@Cmdr:
Bear with me, I don’t get a lot of sleep anymore, puppy and all.
Mechanized Infantry have a base move of one territory in combat, except when paired with a tank.
Mechanized Infantry have a base move of two territories in non-combat.
Mechanized Infantry may move through one friendly territory on the way to attacking an enemy territory during combat movement.
So basically, why can they move through multiple territories just because a tank happens to be present? Indigenous population ran out of sticky bombs suddenly, so there is no partisan resistance to drive through? Or is it because that panzer tank over there, with it’s top speed of half that of a jeep, is making the jeep drive twice as fast?
Panzer Speed: 33 mph - highway
Truck Speed: 65 mph - highway
So why is the panzer, which is going half the speed of the panzerwagon (I am taking a little speed off the wagon assuming that machine gun might be causing a bit of drag here) making the panzerwagon go twice as fast?
If that’s the case, think of how fast that panzerwagon’s going to be with an AA Gun being dragged along behind it! It might set an all new land speed record!
*Disclaimer, mph numbers come from wikipedia
Ouf! I can breath now.
With the double truck speed, you are adding another historical reason to be able to travel 2 territory with AAA in a NCM when paired with an MechInf.
For not allowing MechInf blitzing 2 territories by himself, I think it is an historical and tactical matter which is decisive here:
motorized infantry never made a blitzkrieg alone (they need more road/ have not the same mobility than armor, same attacking punch, etc.) You need some vanguard Panzer divisions first to make a hole in a defensive position. Infantry must get down the vehicule, and walk to fight not an armor division. That’s how I rationalize it.
Maybe you can HR this about MechInf on the basis of pure truck speed.
For my part, I still prefer the actual OOB for blitzing.