13L G40 atease (allies +6) vs Last Jack (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                5 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 transport moved from 109 Sea Zone to 87 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/5 hits
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/3 hits
                        1 fighter owned by the Italians , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 bomber in 97 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 5 :  2/2 hits
                        1 bomber owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -43
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 fighter
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 1 :  2/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  3/3 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 armour and 1 infantry moved from Alexandria to Egypt
                3 aaGuns moved from India to Burma
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1,5,1
                British collect 26 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 5 infantry

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.458
            Median : 3.500
            Variance : 0.936
            Standard Deviation : 0.968
            Total rolls : 48

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.880
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.158
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19


  • oh my god… Good thing the real WW2 didn’t turn out like this.


  • @atease:

    oh my god… Good thing the real WW2 didn’t turn out like this.

    Wow. Crazy good dice for the axis so far.

    Yes, thank goodness the axis didn’t get this lucky in the real thing.


  • I’m playing Degrasse at same time i’m playing you and both games I’m getting no luck with 70-90% battles.


  • The dice are crazy sometimes. I looked at the sz98 battle and so I was 23%. I was just hoping to get a few kills to make it easier for the Germans.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to Greece
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  1/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Northern Italy
                Italians undo move 1.
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 3 aaGuns, 1 factory_major, 1 fighter and 2 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        93 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Greece : 1 flag, 1 armour and 4 infantry
        97 Sea Zone : 2 transports
        Yugoslavia : 1 aaGun, 1 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 38
        Japanese : 29 / 41
        Americans : 52 / 57
        Chinese : 9 / 9
        British : 29 / 32
        UK_Pacific : 17 / 19
        Italians : 12 / 12
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Western Australia
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 artilleries and 3 infantry moved from France to Southern France
                2 armour moved from France to Southern France
                2 tactical_bombers moved from Western Germany to Southern France
                1 infantry moved from Denmark to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers in 92 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Germans win, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Southern France
                    Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers in Southern France, round 1 :  6/10 hits
                        French roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  0/4 hits
                        2 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for French: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 submarines moved from 106 Sea Zone to 108 Sea Zone
                2 bombers moved from 92 Sea Zone to France
                2 tactical_bombers moved from Southern France to Western Germany
                2 tactical_bombers moved from 96 Sea Zone to Tobruk
                3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Slovakia Hungary to Romania
                3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
                4 armour and 4 mech_infantrys moved from France to Germany
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Norway to Finland

    Place Units - Germans
                2 armour, 1 bomber and 1 mech_infantry placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Romania : 3 armour, 2 artilleries and 13 infantry
        Poland : 3 aaGuns, 2 artilleries and 14 infantry
        Germany : 4 armour, 11 artilleries, 1 factory_major and 4 mech_infantrys
        Tobruk : 2 tactical_bombers
        119 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        108 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 38
        Japanese : 29 / 41
        Americans : 52 / 57
        Chinese : 9 / 9
        British : 27 / 32
        UK_Pacific : 17 / 19
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Bryansk to Western Ukraine
                8 infantry moved from Russia to Bryansk
                4 artilleries moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Szechwan, round 1 :  12/20 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 1 :  2/8 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 7 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 fighter and 7 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 bombers, 9 fighters and 7 tactical_bombers moved from Szechwan to Yunnan
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
        Kiangsi : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 artillery and 9 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 2 infantry
        Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 6 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 39
        Japanese : 33 / 43
        Americans : 52 / 57
        Chinese : 5 / 9
        British : 27 / 32
        UK_Pacific : 17 / 19
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • ah man i’m getting diced in all my 3 games today it’s so frustrating!

    other game:

    Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Szechwan, round 1 :  5/10 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 :  0/5 hits

    All day long.  :mrgreen:


  • Sorry about multiple techs, I redid my buy, and of course on the 2nd try I hit a tech :-S, so i re-did it to miss the tech like the first time.


  • No worries. This is my first tech game. Should be interesting.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                3 submarines placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • haven’t hit one in ages. Never got naval shipyards on the first turn for US - that is pretty much game over for Japan if that happens.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Italian Somaliland
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Malaya
                1 fighter and 6 infantry moved from Burma to India
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 infantry moved from Eire to Scotland
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Battle in Scotland
                    British attack with 10 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 10 infantry and 1 mech_infantry in Scotland, round 1 :  2/11 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery in Italian Somaliland, round 1 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Italian Somaliland
                    Italians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 aaGuns moved from Burma to India

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone
                British undo move 3.
                1 destroyer placed in 121 Sea Zone
                British undo move 3.
                1 destroyer placed in 121 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,2,5,6,2,1,2
                British collect 29 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Morocco
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 3 infantry moved from Greece to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Alexandria
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 1 bomber in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                1 artillery moved from Tunisia to Libya
                1 fighter moved from Southern Italy to Libya
                1 fighter moved from Northern Italy to Libya
                1 armour moved from Yugoslavia to Greece
                1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery and 6 infantry
        Kenya : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        France : 1 aaGun and 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery, 1 bomber and 2 fighters
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour and 1 infantry
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 37 / 39
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 30 / 36
        UK_Pacific : 17 / 19
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

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