AeV (Allies + 14) vs AG, G40, no tech


  • Hey alexgreat, habe meinen U.K. Turn einmal abgebrochen.
    Habe realisiert das Norway jetzt ein IC dort stehen hat und wollte mir diese bessere chance nicht entgehen lassen.

    Wenn es allerdings für dich nicht in ordnung geht mache ich nochmal mein U.K. mit dem ersten Angriffsziel das ich erwählt habe. Den Deutschen DD. Lass es mich wissen.

    Ach ja, deine AA kriegen wohl nen Orden dafür dass sie mir andauernd meine Bomber wegballern huh?!  :-)


  • Alles ok.

    Ja, Du hast AA Pech, und auch generell dem Gefühl nach die Wuerfel nicht auf Deiner Seite.


  • Scramble?


  • Nicht scrambeln bitte.

    Ja ,habe kurzzeitig schon überlegt das ich was falsch mache, doch solche spiele gibt es auch.
    Hoffe noch darauf das sich das Blatt wendet, doch wenn dein Deutscher Angriff gelingt wars wohl pustekuchen, lol.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Iraq to 98 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone

    Combat - Italians
                Italians creates battle in territory 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 1 cruiser, 3 destroyers and 5 submarines
                    British defend with 2 destroyers
                        Italians roll dice for 5 submarines in 109 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 2 destroyers in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 2 destroyers owned by the British lost in 109 Sea Zone
                    Italians win with 1 cruiser, 3 destroyers and 4 submarines remaining. Battle score for attacker is 10
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 1 submarine
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines
                    British defend with 1 submarine
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Iraq
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                6 armour and 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Holland Belgium to Southern Italy
                1 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Tunisia to Morocco

    Place Units - Italians
                2 armour and 1 tactical_bomber placed in Iraq
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 33 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,6,5,3,4,1,1,3,2,5,4
                ANZAC collect 7 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • Scramble bitte


  • Ja bitte, die U.S. geht geschlossen rein.
    Hoffe das, das Würfel-glück mal auf meiner Seite ist, :-D.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 submarines and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer and 2 submarines moved from 112 Sea Zone to 111 Sea Zone
                1 battleship, 1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 109 Sea Zone to 111 Sea Zone
                1 bomber moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                3 fighters moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Americans scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 6 fighters and 6 submarines
                    Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                        Germans roll dice for 6 submarines in 111 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 4 destroyers and 6 fighters in 111 Sea Zone, round 2 :  5/12 hits
                        Americans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 111 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Germans
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 4 submarines owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 4 destroyers and 6 fighters in 111 Sea Zone, round 3 :  4/12 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 carrier, 2 cruisers and 2 transports in 111 Sea Zone, round 3 :  0/3 hits
                        1 carrier owned by the Americans, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 4 :  1/2 hits
                        1 transport owned by the Americans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 6 fighters in 111 Sea Zone, round 4 :  4/11 hits
                        Americans roll dice for 1 fighter in 111 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans, 1 transport owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 6 fighters and 2 submarines remaining. Battle score for attacker is 87
                    Casualties for Germans: 2 destroyers and 4 submarines
                    Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports

    Non Combat Move - Germans
                1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Samara to Tambov
                1 infantry moved from Novosibirsk to Samara
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Northwest Persia to Iraq
                1 armour moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 tactical_bombers placed in Novgorod
                3 submarines placed in 112 Sea Zone
                Germans undo move 4.
                3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                5 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                    Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to Western Australia
                1 armour moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Western Australia
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from Java to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 56 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 3 submarines
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 62 Sea Zone to 56 Sea Zone
                1 carrier moved from 54 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
                1 battleship and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Marshall Islands to Iwo Jima
                1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from Amur to Korea
                1 mech_infantry moved from Amur to Korea
                1 armour moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 mech_infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from 56 Sea Zone to Western Australia
                1 armour moved from 56 Sea Zone to Western Australia
                1 fighter moved from Szechwan to Malaya
                1 tactical_bomber moved from Szechwan to Malaya
                2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd
                3 artilleries moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Suiyuyan to Novosibirsk
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Central Mongolia to Kansu
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 armour moved from Yenisey to Novosibirsk
                1 armour moved from Eastern Persia to Iraq
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Szechwan to Shan State

    Place Units - Japanese
                2 infantry placed in Malaya
                1 destroyer, 3 submarines and 3 transports placed in 6 Sea Zone
                1 infantry placed in Japan
                1 infantry placed in Japan
                1 fighter placed in Japan
                1 armour placed in Malaya
                1 mech_infantry placed in India
                1 tactical_bomber placed in French Indo China
                Turning on Edit Mode
                EDIT: Changing ownership of Wake Island from Americans to Japanese
                EDIT: Adding units owned by Japanese to Wake Island: 1 infantry
                EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • Edit


  • Noch ein edit, ein Zerstoerer von Japan nicht nach 26, sondern nach 33.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 cruisers, 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
                    Japanese defend with 1 armour, 4 carriers, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 9 submarines, 2 tactical_bombers and 1 transport
                    Japanese win with 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -84
                    Casualties for Japanese: 3 destroyers and 4 submarines
                    Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 3 submarines

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 aaGun moved from 4 Sea Zone to Soviet Far East
                4 destroyers and 1 submarine moved from 101 Sea Zone to 11 Sea Zone
                1 tactical_bomber moved from Brazil to French West Africa

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone
                6 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,1,2,2,3,6,5,5,4,1,5,4,5,2,3,3,6,5,4,2,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Gibraltar
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 1 fighter placed in Egypt
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,3,5,1,2,5,6,4,4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,5,2,6,5,6,3
                British collect 19 PUs (9 lost to blockades); end with 19 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 armour, 2 artilleries, 1 fighter and 5 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser, 3 destroyers and 4 submarines moved from 109 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 cruiser, 3 destroyers and 4 submarines
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 2 :  3/4 hits
                    Italians win with 1 cruiser, 3 destroyers and 4 submarines remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Egypt
                    Italians attack with 8 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; British defend with 4 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
                        Italians roll dice for 8 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 :  8/21 hits
                        British roll dice for 4 armour, 3 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 :  10/18 hits
                        5 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians, 1 mech_infantry owned by the British, 3 armour owned by the Italians and 5 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 5 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Egypt, round 3 :  6/11 hits
                        British roll dice for 4 armour, 3 artilleries and 3 fighters in Egypt, round 3 :  5/10 hits
                        3 armour owned by the British, 2 fighters owned by the Italians, 3 artilleries owned by the British and 3 armour owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 4 :  5/6 hits
                        British roll dice for 1 armour and 3 fighters in Egypt, round 4 :  2/4 hits
                        1 armour owned by the British, 3 fighters owned by the British, 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour and 2 fighters remaining. Battle score for attacker is -11
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 4 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 6 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber

    Non Combat Move - Italians
                1 aaGun moved from Trans-Jordan to Egypt
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Yugoslavia to Albania
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 transport placed in 97 Sea Zone
                1 armour placed in Northern Italy
                1 armour and 1 mech_infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,1,6,6,5,2
                ANZAC collect 5 PUs (3 lost to blockades); end with 6 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 11 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

8 / 9

Suggested Topics

  • 31
  • 46
  • 40
  • 42
  • W@W captain walker (axis)vs dawgoneit

    6 days ago
    275
  • crockett vs dawgoneit oob

    5 days ago
    90
  • crockett36 vs myygames A+6 oob

    3 days ago
    100
  • Dawg v Entek W@W! redemption

    a day ago
    240
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.6k

Users

40.2k

Topics

1.7m

Posts