L13 G40 Whackamatt (Allies +8) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 73 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 3 infantry
                        Germans roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  3/8 hits
                        Russians roll dice for 1 armour and 3 infantry in Rostov, round 1 :  1/4 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/7 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 3 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.

    Non Combat Move - Germans
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Tambov to Ukraine
                1 fighter moved from Tambov to Ukraine
                1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 bomber moved from Russia to Romania
                1 bomber moved from Russia to Romania
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 factory_minor placed in Yugoslavia
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                1 artillery placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • Non-Combat edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 12 PUs;
                Russians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 harbour, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 armour moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from 42 Sea Zone to Shan State
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 armour and 1 artillery
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 artillery in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; Chinese defend with 1 airfield
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 10 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 1 :  4/12 hits
                        Chinese roll dice for 10 infantry in Kweichow, round 1 :  2/10 hits
                        4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 :  4/10 hits
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  2/6 hits
                        4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 :  1/8 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 4 :  5/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 10 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Dzavhan to Central Mongolia
                1 mech_infantry moved from Amur to Jehol
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 aaGun moved from Shensi to Kweichow
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 armour and 1 bomber placed in French Indo China
                1 harbour placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Manchuria
                2 submarines placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • Hopefully, I have finally subdued Indias forays into inner Asia.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to Central America
                1 fighter moved from 10 Sea Zone to Central America
                5 artilleries, 2 cruisers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                6 battleships and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from Gibraltar to Spain
                5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from United Kingdom to Spain
                1 tactical_bomber moved from Wake Island to 64 Sea Zone
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                2 cruisers moved from 54 Sea Zone to 45 Sea Zone
                2 cruisers moved from 45 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Spain
                    Americans attack with 11 artilleries, 1 fighter and 11 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 11 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Spain to Gibraltar
                3 carriers and 4 destroyers moved from 54 Sea Zone to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                3 fighters and 3 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                3 fighters and 3 tactical_bombers moved from Egypt to Persia
                1 transport moved from 81 Sea Zone to 72 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,6,5,3,3,2,5,2,4,3,3,6,4,1,1,6,2
                British collect 32 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Adding units owned by British to Burma: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • I forgot to move 2 british planes

    British NCM.tsvg


  • wow…Spain.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Adding units owned by British to Russia: 2 fighters
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Syria
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        British roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Syria
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Syria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Southern Italy to Switzerland
                      Italians take Switzerland from Neutral_True
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                7 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • If you are on, I would love to do Germany before I go to bed :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Western Australia

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Intercept orders for Mosow, pls.

    2 bombers, 3 figs vs 2 UK figs.


  • Having said that; I cant remember if I gave my bombers bombing or attack orders, lol. Its bombing, of course. If attack, I will let them die, roll in the Forum and edit everything accordingly. Sorry.


  • no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 9 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 bomber moved from Romania to Russia
                1 bomber moved from Romania to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 mech_infantry moved from Nenetsia to Vologda

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 mech_infantry moved from Rostov to Turkey
                      Germans take Turkey from Neutral_True
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Ukraine to Northern Italy
                1 tactical_bomber moved from Ukraine to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 transport placed in 97 Sea Zone
                3 infantry placed in France
                6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Shensi

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

6 / 7

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