now it’s good :) sorry!
Whackamatt (axis) vs. captain walker (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking Dutch New Guinea from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
3 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 65
Russians : 28 / 33
Japanese : 41 / 52
Americans : 54 / 69
Chinese : 13 / 19
British : 31 / 36
UK_Pacific : 15 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter
Normandy Bordeaux : 2 infantry
Tunisia : 2 infantry
80 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 65
Russians : 28 / 33
Japanese : 41 / 52
Americans : 54 / 69
Chinese : 13 / 19
British : 31 / 36
UK_Pacific : 15 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Southern Italy to Southern France
Germans take Southern France from Americans
1 artillery moved from France to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Smolensk to Rostov
Germans take Rostov from Russians
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Northern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to GreecePlace Units - Germans
3 artilleries placed in France
1 transport placed in 114 Sea Zone
3 artilleries and 3 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Germans to Novgorod: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Bryansk : 3 infantry
Rostov : 1 artillery, 1 infantry and 1 mech_infantry
Archangel : 3 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 5 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 66
Russians : 28 / 36
Japanese : 41 / 52
Americans : 51 / 69
Chinese : 13 / 19
British : 29 / 36
UK_Pacific : 15 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Amur to Manchuria
1 fighter moved from French Indo China to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 fighter moved from French Indo China to KiangsiCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Kiangsi to Kwangtung
1 aaGun moved from Amur to Buryatia
3 aaGuns moved from Korea to Manchuria
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to French Indo ChinaPlace Units - Japanese
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,2,2,2,1,3,4,6,2,1,6
Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 26 Sea ZoneNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 10 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 3 fighters and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Midway : 1 airfield, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
32 Sea Zone : 1 submarine
31 Sea Zone : 1 submarine
30 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer and 1 transport
15 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 66
Russians : 25 / 36
Japanese : 52 / 61
Americans : 51 / 67
Chinese : 10 / 19
British : 29 / 36
UK_Pacific : 10 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
2 artilleries moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
2 infantry placed in Kiangsi
3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,3,3
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsi : 1 flag, 2 infantry
Yunnan : 3 artilleries and 11 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 53 / 66
Russians : 25 / 36
Japanese : 49 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 29 / 36
UK_Pacific : 10 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Libya
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Libya to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Shan State to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 armour moved from India to BurmaPlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Yunnan : 2 aaGuns, 1 armour and 1 fighter
Shan State : 1 artillery and 3 infantry
Burma : 1 armour, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Sumatra : 1 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 2 transports
Eastern Persia : 1 flag, 2 infantry and 2 mech_infantrys
71 Sea Zone : 1 transport
98 Sea Zone : 2 cruisers and 2 destroyers
110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 0
Italians : 12 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,3
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 7
Italians : 12 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan is really holding the US back by sitting in Hawaii…that was a bold move that has paid off for you!
I think this is the first game I’ve played where China is doing better than the US! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Greece to Western Germany
1 fighter moved from Northern Italy to Western GermanyCombat - Italians
Battle in Gibraltar
Italians attack with 2 armour and 2 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
Yeah, I’m trying to refine my J1 strategy. If I attack Russia on G1, I could either delay the US with a J4, or distract them with a J1. If the US doesn’t spend anything in the Pacific to counter losing Hawaii, then Japan can threaten a Pacific victory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Western Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 7
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Tunisia : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 7
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the G1/J1 attack seems to be working out for you…it’s definitely keeping the US at bay and it’s difficult for the UK to fight Germany and Italy in Europe.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to BryanskCombat - Germans
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do you scramble in sz 98?
I might have been doing better if i hadn’t forgotten some critical NCMs in the first round. didn’t move 10 Inf eastward which kinda hurt.
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scramble three fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to BryanskCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Holland Belgium
Germans attack with 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 2 cruisers, 2 destroyers and 3 fighters
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 2 cruisers, 2 destroyers and 3 fighters
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 4 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Greece
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to France
2 armour moved from Southern Italy to FrancePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 armour placed in Romania
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 mech_infantrys moved from Russia to Rostov
2 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to BryanskCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 aaGuns and 5 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Bryansk : 2 artilleries and 1 infantry
Rostov : 1 artillery and 2 mech_infantrys
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 5 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 63
Russians : 26 / 34
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 30 / 40
UK_Pacific : 11 / 7
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0