Hey NavySeal,
I have done the same thing. I am kind of a piece junkie so when new editions come out, I often buy several copies for all the pieces. Of course, then I end up with too many of certain things. Even with the unit sculpts. I will want a lot of infantry, tanks, artillery, planes, etc. but not so much with capital ships, even for US and Japan.
So, I count out what I want to keep for my own games and put the rest on eBay. Sometimes I might lump all the extras in a big lot or make up a bunch of little sets. There are guys out there that are even worse piece junkies than I am and my game pieces pretty much always sell.
As for the extra game boards, instruction books, cardboard accessories and dice, you can put them on eBay as well. Some guys out there have a lot of playing pieces but perhaps missed out on whatever game you are offering, or just don’t want to go out and buy a new one. I found the best way to ship these, especially with the game board, is to use a USPS Large Game Board Flat Rate Box. You can put all the game accessories in one of these along with some packing material to fill in the extra space and the USPS will ship it anywhere as long as it doesn’t weigh over 70 pounds. For shipping within the US, I think it costs $16.95. You should check usps.com to be sure. I don’t know about international shipping because I only ship within the US.
The MOST important part is to price these items to sell. Start low and take the shipping cost into account. If you start out with too high a price, you won’t get any bids and will be stuck with them. Even if your starting price isn’t too high, remember they will have to also pay shipping. So start low. You are probably not going to get what you paid. The object here is to at least make a little money back on your investment and provide some gaming materials to someone that can use them. Even if you just get the lowest bid, at least you get that amount for yourself and you get rid of the excess pieces.
Another option is to offer free shipping which can draw more looks at your items, but then you have to either start your bidding price to include the shipping costs or take a loss with the shipping charges.
Good luck.
How is the balance with the new Alpha 2 changes? Please give your view.
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Well … my balance issues. The US is fine, but Russia is too strong. They need to start with less units, or make less money.
So far Russia played properly can hold its own without help. That should not be the case. Even going hard on Russia from both sides and I haven’t been able to crack it.
Russia needs to be reduced.
Even in the face of a KJF, I have been unable to get my 8 cities in Europe quickly enough, whether I did a Sealion or not. And I’ve played against a KJF since October, so a KJF is not new:
http://www.axisandallies.org/forums/index.php?topic=20826.90
how did you play as axis when not performing sea-lion? did you get to moscow or have you been stopped before?
rock`n roll
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how did you play as axis when not performing sea-lion? did you get to moscow or have you been stopped before?
rock`n roll
Even with no Sealion, Moscow is not taken. I can get Leningrad and often Stalingrad before I am pushed back. I find that when I can do Sealion (and it can be stopped now) I come closer to getting my cities than when I don’t do Sealion. Russia builds up enough that they outnumber Germany when trying to make teh approach to Moscow. And those 18 inf from Siberia are one hell of a shot in the arm for Russia - even when chased down by Japan.
I am currently trying to see if there is some better way of putting the squeeze on Russia from all 3 Axis, but I’m not optimistic.
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how did you play as axis when not performing sea-lion? did you get to moscow or have you been stopped before?
rock`n roll
Even with no Sealion, Moscow is not taken. I can get Leningrad and often Stalingrad before I am pushed back. I find that when I can do Sealion (and it can be stopped now) I come closer to getting my cities than when I don’t do Sealion. Russia builds up enough that they outnumber Germany when trying to make teh approach to Moscow. And those 18 inf from Siberia are one hell of a shot in the arm for Russia - even when chased down by Japan.
I am currently trying to see if there is some better way of putting the squeeze on Russia from all 3 Axis, but I’m not optimistic.
I mostly agree with what you have said. I am curious though what is Russia building in the games you have played. I have found it depends on what Russia builds and does that determine whether Germany can get it or not.
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Well, a poorly or even a mediocrely played Russia will mean an Axis win.
Russia has been maximizing buys with inf and art to get the numbers up followed by in later turns with tanks/mec. I prefer art to mec, though, as it is not often I’ll be doing blitzing with the Russians, and with the right mix of art and inf, my pips won’t drop dramatically switching from defense to attack.
Again, a Russia that can hold its own without help is too strong.
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Well, a poorly or even a mediocrely played Russia will mean an Axis win.
Russia has been maximizing buys with inf and art to get the numbers up followed by in later turns with tanks/mec. I prefer art to mec, though, as it is not often I’ll be doing blitzing with the Russians, and with the right mix of art and inf, my pips won’t drop dramatically switching from defense to attack.
Okay that is similar to what I am experiencing. If Russia buys pretty much just inf and art it is a very tough nut to crack. The only time I cracked an all inf/art Russia was when I built the Romanian major G1 and went straight at Moscow as fast as possible. I did get Moscow but I lost the War. By not building the Baltic fleet or helping out Italy in any fashion the UK ruined my day by locking down Egypt and London. It is just too much for Italy to handle if UK is building in Africa on UK1 and sinking the Italian Navy with no fear.
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Here’s an example. It is turn the end of Russia’s turn 9. UK and US could probably have been played better, but Russia is doing just fine and won’t be taken. anytime soon. There was no Sealion here.
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que pena,
i cannot open your file. :(
what did you buy for german in the no-sealion-scenario?
what did the UK-europe do? attacking germany mostly or italy? -
You can see the game here:
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Here’s a Europe only. This one was Sealion, and it was close for a while.
It is interesting in that Russia does not receive the 18 inf from Siberia, but that is balanced by US spending on Europe. By the time I got in front of Moscow and brought back all my planes to take it, I would be outnumbered in Moscow, and the US will be strongly established.
Italy could have been played better, but even so, London was not retaken, nor was Gibraltar. Even so, Russia is holding, and I am now spending elsewhere to deal with other issues.
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I concur that giving up Sea Lion is pretty much a bad idea. Removing England from play in Europe seems to be the only saving grace the Axis have in that field. Likewise, if Japan can get India, their lives are eased significantly as well.
Perhaps to balance things out we should make India easier to nab?
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@Cmdr:
I concur that giving up Sea Lion is pretty much a bad idea. Removing England from play in Europe seems to be the only saving grace the Axis have in that field. Likewise, if Japan can get India, their lives are eased significantly as well.
Perhaps to balance things out we should make India easier to nab?
I disagree. Russia needs to be weaker. It needs to be that the can’t hold without the West intervening to ease pressure. Lose 10 inf, I say.
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@Cmdr:
I concur that giving up Sea Lion is pretty much a bad idea. Removing England from play in Europe seems to be the only saving grace the Axis have in that field. Likewise, if Japan can get India, their lives are eased significantly as well.
Perhaps to balance things out we should make India easier to nab?
I disagree. Russia needs to be weaker. It needs to be that the can’t hold without the West intervening to ease pressure. Lose 10 inf, I say.
If you weaken India, then Russia - by necessity - becomes weaker!
Why?
1) Japan can dedicate less force to deal with India.
2) With less going towards India, more can go after Russia.
3) Russia has to contend with more force coming at it.
4) Further, Japan has an easier time capturing India.
5) Japan not only captures India, but also gets a complex and an NO
6) Russia is not boosted in any way to counter this increase in Japanese strength (in relation to the allies) and is thus weakened. -
@Cmdr:
If you weaken India, then Russia - by necessity - becomes weaker!
If you want to weaken Russia, then weaken Russia. Don’t weaken India in the hope that it will indirectly weaken Russia.
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Historically the Axis did attempt Barbarossa and not Sealion. THerefore i agree that Russia can be reduced. I don’t see a need for India to be easier.
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THere was discussion a few pages ago about using OOB setup and Alpha2 rules and NO. Has anyone attempted a test? I wonder if that wouldn’t solve the Pacific problem.
Obviously this has the added value of using what’s in the box and not requiring additional printed pages of setups.
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@Cmdr:
If you weaken India, then Russia - by necessity - becomes weaker!
If you want to weaken Russia, then weaken Russia. Don’t weaken India in the hope that it will indirectly weaken Russia.
Agreed. It is a simple solution. Don’t complicate it.
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@Cmdr:
If you weaken India, then Russia - by necessity - becomes weaker!
If you want to weaken Russia, then weaken Russia. Don’t weaken India in the hope that it will indirectly weaken Russia.
No, it was an answer to someone saying we need to weaken Russia. We don’t need to weaken Russia, we need to weaken India and make it more like Australia.
Better idea: Industrial Complex in India is a Minor Complex downgraded from Major. If they want to make it a major complex, they can do that at their own expense!
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minor in India, minor in west india
that might do the trick -
@Cmdr:
@Cmdr:
If you weaken India, then Russia - by necessity - becomes weaker!
If you want to weaken Russia, then weaken Russia. Don’t weaken India in the hope that it will indirectly weaken Russia.
No, it was an answer to someone saying we need to weaken Russia. We don’t need to weaken Russia, we need to weaken India and make it more like Australia.
Better idea: Industrial Complex in India is a Minor Complex downgraded from Major. If they want to make it a major complex, they can do that at their own expense!
I disagree with making India weaker though I do think the game favors the Allies. India can not be made to be as weak as Australia. Australia might as well be located on the Moon for all intensive purposes as far as Japan is concerned. India on the other hand can be reached fairly quickly by Japan and I feel the tension between the 2 is just right as is. If Japan is left alone it will kill India as is. I do not like a fix that puts Japan one victory city away from victory turn 3 essentially. Then the Allies would really have not choice but to go into the Pacific first.
I believe Russia can probably stand on it’s own a little too easy in Alpha +2 by purchasing lots of Infantry and Artillery. So maybe if Russia was made weaker or perhaps Germany or Italy was made stronger that might be a solution to balance the game.
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No, it was an answer to someone saying we need to weaken Russia. We don’t need to weaken Russia, we need to weaken India and make it more like Australia.
No, we need to weaken Russia. Every other power is about right. If you play Europe on its own, you still run into the same problem for Germany. Weakening India isn’t going to solve the real problem in either global or either game on its own.