Ya but every thing is raised +1 across the whole game for AD
So far Allies 3-2
But should be 4-1. Axis had 1 tank in coast city. Allies Didn’t bring enough troops.
It was nice had allies attack St. lo on T4 or 5
Added a few pieces to setup. 3 extra paratroopers and a few tigers late on card and AD@5 I think M1 only. Moved 3 block houses off coast on upper left side of map and put in 2 more against big US beachhead and other one against other US beach head.
This is the map I use.
Better take d day discussion to correct thread from now on
DA6E0A3F-2E5B-4517-B1B4-BDFC48594DD2.jpeg
Heroes house rule
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Sure I’d be interested if you don’t mind. Thanks :D .
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What we came up with for names is rather generic, feel free to adapt for your own liking:
Russia: Ivan (we had the most names for Russia, btw)
Germany: Fritz
UK: AFAIK, it was Steve, not generic I know, but there was a story there.
Japan: I think it was Yoshi, we had a foreign exchange student by that name.
USA: Yossarian-from Catch-22Anyway, units and abilities:
Ivan’s bravery is such that he inspires his fellow soldiers to berserker status-Ivan and two of his comrades attack at two, defend at three.
Fritz is a tank commander, his Panzer attacks at 5, defends at 3, and takes two hits.
Steve is an amphibious specialist, in amphib attacks he and another inf (coming off the same trans attack at 3. Also, Steve is an expert at avoiding bombardment and may not be killed via bombardment.
Yoshi has an ability similar to Ivan’s-he is an infantry commander. However, he leads his men on banzai attacks, which gives them the ability to attack at 3, but they only defend at one. (All infantry attacking from the same territory as Yoshi)
Yossarian is a bombardier renowned for his desperate attempts to avoid getting killed. (He plans to live forever, or die trying). His bomber, on SBRs only, may roll one die, then choose to roll again and take the higher of the two as damage rolled.
So there it is, a little long perhaps, but the way I see it (all good heroes need to have their story told)
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I think this is great!
Include some rules about what to do when the hero dies and if he can be replaced or not and then post it to the site.
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ive got my own HR like this one called A&A generals. its not as interesting since you don’t necessarily get to mangle some people, but you can check it out here.
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ive got my own HR like this one called A&A generals. its not as interesting since you don’t necessarily get to mangle some people, but you can check it out here.
I’m not a big fan of the mangling myself, but it does seem to happen-one of our sets has the “V-2 bomber” with no wings, and one of the Russian infantry got in a fight with a lighter and lost.
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ive got one of my UK bombers with half a wing missing, and some of my Japanese INF have half bent rifles. i think my naval units are the only ones that i don’t have something mangled
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I like it… it’s for fun anyway… how about 2 heroes per player?
GG
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@Guerrilla:
I like it… it’s for fun anyway… how about 2 heroes per player?
Two heroes with different abilities? Or two heroes with the same ability but different names?
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with different abilities…
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@Guerrilla:
with different abilities…
Hmm…a little more work, but it’s possible.
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American Hero:
Don Knotts: Automatically kills 1 Infantry per battle involved in just from a glance… :lol:
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I’d go with Audie Murphy: attacks at 3 as long as he’s in Africa or Italy. :)
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@Grigoriy:
I’d go with Audie Murphy: attacks at 3 as long as he’s in Africa or Italy. :)
make that Harrison Ford… :lol: