This is a very fortunate start for germany!
Russia is up (and dont forget the eastern units)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Battle in Manchuria
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Korea
2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Novgorod to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
2 tactical_bombers moved from Novgorod to 126 Sea Zone
3 bombers moved from Germany to Norway
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
3 armour and 1 infantry moved from Bryansk to Ukraine
1 armour, 1 artillery and 2 infantry moved from Bryansk to Rostov
10 armour, 10 artilleries, 10 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
6 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Bryansk to Russia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Novgorod to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
2 tactical_bombers moved from Novgorod to 126 Sea Zone
3 bombers moved from Germany to Norway
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
3 armour and 1 infantry moved from Bryansk to Ukraine
1 armour, 1 artillery and 2 infantry moved from Bryansk to Rostov
10 armour, 10 artilleries, 10 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
6 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 16 armour, 17 artilleries, 25 infantry and 16 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 16 armour, 17 artilleries, 25 infantry and 16 mech_infantrys in Russia, round 1 : 15/74 hits
Russians roll dice for 1 infantry in Russia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 17 artilleries, 24 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 1 infantry in Ukraine, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Germans attack with 3 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 3 fighters, 5 tactical_bombers and 1 transport in 126 Sea Zone, round 1 : 5/8 hits
Americans roll dice for 1 destroyer in 126 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 126 Sea Zone
Germans win with 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Norway
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 1 : 3/7 hits
Americans roll dice for 1 infantry in Norway, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 113 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Rostov, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns and 2 infantry moved from Bryansk to Russia
2 aaGuns and 9 infantry moved from Germany to Western Germany
3 fighters moved from 126 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
4 tactical_bombers moved from 126 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 bombers and 1 tactical_bomber moved from Norway to Western Germany
Place Units - Germans
2 carriers and 1 submarine placed in 113 Sea Zone
3 infantry placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 54 PUs; end with 86 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 12 infantry and 6 tactical_bombers
Germany : 1 factory_major
Norway : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 artillery and 4 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 4 aaGuns, 1 airfield, 16 armour, 17 artilleries, 1 factory_minor, 26 infantry and 16 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 96
Russians : 20 / 0
Japanese : 54 / 68
Americans : 55 / 83
Chinese : 7 / 5
British : 37 / 48
UK_Pacific : 6 / 6
Italians : 13 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
karl - what on earth happened? why didn’t you do your unbeatable allied strategy?? :wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
4 aaGuns, 6 artilleries and 54 infantry moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Urals
3 fighters moved from Kansu to Manchuria
2 aaGuns, 12 infantry and 1 tactical_bomber moved from Kansu to Shensi
3 armour and 1 mech_infantry moved from Novosibirsk to Shensi
2 fighters moved from Volgograd to Shensi
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Jehol to Manchuria
10 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 36 Sea Zone to 21 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 21 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Jehol to Manchuria
10 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 36 Sea Zone to 21 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 21 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 2 submarines in 19 Sea Zone, round 1 : 1/2 hits
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 bomber, 10 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; Russians defend with 3 fighters
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 10 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 1 : 9/19 hits
Chinese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 1 : 4/5 hits
1 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 3 fighters owned by the Russians and 1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Russians: 3 fighters
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 : 4/7 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Manchuria to Japan
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 bomber moved from 20 Sea Zone to Japan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 fighters and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,2,4,3,1,5,3,3,1,4,1,3,1,3,5,3,4,1,4,5,4,5,6,1,4,3,2,6,1,1,4
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Manchuria : 1 armour and 1 artillery
Hainan : 1 harbour
Yunnan : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 5 fighters, 3 infantry and 4 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 10 fighters, 2 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 96
Russians : 21 / 0
Japanese : 57 / 54
Americans : 55 / 83
Chinese : 4 / 5
British : 37 / 48
UK_Pacific : 6 / 6
Italians : 13 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
3 fighters moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Manchuria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
3 fighters moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Battle in 126 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 carriers, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 106 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to Central United States
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 destroyer and 2 submarines placed in 10 Sea Zone
3 bombers placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
6 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
6 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,5,1,2,1,3,6,4,3,6,3,1,1,3,6,5,3,1,2,5,4,2,6,3,1,6,5,3,1,1,4,1,6,3,3,3,4
Chinese collect 9 PUs (3 lost to blockades); end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - British
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
5 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Tunisia to Libya
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 3 infantry and 2 transports moved from 71 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
3 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Western Germany to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Denmark, round 1 : 0/2 hits
British roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun, 2 artilleries and 4 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 carrier and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 armour
Denmark : 1 armour and 1 infantry
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
Greece : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 96
Russians : 21 / 0
Japanese : 48 / 54
Americans : 59 / 79
Chinese : 12 / 11
British : 38 / 46
UK_Pacific : 6 / 4
Italians : 13 / 20
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Korea to Midway
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
ok, germans, if you can take out the allied fleet I surrender