Posted again by mistake, was trying to close the AAA to open another game and pressed the post button, twice this game already…
13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,2,4
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
After Germany, should I can do it when coming home today, I click through Russia, ok? You can always position the CR after the turn, I wont attack it :)
Should I do anything in the Baltics, I wont skip. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 18 Sea Zone
1 artillery and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 artillery
Japanese defend with 1 aaGun and 1 factory_minor
ANZAC win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Combat Move - French
2 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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Ya just skip Russia
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 fighter moved from France to 112 Sea Zone
1 tactical_bomber moved from France to 125 Sea Zone
1 bomber moved from France to Vyborg
1 bomber moved from France to Vyborg
1 mech_infantry moved from Karelia to Vyborg
1 mech_infantry moved from Karelia to VyborgCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Vyborg
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Vyborg, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 bombers and 1 mech_infantry in Vyborg, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 mech_infantry in Vyborg, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Vyborg to Belarus
1 bomber moved from Vyborg to Belarus
1 mech_infantry moved from Archangel to Belarus
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Western Germany to Greater Southern Germany
8 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 mech_infantry moved from Albania to Yugoslavia
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 1 armour
EDIT: Changing ownership of Novgorod from British to Germans
EDIT: Adding units owned by Germans to Novgorod: 10 armour
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Removing units owned by Germans from Karelia: 10 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 factory_minor placed in Yugoslavia
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in France
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Northern Italy: 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,5,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from Chahar to Manchuria
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kansu to Suiyuyan
1 armour moved from Tsinghai to Suiyuyan
1 bomber moved from Kiangsi to Suiyuyan
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in Union of South Africa
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Union of South Africa from British with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 1 : 0/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 2/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Suiyuyan
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Suiyuyan, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 45 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 25 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarinesNon Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to French Indo China
1 bomber moved from Suiyuyan to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
Japanese undo move 1.
2 armour and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
1 fighter placed in Japan
3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
5 fighters moved from Finland to Vyborg
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Norway to Finland
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Vyborg
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Vyborg to Finland
4 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Combat Move - British
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
3 armour moved from Norway to Finland
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
3 armour moved from Greece to Yugoslavia
British take Albania from Italians
1 artillery moved from Bulgaria to Yugoslavia
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
7 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to YunnanCombat - British
Battle in 93 Sea Zone
British attack with 2 submarines
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the British Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 1 destroyer and 1 transport
Casualties for British: 1 submarine
Battle in Yugoslavia
British attack with 3 armour, 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Germans win with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 armour, 2 artilleries and 2 infantry
Battle in Yunnan
British attack with 10 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
2 fighters owned by the Germans forced to land in Southern FranceNon Combat Move - British
5 infantry moved from Burma to India
2 aaGuns and 8 infantry moved from Burma to YunnanPlace Units - British
3 armour placed in Norway
3 armour placed in Iraq
2 armour placed in Egypt
1 infantry placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
British collect 37 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 mech_infantry -
I was so hoping your two subs wouldnt win against 2 figs, AC, DD……and one sub even survives.
I freakingly cant believe the subs hit 3/3, and I hit just once. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 4 infantry moved from France to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Combat Move - French
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 4 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 2 artilleries and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Belarus to Northwest Persia
1 bomber moved from Belarus to Northwest Persia
1 mech_infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from BritishCombat - Germans
Battle in Northwest Persia
Germans attack with 2 armour, 2 artilleries, 2 bombers and 3 mech_infantrys
ANZAC defend with 2 infantry; British defend with 1 armour and 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 3 mech_infantrys in Northwest Persia, round 1 : 1/9 hits
British roll dice for 1 armour and 7 infantry in Northwest Persia, round 1 : 1/8 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 3/8 hits
British roll dice for 1 armour and 6 infantry in Northwest Persia, round 2 : 3/7 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
Germans roll dice for 2 armour, 1 artillery and 2 bombers in Northwest Persia, round 3 : 3/5 hits
British roll dice for 1 armour and 3 infantry in Northwest Persia, round 3 : 1/4 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in Northwest Persia
Germans roll dice for 2 armour and 2 bombers in Northwest Persia, round 4 : 1/4 hits
British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour, 2 artilleries and 3 mech_infantrys
Casualties for British: 1 armour and 5 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Yugoslavia to Novgorod
1 tactical_bomber moved from Yugoslavia to Novgorod
1 infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun and 2 armour placed in Novgorod
2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kiangsi to Shan State
1 bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 45 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 1 carrier and 3 transports
Japanese roll dice for 1 submarine in 81 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 3 transports in 81 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 81 Sea Zone
British win with 1 carrier and 3 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Amur
1 armour moved from Suiyuyan to Sikang
1 armour moved from Suiyuyan to Anhwe
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 destroyer and 5 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
5 artilleries moved from Finland to Karelia
1 mech_infantry moved from Finland to Karelia
5 infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
5 fighters moved from Finland to Karelia
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in DenmarkNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Finland
4 artilleries and 4 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 1 infantry placed in Finland
1 infantry placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Combat Move - British
1 unit repaired.
1 fighter moved from Finland to Denmark
1 tactical_bomber moved from Finland to Denmark
2 armour moved from Egypt to 81 Sea Zone
2 armour and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 armour moved from 71 Sea Zone to Union of South Africa
3 armour moved from Iraq to Northwest Persia
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
5 infantry moved from Yunnan to BurmaCombat - British
Battle in Union of South Africa
British attack with 2 armour
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour
Battle in Northwest Persia
British attack with 3 armour
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armourNon Combat Move - British
3 infantry moved from Finland to Karelia
3 armour moved from Finland to Karelia
2 aaGuns moved from Finland to Karelia
3 armour moved from Norway to Karelia
2 aaGuns moved from Yunnan to BurmaPlace Units - British
2 infantry and 1 mech_infantry placed in Iraq
1 transport placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,2
British collect 34 PUs (3 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry