G4013L Tyzog(Axis)v.Karl7(Allies+9)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Manchuria

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to Korea
                2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Trans-Jordan to Iraq

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from Novgorod to 126 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
                2 tactical_bombers moved from Novgorod to 126 Sea Zone
                3 bombers moved from Germany to Norway
                1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                3 armour and 1 infantry moved from Bryansk to Ukraine
                1 armour, 1 artillery and 2 infantry moved from Bryansk to Rostov
                10 armour, 10 artilleries, 10 infantry and 10 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                6 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Bryansk to Russia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from Novgorod to 126 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
                2 tactical_bombers moved from Novgorod to 126 Sea Zone
                3 bombers moved from Germany to Norway
                1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                3 armour and 1 infantry moved from Bryansk to Ukraine
                1 armour, 1 artillery and 2 infantry moved from Bryansk to Rostov
                10 armour, 10 artilleries, 10 infantry and 10 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                6 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Bryansk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 16 armour, 17 artilleries, 25 infantry and 16 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major and 1 infantry
                        Germans roll dice for 16 armour, 17 artilleries, 25 infantry and 16 mech_infantrys in Russia, round 1 :  15/74 hits
                        Russians roll dice for 1 infantry in Russia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 32PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour, 17 artilleries, 24 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour and 1 infantry in Ukraine, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 3 fighters, 5 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 fighters, 5 tactical_bombers and 1 transport in 126 Sea Zone, round 1 :  5/8 hits
                        Americans roll dice for 1 destroyer in 126 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 126 Sea Zone
                    Germans win with 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Norway
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 1 :  3/7 hits
                        Americans roll dice for 1 infantry in Norway, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Rostov, round 1 :  1/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 aaGuns and 2 infantry moved from Bryansk to Russia
                2 aaGuns and 9 infantry moved from Germany to Western Germany
                3 fighters moved from 126 Sea Zone to 113 Sea Zone
                1 fighter moved from Norway to 113 Sea Zone
                4 tactical_bombers moved from 126 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                3 bombers and 1 tactical_bomber moved from Norway to Western Germany

    Place Units - Germans
                2 carriers and 1 submarine placed in 113 Sea Zone
                3 infantry placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 86 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 12 infantry and 6 tactical_bombers
        Germany : 1 factory_major
        Norway : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour, 1 artillery and 4 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 4 aaGuns, 1 airfield, 16 armour, 17 artilleries, 1 factory_minor, 26 infantry and 16 mech_infantrys
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag
        113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        126 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 96
        Russians : 20 / 0
        Japanese : 54 / 68
        Americans : 55 / 83
        Chinese : 7 / 5
        British : 37 / 48
        UK_Pacific : 6 / 6
        Italians : 13 / 20
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    karl - what on earth happened?  why didn’t you do your unbeatable allied strategy??  :wink:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                1 infantry moved from Tambov to Bryansk
                      Russians take Bryansk from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                4 aaGuns, 6 artilleries and 54 infantry moved from Samara to Volgograd
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Nenetsia to Urals
                3 fighters moved from Kansu to Manchuria
                2 aaGuns, 12 infantry and 1 tactical_bomber moved from Kansu to Shensi
                3 armour and 1 mech_infantry moved from Novosibirsk to Shensi
                2 fighters moved from Volgograd to Shensi

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
                Japanese buy 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Jehol to Manchuria
                10 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
                1 bomber moved from Japan to Manchuria
                1 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 36 Sea Zone to 21 Sea Zone
                2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 21 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
                Japanese buy 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from Jehol to Manchuria
                10 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
                1 bomber moved from Japan to Manchuria
                1 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 36 Sea Zone to 21 Sea Zone
                2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 21 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 3 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 1 :  1/2 hits
                    Japanese win with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 10 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; Russians defend with 3 fighters
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 10 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 1 :  9/19 hits
                        Chinese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 1 :  4/5 hits
                        1 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 3 fighters owned by the Russians and 1 artillery owned by the ANZAC lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 4 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Russians: 3 fighters
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 :  4/7 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                10 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 bomber moved from Manchuria to Japan
                3 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
                1 bomber moved from 20 Sea Zone to Japan
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Sikang to Szechwan
                1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Kwangsi to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 fighters and 5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,2,4,3,1,5,3,3,1,4,1,3,1,3,5,3,4,1,4,5,4,5,6,1,4,3,2,6,1,1,4
                Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Manchuria : 1 armour and 1 artillery
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 5 fighters, 3 infantry and 4 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 96
        Russians : 21 / 0
        Japanese : 57 / 54
        Americans : 55 / 83
        Chinese : 4 / 5
        British : 37 / 48
        UK_Pacific : 6 / 6
        Italians : 13 / 20
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 1 destroyer, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 126 Sea Zone
                3 fighters moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to Manchuria

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 1 destroyer, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 126 Sea Zone
                3 fighters moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to Manchuria

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                    Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                Battle in 126 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                    Americans win, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Norway
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Norway from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Norway to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland
                2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                6 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Manchuria to Buryatia
                1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
                1 submarine moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 bombers placed in Western United States
                1 armour and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,5,1,2,1,3,6,4,3,6,3,1,1,3,6,5,3,1,2,5,4,2,6,3,1,6,5,3,1,1,4,1,6,3,3,3,4
                Chinese collect 9 PUs (3 lost to blockades); end with 11 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                3 fighters moved from 112 Sea Zone to Holland Belgium

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 3 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                3 fighters moved from 112 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 5 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                5 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from Tunisia to Libya
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 3 infantry and 2 transports moved from 71 Sea Zone to 58 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                3 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Western Germany to Denmark

    Combat - Italians
                Battle in Denmark
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Denmark, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Denmark, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Italians win, taking Denmark from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 4 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 carrier and 1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 2 armour
        Denmark : 1 armour and 1 infantry
        Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        95 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 infantry
        Greece : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 96
        Russians : 21 / 0
        Japanese : 48 / 54
        Americans : 59 / 79
        Chinese : 12 / 11
        British : 38 / 46
        UK_Pacific : 6 / 4
        Italians : 13 / 20
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Korea to Midway
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok, germans, if you can take out the allied fleet I surrender

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