to Egypt. This seems wasteful to me. I often like to send it to India. Makes me feel better about sending the whole Pacific British fleet back towards the Med, and it can be very useful as a blocker over there. Or you can send it around Africa and have it join the rest of the Allied fleet in the Atlantic. Use it for cannon fodder there, or, again, to help bust open blockers put out by Italy & Germany.
One last thing I’ve thought about doing, but never done, is to march the Infantry in Syria all the way up to Moscow. Send it with the fighter and he can help kill any annoying Italians trying to take out your blitz blockers. Or just help defend Moscow.
Anyway, what do you guys do with France?