13L G40 atease (allies +6) vs Last Jack (axis)


  • I’m playing Degrasse at same time i’m playing you and both games I’m getting no luck with 70-90% battles.


  • The dice are crazy sometimes. I looked at the sz98 battle and so I was 23%. I was just hoping to get a few kills to make it easier for the Germans.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to Greece
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 3 :  1/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 :  1/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Northern Italy
                Italians undo move 1.
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 3 aaGuns, 1 factory_major, 1 fighter and 2 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        93 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Greece : 1 flag, 1 armour and 4 infantry
        97 Sea Zone : 2 transports
        Yugoslavia : 1 aaGun, 1 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 38
        Japanese : 29 / 41
        Americans : 52 / 57
        Chinese : 9 / 9
        British : 29 / 32
        UK_Pacific : 17 / 19
        Italians : 12 / 12
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Western Australia
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 artilleries and 3 infantry moved from France to Southern France
                2 armour moved from France to Southern France
                2 tactical_bombers moved from Western Germany to Southern France
                1 infantry moved from Denmark to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers in 92 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Germans win, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Southern France
                    Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers in Southern France, round 1 :  6/10 hits
                        French roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  0/4 hits
                        2 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for French: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 submarines moved from 106 Sea Zone to 108 Sea Zone
                2 bombers moved from 92 Sea Zone to France
                2 tactical_bombers moved from Southern France to Western Germany
                2 tactical_bombers moved from 96 Sea Zone to Tobruk
                3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Slovakia Hungary to Romania
                3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
                4 armour and 4 mech_infantrys moved from France to Germany
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Norway to Finland

    Place Units - Germans
                2 armour, 1 bomber and 1 mech_infantry placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Romania : 3 armour, 2 artilleries and 13 infantry
        Poland : 3 aaGuns, 2 artilleries and 14 infantry
        Germany : 4 armour, 11 artilleries, 1 factory_major and 4 mech_infantrys
        Tobruk : 2 tactical_bombers
        119 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        108 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 38
        Japanese : 29 / 41
        Americans : 52 / 57
        Chinese : 9 / 9
        British : 27 / 32
        UK_Pacific : 17 / 19
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Bryansk to Western Ukraine
                8 infantry moved from Russia to Bryansk
                4 artilleries moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Szechwan, round 1 :  12/20 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 1 :  2/8 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 7 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 fighter and 7 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 bombers, 9 fighters and 7 tactical_bombers moved from Szechwan to Yunnan
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
        Kiangsi : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 artillery and 9 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 2 infantry
        Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 6 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 39
        Japanese : 33 / 43
        Americans : 52 / 57
        Chinese : 5 / 9
        British : 27 / 32
        UK_Pacific : 17 / 19
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • ah man i’m getting diced in all my 3 games today it’s so frustrating!

    other game:

    Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Szechwan, round 1 :  5/10 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 :  0/5 hits

    All day long.  :mrgreen:


  • Sorry about multiple techs, I redid my buy, and of course on the 2nd try I hit a tech :-S, so i re-did it to miss the tech like the first time.


  • No worries. This is my first tech game. Should be interesting.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                3 submarines placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • haven’t hit one in ages. Never got naval shipyards on the first turn for US - that is pretty much game over for Japan if that happens.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Italian Somaliland
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Malaya
                1 fighter and 6 infantry moved from Burma to India
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 infantry moved from Eire to Scotland
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Battle in Scotland
                    British attack with 10 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 10 infantry and 1 mech_infantry in Scotland, round 1 :  2/11 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery in Italian Somaliland, round 1 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Italian Somaliland
                    Italians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 aaGuns moved from Burma to India

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone
                British undo move 3.
                1 destroyer placed in 121 Sea Zone
                British undo move 3.
                1 destroyer placed in 121 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,2,5,6,2,1,2
                British collect 29 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Morocco
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 3 infantry moved from Greece to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Alexandria
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 1 bomber in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                1 artillery moved from Tunisia to Libya
                1 fighter moved from Southern Italy to Libya
                1 fighter moved from Northern Italy to Libya
                1 armour moved from Yugoslavia to Greece
                1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery and 6 infantry
        Kenya : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        France : 1 aaGun and 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery, 1 bomber and 2 fighters
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour and 1 infantry
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 37 / 39
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 30 / 36
        UK_Pacific : 17 / 19
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from France to Egypt
                2 tactical_bombers moved from Tobruk to Egypt
                1 bomber moved from France to Egypt


  • intercept Egypt?

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