Zhukov44 (Axis) vs. Whackamatt (Allies +7)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 103 Sea Zone

    Non Combat Move - Americans
                1 bomber could not land in 103 Sea Zone and was removed
                2 fighters moved from Eastern United States to Gibraltar
                2 destroyers and 1 submarine moved from 101 Sea Zone to 64 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Korea
                2 fighters moved from Queensland to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,6,1,4,2,4,5,6,5
                Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '20 '18 '17 '15

    forgot to click upload after the UK’s turn.

    Also, the game crashed during america’s turn.  Fortunately they only had one combat.  I flew my bomber into the ocean and let it crash (to simulate your AA shot) rather than do a lot of editing.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Eastern Poland
                3 mech_infantrys moved from Northern Italy to Romania
                3 fighters moved from Southern Italy to Alexandria
                1 artillery and 2 infantry moved from Kenya to Italian Somaliland
                1 bomber moved from Kenya to Alexandria
                1 armour moved from Morocco to Tunisia
                1 artillery moved from Morocco to Algeria
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Non Combat Move - Italians
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag, 1 armour
        Romania : 1 infantry and 3 mech_infantrys
        Northern Italy : 4 aaGuns, 1 armour, 1 factory_major, 6 infantry and 3 mech_infantrys
        Italian Somaliland : 1 artillery and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Eastern Poland : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 54
        Japanese : 52 / 60
        Americans : 55 / 73
        Chinese : 8 / 14
        British : 29 / 31
        UK_Pacific : 7 / 8
        Italians : 17 / 27
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 61 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to South Australia
                1 fighter and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                9 artilleries and 21 infantry moved from Baltic States to Belarus
                2 artilleries and 14 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 bombers moved from Morocco to Western Germany
                2 fighters and 3 tactical_bombers moved from Morocco to Southern Italy
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 armour moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour, 11 artilleries, 35 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 armour, 11 artilleries, 35 infantry and 1 mech_infantry in Belarus, round 1 :  13/49 hits
                        Russians roll dice for 4 infantry in Belarus, round 1 :  1/4 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 armour moved from Baltic States to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Eastern Poland to Belarus
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 aaGuns moved from Germany to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 bombers
                EDIT: Adding units owned by Germans to Romania: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 bombers
                EDIT: Adding units owned by Germans to Western Germany: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 43 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Alexandria : 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 6 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major and 1 harbour
        Romania : 1 armour and 1 mech_infantry
        Poland : 1 mech_infantry
        Germany : 1 factory_major
        Norway : 3 infantry
        Southern Italy : 2 fighters and 3 tactical_bombers
        Belarus : 1 flag, 2 armour, 11 artilleries, 34 infantry and 5 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 10 armour and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
        112 Sea Zone : 1 battleship and 1 cruiser
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 34 / 54
        Japanese : 52 / 60
        Americans : 55 / 73
        Chinese : 8 / 14
        British : 29 / 31
        UK_Pacific : 7 / 8
        Italians : 17 / 27
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.443
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 61

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

    Germans Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 49

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

  • '16 '15 '10

    bumped just in case you forgot about this one.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 artillery and 8 infantry moved from Finland to Norway
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Vologda
                5 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Norway
                    Russians attack with 1 armour, 1 artillery and 8 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Norway from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                10 infantry moved from Manchuria to Korea

    Place Units - Russians
                2 fighters and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                3 transports moved from 20 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 fighter moved from Shantung to Yunnan
                3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
                1 infantry moved from Shantung to Jehol
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 bombers moved from Japan to French Indo China
                1 bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Suiyuyan to Shensi

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 7 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 1 :  3/4 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 1 :  4/11 hits
                        UK_Pacific roll dice for 7 infantry in Shan State, round 1 :  0/7 hits
                        7 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for British: 7 infantry
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 :  13/23 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 1 :  2/8 hits
                        2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 bomber, 4 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 8 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Jehol, round 1 :  3/11 hits
                        Chinese roll dice for 5 infantry in Jehol, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 :  3/8 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Manchuria

    Non Combat Move - Japanese
                1 aaGun and 4 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 bomber moved from Yunnan to Kwangsi
                1 bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Jehol to 19 Sea Zone
                1 fighter and 3 tactical_bombers moved from Jehol to Anhwe
                1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 artilleries, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 bomber, 2 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 2 infantry
        Manchuria : 1 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 4 artilleries, 5 infantry and 4 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter and 3 tactical_bombers
        Shan State : 1 flag, 1 armour, 1 artillery and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 2 carriers, 3 destroyers and 4 submarines
        19 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 48
        Japanese : 59 / 71
        Americans : 55 / 73
        Chinese : 2 / 14
        British : 29 / 31
        UK_Pacific : 6 / 8
        Italians : 17 / 27
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 18 times
            Average roll : 3.608
            Median : 4.000
            Variance : 0.551
            Standard Deviation : 0.742
            Total rolls : 79

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.661
            Standard Deviation : 0.813
            Total rolls : 57

    UK_Pacific Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 armour and 6 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Egypt
                2 destroyers and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
                2 fighters moved from 26 Sea Zone to Korea
                2 fighters moved from Hawaiian Islands to Korea
                1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Morocco from Italians, taking Manchuria from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea

    Place Units - Americans
                2 armour and 1 fighter placed in Korea
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,6,4
                Chinese collect 3 PUs (3 lost to blockades); end with 5 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter, 2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                3 armour moved from Belgian Congo to Egypt
                4 fighters moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                4 infantry and 1 mech_infantry moved from Burma to Shan State
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 4 infantry
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
                    Casualties for British: 4 infantry
                Battle in Iraq
                    British attack with 1 armour, 4 fighters and 1 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kenya to Egypt
                3 fighters moved from Iraq to Persia
                1 fighter moved from Iraq to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
                3 aaGuns moved from Burma to India

    Place Units - British
                1 factory_minor placed in Persia
                3 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,5,4,4,2,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 infantry

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 tactical_bomber moved from Southern Italy to Morocco
                1 artillery moved from Algeria to Morocco
                1 armour moved from Tunisia to Morocco
                1 bomber moved from Alexandria to Kenya
                1 artillery and 2 infantry moved from Italian Somaliland to Kenya
                3 mech_infantrys moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                2 armour moved from Eastern Poland to Bryansk
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Bryansk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Bessarabia
                    Italians attack with 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 infantry and 3 mech_infantrys in Bessarabia, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 5 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Bessarabia
                    2 mech_infantrys owned by the Italians retreated to Romania
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Kenya
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kenya, round 1 :  1/4 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 :  1/3 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                    retreated to Kenya
                    British win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Morocco, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Morocco, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Morocco to Algeria
                1 bomber moved from Kenya to Alexandria
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                Italians undo move 1.
                1 fighter and 1 infantry placed in Southern Italy
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag, 1 tactical_bomber
        Tunisia : 1 flag
        Romania : 1 armour and 5 mech_infantrys
        Northern Italy : 3 aaGuns, 1 factory_major, 8 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 36 / 48
        Japanese : 54 / 71
        Americans : 55 / 77
        Chinese : 6 / 5
        British : 32 / 32
        UK_Pacific : 7 / 8
        Italians : 17 / 27
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.467
            Median : 3.000
            Variance : 2.614
            Standard Deviation : 1.617
            Total rolls : 45

    British Combat
                2 was rolled 3 times
                3 was rolled 2 times
            Average roll : 2.400
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.871
            Median : 4.000
            Variance : 1.767
            Standard Deviation : 1.329
            Total rolls : 31

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland
                4 fighters moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns, 1 artillery and 5 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '16 '15 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to Russia
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 battleship moved from 112 Sea Zone to 91 Sea Zone

  • '16 '15 '10

    Moscow bombing raid.  6 bombers attacking, you have 2 fighters.  Intercept?

  • '20 '18 '17 '15

    no intercept.

  • '16 '15 '10

    Sorry doesn’t seem to have posted.  Here’s the file.

    z_w_g5.tsvg

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