sub got a hit and you took the cruiser as a casualty and then I retreated into SZ 97 before your sub submerged.
13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Philippines
Battle in MarianasNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :11
Combat Move - French
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from Samara to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Samara to Sikang
Germans take Sikang from Chinese
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Archangel to Karelia
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
2 infantry and 8 mech_infantrys moved from France to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
5 infantry and 4 mech_infantrys moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Samara to Archangel
1 armour moved from Archangel to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Archangel to Vyborg
7 armour and 4 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
7 armour moved from Novgorod to KareliaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 4 transports
4 transports owned by the British lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Battle in Vyborg
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 1 : 0/3 hits
British roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 1/2 hits
British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 10 armour and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 10 armour and 5 mech_infantrys in Karelia, round 1 : 3/15 hits
British roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from British with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Bulgaria, round 1 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour; Russians defend with 1 artillery
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 artillery in Caucasus, round 1 : 1/2 hits
1 armour owned by the British , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Casualties for British: 1 armour
Battle in Denmark
Germans attack with 2 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
Americans defend with 6 artilleries and 6 infantry
Germans roll dice for 2 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in Denmark, round 1 : 5/15 hits
Americans roll dice for 6 artilleries and 6 infantry in Denmark, round 1 : 5/12 hits
5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 5/10 hits
Americans roll dice for 6 artilleries and 1 infantry in Denmark, round 2 : 2/7 hits
4 artilleries owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Denmark
Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Denmark, round 3 : 3/8 hits
Americans roll dice for 2 artilleries in Denmark, round 3 : 0/2 hits
2 artilleries owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for Americans: 6 artilleries and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
AA guns fire in Normandy Bordeaux : 1/5 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 11 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/17 hits
British roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Normandy Bordeaux, round 1 : 4/11 hits
2 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/13 hits
British roll dice for 2 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 3/11 hits
3 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/10 hits
British roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 3 : 1/8 hits
6 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 5/9 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 2/2 hits
2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter, 2 infantry and 8 mech_infantrys
Casualties for British: 2 aaGuns, 2 artilleries and 9 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Bryansk to RostovPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 infantry placed in France
1 infantry and 8 mech_infantrys placed in Western Germany
2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5,4,6
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Japanese
Japanese repair 3 damage on 3 harbours; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Urals to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 armour moved from Shensi to Kansu
1 armour moved from Szechwan to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Shensi to Suiyuyan
1 bomber moved from Malaya to Hopei
1 bomber moved from Malaya to Suiyuyan
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 fighters
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Philippines, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
4 submarines moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Amur to Manchuria
1 infantry moved from Manchuria to Jehol
1 bomber moved from Hopei to Kiangsi
1 bomber moved from Suiyuyan to Chahar
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,2,2,5
Japanese collect 65 PUs (7 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 3 fighters, 4 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 112 Sea Zone to Vyborg
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Vyborg
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Vyborg from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Vyborg to Finland
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Iceland to 123 Sea Zone
2 mech_infantrys and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from 125 Sea Zone to Norway
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - Americans
3 fighters placed in Finland
4 artilleries and 4 infantry placed in Eastern United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Combat Move - British
2 mech_infantrys moved from India to Yunnan
Chinese take Yunnan from Japanese
24 infantry moved from India to Burma
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
3 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 armour, 3 fighters and 1 tactical_bomber moved from Finland to NovgorodCombat - British
Battle in Novgorod
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun, 2 armour and 1 mech_infantry
Casualties for British: 2 fighters
Battle in Bulgaria
British attack with 2 artilleries and 3 infantry
Germans defend with 3 mech_infantrys
British win, taking Bulgaria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns moved from India to Burma
2 transports moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Norway to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to FinlandPlace Units - British
3 armour placed in Greece
3 armour placed in Norway
1 armour and 2 infantry placed in IraqTurn Complete - British
British collect 44 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Place Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,2,4
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
After Germany, should I can do it when coming home today, I click through Russia, ok? You can always position the CR after the turn, I wont attack it :)
Should I do anything in the Baltics, I wont skip. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 18 Sea Zone
1 artillery and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 artillery
Japanese defend with 1 aaGun and 1 factory_minor
ANZAC win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :12
Combat Move - French
2 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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Ya just skip Russia
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 fighter moved from France to 112 Sea Zone
1 tactical_bomber moved from France to 125 Sea Zone
1 bomber moved from France to Vyborg
1 bomber moved from France to Vyborg
1 mech_infantry moved from Karelia to Vyborg
1 mech_infantry moved from Karelia to VyborgCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Vyborg
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Vyborg, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Vyborg, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 bombers and 1 mech_infantry in Vyborg, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 mech_infantry in Vyborg, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Vyborg to Belarus
1 bomber moved from Vyborg to Belarus
1 mech_infantry moved from Archangel to Belarus
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Western Germany to Greater Southern Germany
8 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 mech_infantry moved from Albania to Yugoslavia
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Novgorod: 1 armour
EDIT: Changing ownership of Novgorod from British to Germans
EDIT: Adding units owned by Germans to Novgorod: 10 armour
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Removing units owned by Germans from Karelia: 10 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 factory_minor placed in Yugoslavia
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in France
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Northern Italy: 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,5,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from Chahar to Manchuria
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kansu to Suiyuyan
1 armour moved from Tsinghai to Suiyuyan
1 bomber moved from Kiangsi to Suiyuyan
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in Union of South Africa
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Union of South Africa from British with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 1 : 0/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 2/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Suiyuyan
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Suiyuyan, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 45 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 25 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarinesNon Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to French Indo China
1 bomber moved from Suiyuyan to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
Japanese undo move 1.
2 armour and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
1 fighter placed in Japan
3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
5 fighters moved from Finland to Vyborg
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Norway to Finland
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Vyborg
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Vyborg to Finland
4 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Combat Move - British
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
3 armour moved from Norway to Finland
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
3 armour moved from Greece to Yugoslavia
British take Albania from Italians
1 artillery moved from Bulgaria to Yugoslavia
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
7 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to YunnanCombat - British
Battle in 93 Sea Zone
British attack with 2 submarines
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the British Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 1 destroyer and 1 transport
Casualties for British: 1 submarine
Battle in Yugoslavia
British attack with 3 armour, 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Germans win with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 armour, 2 artilleries and 2 infantry
Battle in Yunnan
British attack with 10 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
2 fighters owned by the Germans forced to land in Southern FranceNon Combat Move - British
5 infantry moved from Burma to India
2 aaGuns and 8 infantry moved from Burma to YunnanPlace Units - British
3 armour placed in Norway
3 armour placed in Iraq
2 armour placed in Egypt
1 infantry placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
British collect 37 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 mech_infantry -
I was so hoping your two subs wouldnt win against 2 figs, AC, DD……and one sub even survives.
I freakingly cant believe the subs hit 3/3, and I hit just once.