@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
13L G40 atease (allies +6) vs Last Jack (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
5 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 87 Sea Zone -
scramble taranto?
-
Scramble 3 fighters
OOL tip battleship, cruiser, German fighter, Italian fighters, battleship
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
5 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 87 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Italians , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 bomber in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 5 : 2/2 hits
1 bomber owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -43
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 fighter
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 0/1 hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 3/3 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries remaining. Battle score for attacker is -3
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour and 1 infantry moved from Alexandria to Egypt
3 aaGuns moved from India to Burma
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 fighter moved from 96 Sea Zone to EgyptPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1,5,1
British collect 26 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantryDice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.458
Median : 3.500
Variance : 0.936
Standard Deviation : 0.968
Total rolls : 48Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25Italians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19 -
oh my god… Good thing the real WW2 didn’t turn out like this.
-
oh my god… Good thing the real WW2 didn’t turn out like this.
Wow. Crazy good dice for the axis so far.
Yes, thank goodness the axis didn’t get this lucky in the real thing.
-
I’m playing Degrasse at same time i’m playing you and both games I’m getting no luck with 70-90% battles.
-
The dice are crazy sometimes. I looked at the sz98 battle and so I was 23%. I was just hoping to get a few kills to make it easier for the Germans.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to Greece
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to TunisiaCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber and 6 infantry in Greece, round 1 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 : 1/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 3 : 1/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 1/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Northern Italy
Italians undo move 1.
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 3 aaGuns, 1 factory_major, 1 fighter and 2 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Greece : 1 flag, 1 armour and 4 infantry
97 Sea Zone : 2 transports
Yugoslavia : 1 aaGun, 1 armour, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 29 / 41
Americans : 52 / 57
Chinese : 9 / 9
British : 29 / 32
UK_Pacific : 17 / 19
Italians : 12 / 12
ANZAC : 10 / 10
French : 14 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Western Australia
2 fighters moved from New Zealand to Western Australia
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries and 3 infantry moved from France to Southern France
2 armour moved from France to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 infantry moved from Denmark to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 92 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win, taking Scotland from British with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Southern France
Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers in Southern France, round 1 : 6/10 hits
French roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 0/4 hits
2 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour, 3 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for French: 2 artilleries and 2 infantryNon Combat Move - Germans
2 submarines moved from 106 Sea Zone to 108 Sea Zone
2 bombers moved from 92 Sea Zone to France
2 tactical_bombers moved from Southern France to Western Germany
2 tactical_bombers moved from 96 Sea Zone to Tobruk
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Romania
3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
4 armour and 4 mech_infantrys moved from France to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Norway to FinlandPlace Units - Germans
2 armour, 1 bomber and 1 mech_infantry placed in Western Germany
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 3 armour, 2 artilleries and 13 infantry
Poland : 3 aaGuns, 2 artilleries and 14 infantry
Germany : 4 armour, 11 artilleries, 1 factory_major and 4 mech_infantrys
Tobruk : 2 tactical_bombers
119 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
108 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 8 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 29 / 41
Americans : 52 / 57
Chinese : 9 / 9
British : 27 / 32
UK_Pacific : 17 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Bryansk to Western UkraineNon Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
4 artilleries moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to SzechwanCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Szechwan, round 1 : 12/20 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 1 : 2/8 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 7 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers, 9 fighters and 7 tactical_bombers moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 harbour placed in Hainan
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
Kiangsi : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 artillery and 9 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 infantry
Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 6 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 39
Japanese : 33 / 43
Americans : 52 / 57
Chinese : 5 / 9
British : 27 / 32
UK_Pacific : 17 / 19
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
ah man i’m getting diced in all my 3 games today it’s so frustrating!
other game:
Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Szechwan, round 1 : 5/10 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 : 0/5 hitsAll day long. :mrgreen:
-
Sorry about multiple techs, I redid my buy, and of course on the 2nd try I hit a tech :-S, so i re-did it to miss the tech like the first time.
-
No worries. This is my first tech game. Should be interesting.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
haven’t hit one in ages. Never got naval shipyards on the first turn for US - that is pretty much game over for Japan if that happens.