* 13L G40 mryogen (allies +8) vs Last Jack (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Sikang to Caucasus
                1 tactical_bomber moved from Sikang to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                4 armour moved from Eastern Persia to Iraq
                2 artilleries and 3 infantry moved from Eastern Persia to Persia
                3 artilleries and 1 infantry moved from West India to Eastern Persia
                4 armour moved from India to Eastern Persia
                4 artilleries and 1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Battle in Caucasus
                    British attack with 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 aaGun, 3 armour, 1 artillery and 4 infantry
                        AA fire in Caucasus :  0/2 hits
                        British roll dice for 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  5/11 hits
                        Italians roll dice for 1 aaGun, 3 armour, 1 artillery and 4 infantry in Caucasus, round 2 :  2/8 hits
                        2 infantry owned by the British , 1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Caucasus
                        British roll dice for 3 armour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 :  4/9 hits
                        Italians roll dice for 3 armour and 1 artillery in Caucasus, round 3 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 3 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 aaGun, 3 armour, 1 artillery and 4 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom
                2 artilleries placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 4 armour

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 4 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 4 artilleries, 1 infantry and 2 tactical_bombers
        French Indo China : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 2 fighters
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 3 artilleries, 7 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 flag, 3 armour and 3 mech_infantrys
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 4 armour
        Eastern Persia : 1 flag, 4 armour, 3 artilleries and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
        110 Sea Zone : 2 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 4 / 0
        Japanese : 20 / 23
        Americans : 75 / 99
        Chinese : 23 / 31
        British : 36 / 36
        UK_Pacific : 20 / 28
        Italians : 21 / 36
        ANZAC : 13 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from Americans

    Combat - Italians

    Non Combat Move - Italians
                4 artilleries moved from Libya to 96 Sea Zone
                4 artilleries and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                4 artilleries moved from 98 Sea Zone to Egypt
                3 bombers and 4 fighters moved from Alexandria to Egypt
                1 fighter moved from Tobruk to Egypt
                3 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Ukraine to Rostov
                3 mech_infantrys moved from Rostov to Tambov

    Place Units - Italians
                3 armour placed in Egypt
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 transports placed in 95 Sea Zone
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 battleship and 1 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 armour, 1 infantry and 1 transport
        46 Sea Zone : 1 armour, 1 infantry and 1 transport
        45 Sea Zone : 1 transport
        39 Sea Zone : 1 transport
        19 Sea Zone : 2 battleships and 3 destroyers
        62 Sea Zone : 1 battleship
        Trans-Jordan : 1 armour and 1 infantry
        Ethiopia : 2 artilleries and 2 infantry
        76 Sea Zone : 2 transports
        Iraq : 3 fighters

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 4 / 0
        Japanese : 20 / 23
        Americans : 74 / 99
        Chinese : 23 / 31
        British : 36 / 36
        UK_Pacific : 20 / 28
        Italians : 22 / 28
        ANZAC : 13 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 4 / 0
        Japanese : 20 / 23
        Americans : 74 / 99
        Chinese : 23 / 31
        British : 36 / 36
        UK_Pacific : 20 / 28
        Italians : 22 / 28
        ANZAC : 13 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber moved from Bryansk to Caucasus
                11 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                3 artilleries and 5 infantry moved from France to Southern France
                2 infantry moved from France to Southern France
                3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
                1 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Southern France
                    Germans attack with 3 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber
                    Americans defend with 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber in Southern France, round 2 :  5/16 hits
                        Americans roll dice for 7 artilleries and 2 infantry in Southern France, round 2 :  2/9 hits
                        3 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 3 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Southern France, round 3 :  5/14 hits
                        Americans roll dice for 4 artilleries in Southern France, round 3 :  3/4 hits
                        4 artilleries owned by the Americans and 3 infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 7 artilleries and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 3 armour and 3 mech_infantrys
                        Germans roll dice for 3 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  3/13 hits
                        British roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 :  2/6 hits
                        3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 :  4/11 hits
                        British roll dice for 3 armour in Caucasus, round 3 :  2/3 hits
                        3 armour owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from British with 3 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 3 armour and 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Caucasus to Bryansk
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Rostov
                4 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from France to Western Germany
                1 fighter moved from Holland Belgium to Germany
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 armour, 2 fighters and 1 infantry placed in Germany
                5 armour and 1 fighter placed in Western Germany
                Germans undo move 2.
                Germans undo move 1.
                2 armour placed in Russia
                1 armour, 1 fighter and 1 infantry placed in Germany
                3 armour placed in Western Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Tsagaan Olom to Dzavhan
                1 infantry moved from Tsagaan Olom to Dzavhan

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 3 / 0
        Japanese : 19 / 23
        Americans : 71 / 99
        Chinese : 23 / 31
        British : 31 / 36
        UK_Pacific : 20 / 28
        Italians : 22 / 28
        ANZAC : 13 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 19 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 10 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Amur
                      Americans take Amur from Japanese
                1 mech_infantry moved from Korea to Amur
                3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                7 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
                7 transports moved from 110 Sea Zone to 102 Sea Zone
                3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Central United States to 101 Sea Zone
                6 artilleries, 7 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 108 Sea Zone to 110 Sea Zone
                7 artilleries and 7 infantry moved from 110 Sea Zone to Holland Belgium
                9 transports moved from 102 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Egypt
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 3 armour, 4 artilleries, 3 bombers, 1 factory_minor, 5 fighters and 1 harbour
                        Americans roll dice for 3 artilleries and 3 infantry in Egypt, round 2 :  2/6 hits
                        Italians roll dice for 3 armour, 4 artilleries, 3 bombers and 5 fighters in Egypt, round 2 :  5/15 hits
                        2 artilleries owned by the Americans , 2 artilleries owned by the Italians and 3 infantry owned by the Americans lost in Egypt
                        Americans roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        Italians roll dice for 3 armour, 2 artilleries, 3 bombers and 5 fighters in Egypt, round 3 :  6/13 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Egypt
                    Italians win with 3 armour, 1 artillery, 3 bombers and 5 fighters remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 artilleries
                    Casualties for Americans: 3 artilleries and 3 infantry
                Battle in Holland Belgium
                    Americans attack with 7 artilleries and 7 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 battleships and 1 cruiser in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 7 artilleries and 7 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 7 artilleries and 7 infantry in Southern France, round 2 :  5/14 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 :  4/6 hits
                        3 infantry owned by the Germans , 4 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Southern France
                        Americans roll dice for 7 artilleries and 3 infantry in Southern France, round 3 :  2/10 hits
                        Germans roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 7 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Americans: 5 infantry

    Non Combat Move - Americans
                6 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea

    Place Units - Americans
                1 factory_minor placed in Korea
                10 infantry placed in Eastern United States
                10 artilleries placed in Central United States
                2 destroyers placed in 110 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,2,4,6,2,5,2,1,4,6,3,5,5,6,6,4,1,2,2,1,3,3,2,1,5,1,3,5,5,6,2,3
                Americans collect 75 PUs (3 lost to blockades); end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Americans :

    Formosa : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 3 mech_infantrys
        Okinawa : 1 flag
        Hainan : 1 flag, 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 flag, 1 infantry and 1 mech_infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        50 Sea Zone : 4 transports
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 battleship, 2 destroyers, 1 submarine and 3 transports
        Central United States : 10 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Morocco : 1 flag, 6 artilleries and 7 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 7 artilleries and 7 infantry
        102 Sea Zone : 7 transports
        101 Sea Zone : 9 transports
        Brazil : 1 flag
        91 Sea Zone : 9 transports
        110 Sea Zone : 3 battleships, 1 cruiser, 8 destroyers and 7 transports

    Production/PUs Summary :

    Germans : 52 / 82
        Russians : 3 / 0
        Japanese : 18 / 22
        Americans : 78 / 101
        Chinese : 23 / 31
        British : 31 / 36
        UK_Pacific : 20 / 28
        Italians : 22 / 28
        ANZAC : 13 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    Territory Summary for Chinese :

    Manchuria : 13 infantry
        Kansu : 9 infantry
        Sikang : 10 infantry

    Production/PUs Summary :

    Germans : 52 / 82
        Russians : 3 / 0
        Japanese : 18 / 22
        Americans : 78 / 101
        Chinese : 23 / 30
        British : 31 / 36
        UK_Pacific : 20 / 28
        Italians : 22 / 28
        ANZAC : 13 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour moved from Iraq to Egypt
                4 artilleries and 3 infantry moved from Persia to Northwest Persia
                4 armour moved from Eastern Persia to Northwest Persia
                3 artilleries and 1 infantry moved from Eastern Persia to Persia
                4 armour moved from India to Eastern Persia
                1 tactical_bomber moved from Kazakhstan to Northwest Persia
                1 tactical_bomber moved from Kazakhstan to Northwest Persia
                3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 19 Sea Zone to Korea
                1 fighter moved from 19 Sea Zone to Korea

    Combat - British
                Battle in Egypt
                    British attack with 4 armour
                    Italians defend with 3 armour, 1 artillery, 3 bombers, 1 factory_minor, 5 fighters and 1 harbour
                        British roll dice for 4 armour in Egypt, round 2 :  3/4 hits
                        Italians roll dice for 3 armour, 1 artillery, 3 bombers and 5 fighters in Egypt, round 2 :  5/12 hits
                        4 armour owned by the British , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Egypt
                    Italians win with 1 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is -8
                    Casualties for British: 4 armour
                    Casualties for Italians: 2 armour and 1 artillery

    Non Combat Move - British
                1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                6 infantry placed in United Kingdom
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Korea : 2 fighters
        Siam : 1 flag
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 4 artilleries and 1 infantry
        French Indo China : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 2 battleships, 1 carrier and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Holland Belgium : 4 artilleries, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 4 armour
        Northwest Persia : 1 flag, 4 armour, 4 artilleries, 3 infantry and 2 tactical_bombers
        Persia : 1 flag, 3 armour, 3 artilleries, 1 factory_minor and 1 infantry
        110 Sea Zone : 2 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 52 / 82
        Russians : 3 / 0
        Japanese : 18 / 22
        Americans : 78 / 101
        Chinese : 23 / 30
        British : 31 / 30
        UK_Pacific : 20 / 25
        Italians : 22 / 28
        ANZAC : 13 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to 76 Sea Zone
                2 bombers moved from Egypt to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                3 cruisers moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 battleship moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
                    Americans defend with 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    2 bombers owned by the Italians retreated
                    Americans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
                    Casualties for Americans: 6 artilleries and 2 infantry
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Italians
                2 bombers moved from Southern France to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 transports moved from 98 Sea Zone to 93 Sea Zone
                3 mech_infantrys moved from Tambov to Volgograd
                1 bomber moved from 76 Sea Zone to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Trans-Jordan to Egypt
                3 fighters moved from Iraq to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 1 armour, 3 fighters and 1 infantry
                    Italians defend with 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
                    Italians win with 5 fighters and 2 infantry remaining. Battle score for attacker is -24
                    Casualties for ANZAC: 1 armour, 3 fighters and 1 infantry
                    Casualties for Italians: 1 bomber and 1 infantry

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 battleship moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 armour, 1 battleship, 3 infantry and 2 transports
        39 Sea Zone : 1 armour, 1 infantry and 1 transport
        19 Sea Zone : 2 battleships and 3 destroyers
        56 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 52 / 82
        Russians : 3 / 0
        Japanese : 18 / 22
        Americans : 78 / 101
        Chinese : 23 / 30
        British : 31 / 30
        UK_Pacific : 20 / 25
        Italians : 22 / 32
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 82
        Russians : 3 / 0
        Japanese : 18 / 22
        Americans : 78 / 101
        Chinese : 23 / 30
        British : 31 / 30
        UK_Pacific : 20 / 25
        Italians : 22 / 32
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Axis has enough victory cities for the win.

    Good Game. Want to play another?


  • Sure switch sides same bid.


  • Sounds good.

    Destroyer in sz91

    last.jack@yahoo.com

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