Botider (Axis) vs Jen (Allies) G40A2 +NO -Tech Gm3

  • '18 '17 '16 '11 Moderator

    Australia:

    Buy(15)

    • Save 15

    Combat Moves:

    NCM:

    2 Fighters, Carrier, Cruiser, Submarine, Destroyer, Transport from SZ 56 to SZ 54
    Fighter from W. Australia to Queensland
    2 Destroyers from SZ 62 to SZ 54
    Submarine from SZ 47 to SZ 54
    3 Infantry, 2 Artillery from W. Australia to S. Australia
    AA Gun from New South Wales to Queensland

    Collect: 15 Saved + 10 TT = 25 IPC


    @Botider:

    on the sbr of japan… my 2 japanese ftrs would have defended against the bombing run since your bomber was unescorted over tokyo. you can:

    • scratch the damage if you would not have flown the mission under those conditions, or
    • roll my ftrs and see if the bomber is shot down… they hit on 2.

    you’re call.

    Scratching, wasn’t aware of escorts.  So if I had brought 4 fighters with me, you could not have escorted, or would have not elected to escort?

  • '18 '17 '16 '11 Moderator

  • 2007 AAR League

    @Cmdr:

    Scratching, wasn’t aware of escorts.  So if I had brought 4 fighters with me, you could not have escorted, or would have not elected to escort?

    from alpha+2 rules (that you sent me, by the way)  :wink:
    SBR procedure:
    • Escorts (fighters flying with the strategic bombers) fire @ 1, and interceptor (defending fighters) casualties are immediately removed.
    • Strategic bombers fire @ 1 and interceptors fire @ 2. Remove bomber and interceptor casualties (escorts may be taken as casualties only after all bombers are eliminated).
    • Surviving bombers are assigned a specific target (IC, airbase or naval base) if more than one type is in the territory.
    • The target fires its AA defenses at the attacking aircraft - @1
    • Surviving bombers attack their target, looking for the highest number possible.

    The bolded part, to me, makes sbrs almost an afterthought in this game. it’s just too risky if there are fighters present, even if you can send escorts. all it takes is one hit to take down your strategic bomber. now, sbrs against naval and air bases are another matter, and if there aren’t defending aircraft, you can do some major damage there… taking away that extra movement point is critical, especially in an ocean as large as the pacific.

    Your choice noted… Japan IC has no damage.

  • '18 '17 '16 '11 Moderator

    Yes.  I knew there was a reason I just didn’t engage in SBRs anymore…despite them actually being profitable.

  • 2007 AAR League

    italy 6


    purchase
    4 inf, rtl, arm, 4 trn… spend $50

    combat
    fea (inf)
    inf sudan
    tbmb trans-jordan

    southwest africa ( )
    arm south africa blitzes and back

    dice…
    fea
    inf @ 1, tbmb @ 3
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2007 AAR League

    fea
    inf @ 1, tbmb @ 3
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    okay… italians + lunchtime = lethargic effort…
    fea cleared, but not taken. i believe that’s the last french unit on the board. for now.

    noncombat
    tbmb fea > sudan
    2 inf, rtl tanganyika > kenya
    inf, arm syria > trans-jordan
    rtl iraq > trans-jordan
    inf, rtl morocco > egypt via trn sz92 > sz98
    inf, rtl morocco > trans-jordan via trn sz92 > sz98
    2 inf northern italy > egypt via trn sz95 > sz98
    inf northern italy > trans-jordan via trn (w/ german inf aboard) sz95 > sz98
    inf, arm northern italy > tobruk via trn sz98 > sz97 > sz96
    2 ftr, tbmb morocco > gibraltar
    2 dd, sub sz92 > sz98
    inf, 2 rtl yugoslavia > romania

    deployment
    2 trn > sz71
    2 trn > sz95
    4 inf, rtl, arm > northern italy

    collect
    $32 + $17 (NO) = $49

    workin’ on germany 7…

    Bo_v_Jen_03_06Eitaly.AAM

  • 2007 AAR League

    germany 7


    purchase
    8 inf, 2 rtl, ftr, 2 sub… spend $54

    combat
    norway (2 inf, rtl)
    5 inf, rtl, 2 arm west germany / 4 inf, 2 rtl east germany via 6 trn sz112 > sz113
    bb, ca sz112 > sz113 for bombardment

    sz114 (dd)
    sub sz112
    ftr, 2 tbmb east germany
    ftr west germany

    east poland (2 inf)
    inf poland
    inf romania
    ftr, tbmb, sbmb east germany

    sz91 (ca)
    2 sub sz102
    2 sub sz90

    sz83 (trn)
    sub sz87

  • 2007 AAR League

    norway
    6 inf @ 1, 3 inf/3 rtl @ 2, 2 arm/ca @ 3, bb @ 4
    DiceRolls: 6@1 6@2 3@3 1@4; Total Hits: 56@1: (6, 5, 1, 6, 6, 4)6@2: (5, 5, 2, 6, 6, 1)3@3: (1, 4, 5)1@4: (2)
    vs
    2 inf/rtl @ 2
    DiceRolls: 3@2; Total Hits: 03@2: (6, 3, 6)

    east poland
    2 inf @ 1, ftr @ 3, tbmb/sbmb @ 4
    DiceRolls: 2@1 1@3 2@4; Total Hits: 12@1: (3, 6)1@3: (4)2@4: (2, 6)
    vs
    2 inf @ 2
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    sz83 cleared…

  • 2007 AAR League

    norway taken w/out loss
    russians in east poland fight ferociously…

    east poland
    inf @ 1, ftr @ 3, tbmb/sbmb @ 4
    DiceRolls: 1@1 1@3 2@4; Total Hits: 21@1: (4)1@3: (5)2@4: (2, 2)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    no wonder germany lost the war… east poland cleared by held.

    sz114
    sub @ 2, 2 ftr @ 3, 2 tbmb @ 4
    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (1)2@3: (6, 5)2@4: (6, 3)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    sz91
    4 sub @ 2
    DiceRolls: 4@2; Total Hits: 14@2: (3, 3, 1, 6)
    vs
    ca @ 3
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '18 '17 '16 '11 Moderator

    Germany didn’t “lose” they have redeployed from military forces to banking. ^_~

  • 2007 AAR League

    yeah, they fight like bankers, too!

    sz114 cleared w/ loss of sub
    sz91 cleared w/out loss

    good defense!

    noncombat
    2 ftr, 2 tbmb sz114 > west germany
    ftr, tbmb, sbmb e poland > east germany
    dd sz112 > sz113
    ac, tbmb sz112 > sz110
    ftr sz112 > gibraltar
    inf sz98 (aboard italian trn) > egypt

    deployment
    2 sub > sz109
    8 inf, 2 rtl > east germany
    ftr > sz110

    collect
    $47 + $5 (egypt) + $5 (london) = $57

    Bo_v_Jen_03_07Agermany.AAM

  • '18 '17 '16 '11 Moderator

    Russia:

    Buy(49)

    • 13 Infantry
    • 1 Fighter

    Combat Moves:

    MI from N. Ukraine to Hungary

    TWOL, mt

    NCM:

    7 Infantry, 2 Artillery, 2 ARmor, 2 Fighters, Tacitical Bomber, AA Gun to Novgorod
    Infantry form Blatic States to E. Poland
    3 Infantry from Novgorod to Belarus
    3 Infantry from Russia to Bryansk
    11 Infatnry from S. Ukraine to N. Ukraine
    3 INfantry from Volgorod to Caucasus
    Armor from S. Ukraine to Caucasus
    2 armor from N. Ukraine to S. Ukraine
    8 Infantry from KAN to TIM
    AA GUn from TIM to KAN
    2 Fighters, Tactical Bomber to Muskva
    Battleship to SZ 114

    Build: 3 Infantry in Novgorod
    Build: 3 Infantry in S. Ukraine
    Build: 7 Infantry, Fighter in Russia

    Collect: 45 IPC

    Bo_v_Jen_03_07Brussia’.AAM

  • 2007 AAR League

    can a mech inf blitz by itself? or does it have to be paired with a tank?

  • '18 '17 '16 '11 Moderator

    It didn’t blitz.  It went through Russian controlled E. Poland into German controlled Hungary, which is a legal move without being paired.

    I’ve had that fight before (with me arguing it cannot!) and Krieg shot me down.

  • 2007 AAR League

    @Cmdr:

    It didn’t blitz.  It went through Russian controlled E. Poland into German controlled Hungary, which is a legal move without being paired.

    I’ve had that fight before (with me arguing it cannot!) and Krieg shot me down.

    i know. i’ve had the same argument (and i was on your side). at this point i am totally confused about how mech inf works, so i will concede the point and move on. my bet is that if you posted a poll on these boards and asked people to define how mech inf work, you’d get a myriad of answers. i don’t think there’s much consensus… in another one of my games your move above would be hotly contested, but it’s not a big deal to me.

    except… that now i have to play japan. yuck. what a mess…

  • 2007 AAR League

    as a 6-year-old would say, “this no fair. you’re just trying to win.”

    japan 7


    purchase
    3 inf, 4 sub, 2 dd, minor ic

    combat
    ceylon ( )
    inf, arm java via trn sz42 > sz39

    sz19 (dd)
    sub, 3 ftr, 3 tbmb sz6

    sz18 (dd)
    sub, 2 tbmb sz6
    2 ftr, tbmb japan
    ftr korea

  • 2007 AAR League

    the sub search for destroyers commences… a little competion among the flyboys…

    sz19 - squadron #1
    sub @ 2, 3 ftr @ 3, 3 tbmb @ 4
    DiceRolls: 1@2 3@3 3@4; Total Hits: 41@2: (5)3@3: (5, 5, 3)3@4: (2, 2, 3)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    sz18 - squadron #2
    sub @ 2, 3 ftr @ 3, 3 tbmb @ 4
    DiceRolls: 1@2 3@3 3@4; Total Hits: 31@2: (6)3@3: (2, 4, 6)3@4: (1, 4, 6)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator

    Destroyers: Also known as designated casualties.

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