Thanks for the update. Enjoy your travels :)
S03 Gamerman01 (allies +12) v JWW
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B17s bring the thunder, but the Germans are ready for the Allied landings. Very heavy casualties. :-(
NWE2Rolls: 3@1 3@3; Total Hits: 23@1: (4, 5, 3)3@3: (5, 2, 2)Rolls: 3@2 1@3; Total Hits: 23@2: (6, 2, 1)1@3: (5) -
NWE3Rolls: 1@1 3@3; Total Hits: 21@1: (6)3@3: (6, 3, 3)Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)Can I please get more hits than you for once?
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About freaking time
Z52Rolls: 3@3; Total Hits: 23@3: (4, 2, 2)Rolls: 1@2; Total Hits: 01@2: (5) -
Alg - INF, ARM (ECa) offload from 13, 2 FTR (NWE)
Z13 - DD, CV (Z9) DD, FTR, CV (Z7)
Chi - 4 INF (Nin)
Z56 - 3 FTR (Z52) FTR (Z57)
Pol - 3 BMB (Ger) 2 INF, ARM (EPl)
Kaz - ARM (EUk)
ECa - INF (WCa) FTR (Z9)
Z1 - TP (Z7)
Z46 - SS (Z56)Place 7 INF (EUS)
Place 2 INF, ARM, FTR, TP (WUS)
Place INF (Nin)
Collect 45, 45 on handRevisiting the Russian boats discussion:
Russian boats help me a lot to defend against the threat of a German/Jap 1-2 punch on a fleet. I can move defense in between their turns (especially with the carrier) only with the Russians. I have definitely never regretted those purchases for a second! :-)Slow progress for the Western Allies…. Can they get it done before the Japs are close to Moscow?? Stay tuned…
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G18 rpr 14 purch art & 5 inf spend 33 (save 0)
combat
#1 nwe (arm, aa) v 2fgt & 2inf, art (ger)
#2 bul (inf) v 2inf (cze) & 2 fgt -
nwe aaRolls: 2@1; Total Hits: 02@1: (6, 6)
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nwe attackRolls: 2@3 2@2 1@1; Total Hits: 32@3: (1, 4)2@2: (1, 1)1@1: (6)v armRolls: 1@3; Total Hits: 11@3: (2)
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nwe twlo inf
cze attackRolls: 2@3 2@1; Total Hits: 22@3: (2, 1)2@1: (5, 4)v infRolls: 1@2; Total Hits: 01@2: (4)
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cze cwol
ncm:
cze 2 inf > blk
bul fgt’s > blk
cze aa & arm > > ger
nwe & fra fgt > ger
g collects 22 -
You failed to delete an infantry in NWE
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R18 with 44, buy 7 INF, 2 ART, 3 ARM
Combat moves -
Cze - 14 INF, 2 ART, 3 ARM (Pol)
Bul - 4 INF (EPl) 3 INF (Ukr) 7 ARM (Cau)CzeRolls: 12@1 4@2 3@3; Total Hits: 512@1: (3, 6, 6, 2, 6, 4, 3, 2, 5, 5, 1, 4)4@2: (3, 1, 2, 6)3@3: (4, 3, 3)Rolls: 1@2; Total Hits: 11@2: (2)
BulRolls: 7@1 7@3; Total Hits: 57@1: (2, 4, 2, 2, 4, 6, 4)7@3: (4, 2, 1, 3, 5, 1, 3)Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Bul - AA (EPl)
Cze - 2 ARM (Ukr)
Pol - 2 INF (BSt)
Chi - 3 INF, ART, AA (Nin)
Kaz - 6 ARM (Nin) 21 INF, 2 ART (Per) 2 INF (Rus)
Eve - 2 INF (Yak)
Nov - 2 ARM (Eve)
Ukr - AA (Cau) 2 FTR (Cau) 3 ARM (Per)
Cau - AA (Per) 4 INF (Rus)
BSt - 2 INF (Kar)
Z5 - DD (Z7)
Z52 - SS (Z53)Place 2 INF, 2 ART (Cau)
Place 2 INF (Kar)
Place 3 INF, 3 ARM (Rus)
Collect 46, 46 on hand -
If you haven’t started working on your turn, please allow a move of 5 infantry from Kaz to Cau.
If you’re like in the middle of your turn, then don’t worry about it - thanks. -
Congrats Gamerman. While I think I may hold out a turn or so in Germany w/jap help. I can’t beat you to Moscow……as you correctly predicted a few turns back.
You got me, well done. GL the rest of the way…
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Thank you, JWW
Good game, well played
Maybe we’ll play again someday