@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
13L G40 UnknownSoldier (Allies + 10) vs Alexgreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Suiyuyan to Shensi
5 infantry moved from Suiyuyan to Shensi
11 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 aaGun and 5 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits
Japanese roll dice for 1 aaGun and 5 infantry in Hopei, round 2 : 2/5 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 9 infantry in Hopei, round 3 : 1/9 hits
Japanese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 9 infantry in Hopei, round 4 : 3/9 hits
Japanese roll dice for 4 infantry in Hopei, round 4 : 1/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 8 infantry in Hopei, round 5 : 2/8 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 fighter and 2 infantry
Kansu : 1 infantry
Hopei : 7 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 12 / 14
Japanese : 70 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern PersiaCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to British
EDIT: Removing units owned by British from 110 Sea Zone: 1 infantry and 3 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 2 infantry moved from Persia to Eastern Persia
5 infantry moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 transports moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 infantry placed in Iraq
1 artillery placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 mech_infantry
80 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag, 3 aaGuns, 10 armour, 5 artilleries, 1 fighter, 16 infantry and 11 mech_infantrys
81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag
Persia : 1 flag, 5 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 5 transportsProduction/PUs Summary :
Germans : 50 / 77
Russians : 13 / 14
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 40 / 46
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I wanted to let you know about the edit I did. For some reason it did not unload both British infantry into Normandy during the assault. I am not sure what happened, but I am certain I clicked both of them. I did not realize so until after the battle and initially could not figure out why it did not pass into British hands when your infantry only hit once.
I changed it to reflect this. If you do not want to allow, just change it back. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians repair 3 damage on 3 factory_majors; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Northern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns, 1 artillery and 21 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 25 Sea Zone to 1 Sea Zone
2 fighters moved from Philippines to Java
1 armour, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 2 fighters
42 Sea Zone : 2 submarines
1 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 50 / 77
Russians : 11 / 14
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 40 / 46
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Iraq : 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 11 / 14
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 40 / 46
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 23 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Poland to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 2/9 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Poland
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
Germans undo move 2.
5 infantry placed in Germany
2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Russia : 5 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 63 infantry, 2 mech_infantrys and 2 tactical_bombers
Vologda : 1 infantry
Smolensk : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 9 / 9
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 35 / 46
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 7 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Jehol
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 bomber moved from Shan State to Hopei
1 bomber moved from Shan State to Hopei
1 armour moved from Yunnan to Hopei
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Tsinghai to Novosibirsk
1 armour moved from Timguska to Novosibirsk
1 armour moved from Timguska to Novosibirsk
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Caucasus to India
1 fighter moved from Caucasus to IndiaCombat - Japanese
Battle in Philippines
Battle in Hawaiian Islands
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win, taking Philippines from Americans, taking Hawaiian Islands from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 armour, 2 bombers and 4 mech_infantrys
Chinese defend with 7 infantry
Japanese roll dice for 2 armour, 2 bombers and 4 mech_infantrys in Hopei, round 2 : 3/8 hits
Chinese roll dice for 7 infantry in Hopei, round 2 : 2/7 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Hopei, round 3 : 3/6 hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits
3 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Hopei, round 4 : 1/6 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Novosibirsk
Japanese attack with 3 armour
British defend with 1 mech_infantry
Japanese roll dice for 3 armour in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Hopei to Yunnan
1 bomber moved from Hopei to Yunnan
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Yunnan
1 armour and 5 mech_infantrys moved from Shan State to India
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 tactical_bomber moved from India to 35 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in French Indo China
3 infantry placed in Malaya
1 infantry placed in Japan
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 86 PUs -
Unknown Soldier, I control 6 Pacific VCs right now. Allies need to get one back before Japan moves next round.
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Thank you for the heads up sir. I missed seeing this. I am attacking India with all I have from the US. I am assuming you want to keep your fighters for max defense in India instead of scrambling against 4 cv, damaged bb, 2 cruisers, and a destroyer. I figure that would be wasting planes. I do not see much of a chance here, but it is my only one :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Scotland to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 bomber moved from Scotland to 123 Sea Zone
3 bombers moved from Algeria to Normandy Bordeaux
1 tactical_bomber moved from Scotland to Normandy Bordeaux
1 tactical_bomber moved from Scotland to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 9 submarines and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
4 fighters moved from 39 Sea Zone to IndiaCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 5 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 5 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/16 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 5 artilleries, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in West India
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in West India
Americans roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in West India, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in West India
Americans roll dice for 1 armour in West India, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in West India, round 4 : 1/1 hits
1 armour owned by the Americans lost in West India
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in India
Americans attack with 1 armour, 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 7 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry, 13 mech_infantrys and 1 tactical_bomber
AA fire in India : 1/3 hits
1 fighter owned by the Americans lost in India
Americans roll dice for 1 battleship and 2 cruisers in India, round 2 : 2/3 hits
Americans roll dice for 1 armour, 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 6/12 hits
Japanese roll dice for 1 aaGun, 7 armour, 2 artilleries, 4 fighters, 15 infantry, 13 mech_infantrys and 1 tactical_bomber in India, round 2 : 13/42 hits
6 fighters owned by the Americans , 2 artilleries owned by the Americans , 7 infantry owned by the Japanese , 1 armour owned by the Americans , 1 tactical_bomber owned by the Americans , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in India
Japanese win with 7 armour, 2 artilleries, 4 fighters, 8 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -75
Casualties for Japanese: 1 aaGun and 7 infantry
Casualties for Americans: 1 armour, 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomberNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 123 Sea Zone to IcelandPlace Units - Americans
1 carrier, 3 destroyers, 1 fighter and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 3 infantry
Western Australia : 1 bomber and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Alaska : 1 artillery and 1 infantry
Midway : 1 airfield and 1 harbour
Java : 1 flag
42 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 9 submarines and 3 transports
10 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 5 fighters, 1 submarine and 2 transports
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 artillery and 1 bomber
Scotland : 6 artilleries and 6 infantry
United Kingdom : 3 bombers, 2 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Algeria : 2 artilleries and 5 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
123 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier and 1 destroyer
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 11 submarines and 6 transportsProduction/PUs Summary :
Germans : 52 / 78
Russians : 6 / 9
Japanese : 76 / 86
Americans : 58 / 73
Chinese : 4 / 6
British : 35 / 46
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, that is that sir. No need to continue since the slim hope the Allies had rested solely the 2 mech and armor clearing West India.
Very nice game sir and it was a pleasure playing you. I will post.
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It really was a good game, and against a very curteous player. I never managed to threaten Moscow, it was a close game in my opinion. Thx, UnknownSoldier.
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@alexgreat:
It really was a good game, and against a very curteous player. I never managed to threaten Moscow, it was a close game in my opinion. Thx, UnknownSoldier.
Thank you for the kind words sir





