Thanks for the update. Enjoy your travels :)
S03 Gamerman01 (allies +12) v JWW
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#7 sud attackRolls: 3@3; Total Hits: 23@3: (6, 3, 3)v infRolls: 1@2; Total Hits: 11@2: (1)
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sud cleared w/loss of fgt
LIB attackRolls: 2@4 2@3; Total Hits: 22@4: (1, 6)2@3: (5, 1)v 2 infRolls: 2@2; Total Hits: 12@2: (2, 6)
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lib cleared w/oss of fgt
ncm:
fra 3 fgt > ger
z38 cv > z 34
lib, sud, trj & per fgt’s > z34
lib 2 bmb > ita
z62 cv > z64
ala & wca fgt’s > z64
z56 ss . z64
z64 trn > z62
jpn 2 inf > man
far inf > yak
yak art > far
nin inf, art > hup
sui 2inf > hup
yun inf > hup
bur inf > ind
z50 dd > z59
z34 dd, 2 trn > z 38
z28 dd > z 34placement inf, arm fic - 2inf bur - 2inf & art ind - 3inf & art sum, 2dd&2 trn z62 - 4 inf jpn
J collects 76
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@JWW:
J 13 purchase 13 inf, 2art, arm, 2dd, 2trn spend 79 (save 0)
This costs 82. I checked your placement, and you only place 12 infantry, so it’s ok.
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UK13 with 28, buy 6 INF, 2 ARM
Combat moves -
Cze - INF, FTR (Bul) 2 FTR (Z5)
NWE - INF (GBr) offload from 5
NWE - 2 FTR (Z5) FTR (Z3)
Cng - 2 INF (FEq)
WCa - BMB (ECa)NWERolls: 1@1 3@3; Total Hits: 01@1: (4)3@3: (4, 5, 6)Rolls: 1@2; Total Hits: 01@2: (4)
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I want to change my buy to INF, ART instead of 2 ARM. Since that roll was a whiff, I haven’t seen any combat results yet, so should be OK…. (saving 3 IPC’s)
NWE2Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (5, 1, 3)Rolls: 1@2; Total Hits: 01@2: (6) -
CzeRolls: 1@1 3@3; Total Hits: 31@1: (5)3@3: (3, 2, 3)Rolls: 1@2; Total Hits: 01@2: (3)
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WCaRolls: 8@4; Total Hits: 68@4: (6, 1, 2, 5, 1, 3, 2, 1)Rolls: 8@2; Total Hits: 08@2: (6, 4, 6, 4, 4, 6, 4, 4)
CngRolls: 2@1; Total Hits: 12@1: (1, 4)Rolls: 1@2; Total Hits: 01@2: (4)
Cng2Rolls: 2@1; Total Hits: 02@1: (4, 2)Rolls: 1@2; Total Hits: 01@2: (3)
Cng3Rolls: 2@1; Total Hits: 12@1: (1, 3)Rolls: 1@2; Total Hits: 01@2: (3)
Retreat to FEq if hit by Japs -
Wow, that round was perfect! Woohoo
GBr - BMB (WCa)
Pol - 15 INF, 4 ARM (Bul) INF (BSt) 5 INF, ART (GBr)
Chi - 2 ARM (Cau)
Kaz - FTR (Bul)
Rus - ARM (BSt)
Z5 - 3 FTR (Cze) FTR (NWE)
Z2 - 2 FTR (NWE) onto 1 US CV
Z9 - TP (Z19)Place 7 INF, ART
Collect 24, 27 on hand -
I see we are now the only round 3 game remaining…
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ita purch arm & 2 inf spend 11
combat
#1 nwe (inf) v inf (fra) & fgtRolls: 1@3 1@1; Total Hits: 01@3: (6)1@1: (4)v infRolls: 1@2; Total Hits: 11@2: (2)
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fgt retreats to fra
ncm:
ita 2 inf > blk
4inf > fraITA collects 14
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US13 with 42, buy 3 INF, ARM, 3 SS, FTR
Combat moves -
Ala - ARM, 2 FTR (WUS) ARM, 2 BMB (ECa)
Z65 - SS (Z56)
Z59 - SS (Z56) BMB (WUS)
Nin - 2 FTR (Cau)
Ger - SBR X 3 (Cau)Ger AARolls: 3@1; Total Hits: 03@1: (6, 5, 6)
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I’ll take that roll again, please
Ger dmgRolling 3:
(1, 1, 3)
Z59Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)Rolls: 1@2; Total Hits: 01@2: (5) -
Well I gotta be happy that wasn’t the AA roll
NinRolls: 2@3; Total Hits: 02@3: (4, 5)Rolls: 1@2; Total Hits: 01@2: (6) -
Nin2Rolls: 2@3; Total Hits: 02@3: (6, 4)Rolls: 1@2; Total Hits: 01@2: (4)
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Nin3Rolls: 2@3; Total Hits: 02@3: (6, 5)Rolls: 1@2; Total Hits: 11@2: (2)
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Nin, dammitRolls: 10@3; Total Hits: 610@3: (1, 4, 2, 3, 3, 3, 5, 5, 4, 3)Rolls: 10@2; Total Hits: 610@2: (1, 2, 6, 1, 2, 4, 4, 2, 1, 4)
AlaRolls: 4@3 2@4; Total Hits: 24@3: (5, 6, 3, 5)2@4: (3, 6)Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (1) -
Ala2Rolls: 3@3 2@4; Total Hits: 23@3: (5, 2, 5)2@4: (6, 3)Rolls: 1@3; Total Hits: 01@3: (6)
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WCa - 2 INF (WUS)
WUS - BMB (Z59) 2 FTR (Ala)
Kar - ARM (Nwy)
Pol - INF, ARM (GBr) 3 BMB (Ger) FTR (Cau)
Fin - INF (Nwy)
Alg - 2 INF, ART, ARM (GBr)
Nwy - INF, ARM (GBr) offload from Z3
Z12 - 2 DD, 2 CV (one has 2 UK FTR), FTR (Z2) FTR (Cau)
GBr - 4 INF (ECa) offload from 2
ECa - 2 BMB (Ala)Place 3 SS (Z56)
Place ARM, FTR (WUS)
Place 3 INF (EUS)
Collect 42, 42 on hand