@Sgt.:
Just had a thought Stoney. I made some changes to TMTM’s mod using the Sektor Editor inside Battlemap. When I open the sektorinfo text document it still has the old titles. Could that be an issue?
that won’t be the issue - abattlemap doesn’t actually use the text document. However, someone should probably make a text document from the .SEK so that it is consistent for anyone who wishes to, say, edit the IPC value locations.
@Stoney229:
To use rsek.exe to create a new SektorInfo.txtN file out of an existing SektorInfo.sekL file, type “rsek.exe SektorInfo.sek > SektorInfo.txt” (no quotes). SektorInfo.sekL will remain in your folder and a new SektorInfo.txtN will appear. Note that the required “>” between the source and destination files is unique to this tool.
This is a really good map, and much like the one I was working on but probably better!, and I have had a lot of stuff come up that I’d really prefer to spend my time on so I think I will be abandoning my own module project. A couple ideas I had that you could incorporate if you wanted to-
IPC values printed on the map (in a way that looks better and is less tedious than the plain and white-on-blue of the program’s IPC value display option)
putting the “board” on a “table” with pieces, etc. This could look really nice if you have all the pieces and stuff spread out on the table, but more importantly it provides a function I’ve always wanted: the ability to put the floating windows on the edge of the big window and “scroll” past the map so that you don’t have to move the floating windows to see the edge of the map. However, you have this function is almost in your map anyway because you have the dead space in the upper right. Also, if you made this area black on the sektorinfo.bmp/.MAP, people could use it a like a mobilization zone to plan out their purchases and/or a task force gather zone if they want/like. You could also do this with the area in the upper-right (if you make it black in the sektorinfo.BMP/.MAP). if you wanted to do this, it should probably be released with the next module that includes the next official version of the rules/NOs that everyone would be downloading as it would have to be a new module entirely anyway (incompatible with this one).
example: