It didn’t slow anything down in the last game. Yea, UK got delayed one turn, but the US took Fin/Nor anyway and the entire northern German fleet was scuddled.
Okay, it got some ridiculously good rolls. But odds are, the British fleet would have had dBB, CV and 3 newly built TRANS on the round after the battle. That means they’d be down an RAF, but they’d still have plenty of movement power to bolster Russia and Russia in AAR is more then capable of taking the burnt of the German army for a round or two, especially if they are diminished 16 IPCs.
So the Germans are short 26 IPCs (16 for purchases) 10 for a fighter. It could even be 36 if it lost BOTH fighters on that carrier - a very likely scenario. UK is down 3 Trans or 24 IPC worth to continue to be of aid to Russia. So 24 IPC loss to UK vs 36 IPC loss to Germany.
I understand that it’s 59 IPCs in units lost to England (2 Fig, 1 Bmb, 3 Trn) and 72 IPCs lost to Germany (1 CV, 2 FIG, 2 SS, 1 TRN, 1 DD) but realistically speaking, Germany doesn’t need the TRN, SS’s or DD and the CV isn’t needed either,but cost them 16 to produce. Meanwhile, England doesn’t need the two fighters and bomber to annoy Germany and defend Russia. They help in both cases, but they arn’t needed to win victory in either case.
I’m just saying. If you cannot merge your fleet on G2, then you’ve wasted 16 IPCs and potentially cost yourself 33% of your air force, units desperately needed by Germany in the first few rounds of the game, until you have tanks to make up for their destruction.