@LewisClark The UK is split into two economies, not two powers. The UK player, if I understand your predicament correctly, can still move ALL their pieces on both sides of the board. They simply cannot purchase/collect income on the Europe side. There is no Europe/Pacific control of the pieces as all UK pieces are moved at the same time since they share a turn.
A small request
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Hello guys, Been a while since ive posted here! I have a little request. In the upcoming weeks Im gonna have 4 friends over and its going to be us 5 vs. My father. Now hes an elite player by my own standerds and was wondering if you could give any advice. I belive will be wplaying as the allies.
450thMSAF -
OH! And will be playing OOB
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Well, while he has experience, you guys have 10 eyes vs his 2, so you can catch minor thingd easier. I assume you and your buds are allies and he is axis? 5 players on 1 side is kinda alot.
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Go Global, 3.9 all the stuff you need is here. The longer you can stay alive the better your chances. The Axis have to make all their gains early, the longer the game goes the better the chances are for the Allies.
I hope the other players have exp.
Roll hot dice!!! -
On the Europe side, build UK infantry the first turn or two, and try to make Italy waste money in Africa. As for USSR, build infantry and stall him as best you can while you turtle into Moscow. Hopefully the far east troops arrive in time to hold out until USA/UK open up a second front.
On the Pacific side, get the US, UK, and ANZAC players to decide ahead of time how and where you will assemble all your little fleets into one big fleet. Dutch New Guinea is a good place to do it if you can get ANZAC to save up enough for an airbase (for scramble) and/or naval base (to allow movement to Iwojima or Okinawa). Always try to have the combined fleet next to a naval base. American naval bases in Johnston Island and Panama can help a lot with mobility. Always be prepared to liberate Hawaii if necessary.
Don’t take prisoners.
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@Vance:
On the Europe side, build UK infantry the first turn or two, and try to make Italy waste money in Africa.
Funny, with Italy I try to make UK waste money in Africa. :lol:
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Tit for tat for sure.
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Ask for a large bid :)
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I generally play with a 6 allies bid. try getting that out of him.
better yet, tell him you want to roll a dice + 2 ipc for extra units so if you roll a 1 you get an infantry at least.
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Feed him junk food, and play the long game. It won’t be long before that old bag of bones folds.
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OH WOW THIS IS OOB.
ohohoohohoh
Here is what I recommend. g3 uk. j3 calcutta. uk as a whole should be gone.
Don’t fret usa makes lots of money and can liberate uk. but you got to buy lots of mech with russia if he goes sea lion so you can get +6 for each german spot you take. +6 MAD INCOME.
russia can get romania and some of the german stuff for MAD income.
very rarely did i see germany go for russia, they tended to lose going that way, because usa power slams japan with his income. while uk does italy stuff early on. like build stuff in union / deal with italy. once you get drops going it is funny.
just usa money was nuts was like 80+ at war. pacific was no problem, because you always made $20 more. and anzac made a decent amount 15 i think.
first objective is caroline then dutch islands or queensland to dutch or park in japan for convoy disruption.
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Honestly.
Tell the old man OOB is unbalanced and outright BROKEN. And that any axis and allies player who considers themselves elite is going to sit down and play the game the way LARRY HARRIS wants us to play it.
And that’s playing Alpha 3.9+[/u.]
Your old man is cheating by playing as OOB Axis IMO.
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^^^^ I am traumatized by calcutta and uk both gone round 3.
on the bright side russia can fly in his starting air units on india if you position it right before the j3 take.
but the thing is that don’t do much.
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@Cow:
OH WOW THIS IS OOB.
ohohoohohoh
Here is what I recommend. g3 uk. j3 calcutta. uk as a whole should be gone.
Don’t fret usa makes lots of money and can liberate uk. but you got to buy lots of mech with russia if he goes sea lion so you can get +6 for each german spot you take. +6 MAD INCOME.
russia can get romania and some of the german stuff for MAD income.
very rarely did i see germany go for russia, they tended to lose going that way, because usa power slams japan with his income. while uk does italy stuff early on. like build stuff in union / deal with italy. once you get drops going it is funny.
just usa money was nuts was like 80+ at war. pacific was no problem, because you always made $20 more. and anzac made a decent amount 15 i think.
first objective is caroline then dutch islands or queensland to dutch or park in japan for convoy disruption.
I said were playing as the allies :P
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buy mech, when uk goes, hold romania. you could try to “save calcutta” fly your air in there.
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Ok you guys are convincing :D, We called a vote and it turns out we will be playing Alpha +3.9!
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So how did it go? Did your dad like the new setup?
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@captain:
So how did it go? Did your dad like the new setup?
We havent played yet.
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I hope you worked well as a team, and got a victory on the deal. The hot dice made my 2 games fast and easy, It was about time too I was in a slump for a while.
Tell us how it went for ya’ll win loose or draw. -
@suprise:
I hope you worked well as a team, and got a victory on the deal. The hot dice made my 2 games fast and easy, It was about time too I was in a slump for a while.
 Tell us how it went for ya’ll win loose or draw.As ive said we havent played yet, Were planning all our stuff during study hall