@TSK23 the game is set-up - good luck and have fun! :-)
13L G40 UnknownSoldier (Allies + 10) vs Alexgreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
14 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 18 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 56 / 76
Russians : 11 / 15
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Americans to Iraq: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 4 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Americans loiter and taunt with
Germans defend with 3 submarines
British roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
1 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 submarines moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 5 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 3 aaGuns, 10 armour, 4 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys
Brazil : 1 flag
Persia : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 3 transportsProduction/PUs Summary :
Germans : 49 / 76
Russians : 13 / 15
Japanese : 68 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to noncom my US troops in Egypt to Iraq, so I used edit prior to the UK turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
4 aaGuns, 1 artillery and 21 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Philippines : 2 fighters
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 submarine and 1 transport
43 Sea Zone : 1 transport
35 Sea Zone : 2 submarines
25 Sea Zone : 5 submarinesProduction/PUs Summary :
Germans : 49 / 76
Russians : 13 / 15
Japanese : 60 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 76
Russians : 13 / 15
Japanese : 60 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Poland to Archangel
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Germany
1 fighter moved from Bryansk to Germany
1 fighter moved from Bryansk to Germany
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Smolensk
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in Caucasus
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/12 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Poland
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 carrier, 1 cruiser, 2 destroyers, 7 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 bomber, 5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Western Germany
1 fighter moved from Western Germany to 113 Sea ZonePlace Units - Germans
1 airfield placed in Germany
1 armour, 3 infantry and 6 mech_infantrys placed in Western Germany
1 infantry placed in Volgograd
5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
I definitly am not confident to have covered everything here. Really curious as to what will happen this round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
1 bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Archangel to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Rostov : 1 infantry
Russia : 5 aaGuns, 1 airfield, 2 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 64 infantry and 2 tactical_bombers
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 14 / 14
Japanese : 60 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 17 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Borneo
1 bomber moved from Kwangsi to Borneo
1 bomber moved from Kwangsi to Java
1 fighter moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 armour moved from Olgiy to Tsinghai
Japanese take Kansu from Chinese
Japanese take Tsinghai from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter moved from India to Caucasus
1 fighter moved from India to CaucasusCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 8 submarines in 21 Sea Zone, round 2 : 4/8 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 5 submarines
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 0/5 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
ANZAC roll dice for 5 submarines in 25 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 4/5 hits
1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 25 Sea Zone
retreated to 25 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 4 submarines
Battle in Alaska
Battle in Guam
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Alaska from Americans, taking Guam from Americans, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits
1 armour owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 43 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Burma to India
1 fighter moved from Borneo to 42 Sea Zone
1 bomber moved from Java to Shan State
1 bomber moved from Borneo to Shan State
1 armour and 4 mech_infantrys moved from Yunnan to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 aaGun moved from Kweichow to Hopei
1 armour and 5 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from India to West India
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 carrier and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to IndiaPlace Units - Japanese
1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
1 infantry placed in Malaya
1 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
small edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from 10 Sea Zone to Alaska
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from New Britain to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 infantry, 9 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 42 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to Iceland
3 bombers moved from United Kingdom to Northern ItalyCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 9 submarines and 3 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans roll dice for 9 submarines in 42 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 transports in 42 Sea Zone, round 2 : 7/10 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
1 transport owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 9 submarines and 3 transports remaining. Battle score for attacker is 47
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Battle in Iceland
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Iceland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 4/8 hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 4,3,4 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.Non Combat Move - Americans
3 bombers moved from Northern Italy to Algeria
2 artilleries moved from Morocco to Algeria
5 infantry moved from Morocco to Algeria
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
5 submarines moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
2 fighters moved from Alaska to 10 Sea Zone
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 bomber moved from Iceland to Scotland
3 infantry moved from United Kingdom to Scotland
3 artilleries moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
3 tactical_bombers moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Western Australia
1 mech_infantry moved from Queensland to Western Australia
3 infantry moved from Queensland to Northern Territory
1 fighter moved from 43 Sea Zone to 42 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 2 destroyers and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 3 infantry
Western Australia : 1 bomber and 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Java : 1 flag, 1 armour, 2 artilleries and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 9 submarines, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
7 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 artillery
Scotland : 6 artilleries, 1 bomber, 6 infantry and 3 tactical_bombers
Morocco : 6 artilleries and 6 infantry
Algeria : 2 artilleries, 3 bombers and 5 infantry
123 Sea Zone : 1 transport
Eastern Persia : 1 armour and 2 mech_infantrys
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 11 submarinesProduction/PUs Summary :
Germans : 55 / 77
Russians : 12 / 14
Japanese : 74 / 90
Americans : 56 / 76
Chinese : 1 / 7
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Suiyuyan to Shensi
5 infantry moved from Suiyuyan to Shensi
11 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 aaGun and 5 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits
Japanese roll dice for 1 aaGun and 5 infantry in Hopei, round 2 : 2/5 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 9 infantry in Hopei, round 3 : 1/9 hits
Japanese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 9 infantry in Hopei, round 4 : 3/9 hits
Japanese roll dice for 4 infantry in Hopei, round 4 : 1/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 8 infantry in Hopei, round 5 : 2/8 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 fighter and 2 infantry
Kansu : 1 infantry
Hopei : 7 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 12 / 14
Japanese : 70 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern PersiaCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to British
EDIT: Removing units owned by British from 110 Sea Zone: 1 infantry and 3 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 2 infantry moved from Persia to Eastern Persia
5 infantry moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 transports moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 infantry placed in Iraq
1 artillery placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 mech_infantry
80 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag, 3 aaGuns, 10 armour, 5 artilleries, 1 fighter, 16 infantry and 11 mech_infantrys
81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag
Persia : 1 flag, 5 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 5 transportsProduction/PUs Summary :
Germans : 50 / 77
Russians : 13 / 14
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 40 / 46
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I wanted to let you know about the edit I did. For some reason it did not unload both British infantry into Normandy during the assault. I am not sure what happened, but I am certain I clicked both of them. I did not realize so until after the battle and initially could not figure out why it did not pass into British hands when your infantry only hit once.
I changed it to reflect this. If you do not want to allow, just change it back. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians repair 3 damage on 3 factory_majors; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Northern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns, 1 artillery and 21 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 25 Sea Zone to 1 Sea Zone
2 fighters moved from Philippines to Java
1 armour, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 2 fighters
42 Sea Zone : 2 submarines
1 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 50 / 77
Russians : 11 / 14
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 40 / 46
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Iraq : 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 11 / 14
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 40 / 46
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 23 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Poland to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 2/9 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Poland
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
Germans undo move 2.
5 infantry placed in Germany
2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Russia : 5 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 63 infantry, 2 mech_infantrys and 2 tactical_bombers
Vologda : 1 infantry
Smolensk : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 9 / 9
Japanese : 67 / 90
Americans : 56 / 76
Chinese : 5 / 6
British : 35 / 46
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0