13L G40 LastJack (Allies +10) vs AlexGreat


  • on the website there is still only the 1614 as stable.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Sakha to Buryatia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Central Mongolia to Ulaanbaatar
                1 tactical_bomber moved from Chahar to Buryatia
                1 bomber moved from Siam to 42 Sea Zone
                1 bomber moved from Siam to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry in Ulaanbaatar, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 1 :  0/1 hits
                        Japanese roll dice for 4 infantry in Ulaanbaatar, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                        Japanese roll dice for 3 infantry in Ulaanbaatar, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Ulaanbaatar, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                        Japanese roll dice for 2 infantry in Ulaanbaatar, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 5 :  0/1 hits
                        Japanese roll dice for 2 infantry in Ulaanbaatar, round 6 :  0/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                    1 infantry owned by the Japanese retreated to Buyant-Uhaa
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Buryatia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from Buryatia to Amur
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Dzavhan to Central Mongolia
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Siam to Burma
                4 infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 battleship moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to Kwangsi
                1 fighter moved from Philippines to Kwangsi
                1 fighter moved from Kwangsi to 38 Sea Zone
                1 fighter moved from Kwangsi to 38 Sea Zone
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Philippines to Japan
                1 tactical_bomber moved from Shensi to Burma
                1 fighter moved from Kwangsi to Burma

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                5 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • fierce inf in Ulaan…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 123 Sea Zone
                2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                3 destroyers moved from 91 Sea Zone to 95 Sea Zone


  • scramble


  • no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 123 Sea Zone
                2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                3 destroyers moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                    Italians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 25 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 1 :  0/1 hits
                        Americans roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Southern Italy, round 1 :  2/17 hits
                        Italians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 1 fighter, 25 infantry and 1 mech_infantry in Southern Italy, round 1 :  11/35 hits
                        1 aaGun owned by the Italians , 1 mech_infantry owned by the Americans , 10 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Southern Italy, round 2 :  2/6 hits
                        Italians roll dice for 2 aaGuns, 2 armour, 6 artilleries, 1 fighter, 24 infantry and 1 mech_infantry in Southern Italy, round 2 :  8/34 hits
                        1 mech_infantry owned by the Americans , 3 artilleries owned by the Americans , 2 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians win with 2 aaGuns, 2 armour, 6 artilleries, 1 fighter, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is -48
                    Casualties for Italians: 1 aaGun and 3 infantry
                    Casualties for Americans: 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 123 Sea Zone to Scotland

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 bomber
        104 Sea Zone : 1 submarine
        95 Sea Zone : 1 cruiser, 3 destroyers and 9 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 21 / 23
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 2 / 1
        British : 34 / 40
        UK_Pacific : 5 / 2
        Italians : 11 / 11
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I left you 2 AA guns in Italy if you want to change let me know before I do the UK.


  • thas fine, good chosing, thx.

    You had very bad rolls there, but the aim of the attack must have been something else than outright winning.


  • No scrambling if UK attacks as well…obviously


  • The American disaster is forcing me to formulate a new gameplan


  • roger


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 battleship moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 1 artillery and 4 infantry moved from Egypt to 98 Sea Zone
                1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
                2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 6 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from 99 Sea Zone to Greece
                2 bombers moved from United Kingdom to France

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Americans loiter and taunt with
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Strategic bombing raid in France
                        AA guns fire in France :  2/2 hits
                    2 bombers killed by AA guns
                    Bombing raid in France causes 0 damage total.
                Battle in Greece
                    British attack with 2 armour, 2 artilleries and 6 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 1 :  0/2 hits
                        British roll dice for 2 armour, 2 artilleries and 6 infantry in Greece, round 1 :  2/10 hits
                        Germans roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 aaGun, 1 factory_major and 3 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 1 :  1/4 hits
                        Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 1 :  0/3 hits
                        1 aaGun owned by the Italians lost in Northern Italy
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
                        British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 aaGun and 3 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                7 infantry moved from United Kingdom to Scotland
                2 fighters and 1 tactical_bomber moved from India to Iraq
                4 aaGuns, 2 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from India to West India
                2 armour and 1 mech_infantry moved from West India to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Tunisia to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                2 bombers placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 42 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major and 1 harbour
        West India : 4 aaGuns, 3 artilleries and 17 infantry
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 armour and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 7 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 armour, 1 artillery and 1 factory_minor
        Libya : 1 flag
        Ethiopia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        Greece : 1 flag, 2 armour, 2 artilleries and 6 infantry
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
        Iraq : 1 flag, 2 fighters and 1 tactical_bomber
        Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 21 / 23
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 40 / 42
        UK_Pacific : 5 / 4
        Italians : 7 / 11
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Please put me out of my misery soon


  • ridiculous AA gun….its not your game, dice-wise…


  • Started well but my bad play has caught up with me.

    Anyway I look forward to surrendering  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 armour, 1 artillery and 1 factory_minor
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 1 :  3/5 hits
                        British roll dice for 1 armour and 1 artillery in Northern Italy, round 1 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 armour moved from Eastern Poland to Bryansk

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • Board is not looking THAT bad for you, I think.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 2 artilleries moved from New South Wales to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

5 / 6

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