Field Command 2 : Choose Battle (Please read before you vote)


  • All those sound great, i voted for Peleiu, but i really like the Milne Bay idea aswell. Iwo Jima would be good too aslong as it is exciting and not just a dice fest where marines slowly advance across the inland.

    I didnt play it but i thaught the idea for the first field command game was pretty weird. Historicaly the commonwealth had no chance of holding singapore after malaya fell. I would rather have seen a game that covered the entire malaya invasion.


  • Emperor,

    Remember WorldsForge is based in Singapore  :-)

    Voted for Peleliu.


  • I wish they did an invasion of China game so players can see how impossible it was for Japan to entirely occupy China, let alone drive old school tanks thru rugged terrain without logistics 4,000 miles to attack Moscow from the east…


  • @Imperious:

    I wish they did an invasion of China game so players can see how impossible it was for Japan to entirely occupy China, let alone drive old school tanks thru rugged terrain without logistics 4,000 miles to attack Moscow from the east…

    hmmm somehow they missed that option!

    Kinda surprising from the guys that offer you the chance to “command at the worst disaster in British military history!”  You’d think that’d be right up their alley

    #615


  • At least they are giving us a chance to choose, WOTC are you listening? Doubt it…anyways i chose Peleliu.


  • I wish a choice would be Midway… but with any luck we will get ships too.

  • '10

    @Imperious:

    I wish a choice would be Midway… but with any luck we will get ships too.

    That would be cool, but the Field Command Combat system is for Land Combat…  with Air and Artillery support.  I think it would be a good idea to also have Naval support in this next game.


  • Thanks, Field Marshal Games, for putting this up.

    If you would like to vote for more than one battle or have an alternative suggestion, pls visit the WorldsForge voting page at: http://www.worldsforge.com/fieldcommand/fc2_vote.php

    The poll will close on 15 Aug 2010 (Sun) after which we will begin preliminary research & development.

    And yes, we definitely welcome any views on what you would like to see in our next game.

    Yik Lin
    WORLDSFORGE


  • Yik Lin - I have one idea for your product that may help it sell better.

    Could you match the countries’ color scheme to line up with the Axis & Allies series? In other words, British/Tan, US/Green, etc.

    Such alignment with a globally popular game can only help to expand your sales. Let me know what you think.


  • Yes i agree 100%. Its a simple move and makes it work for other purposes.

    Also the planes and tanks need to be in line to AA standard ( planes larger, tanks smaller)

    And to save money on the special units ( ones that have red paint on base) just use a counter that you place under the unit to indicate elite status.


  • Exactly as Imperious Leadear suggested - he was able to articulate what I thought was the best move.

    Let us know, if you can - this really means a lot to us!


  • I wish both of these companies could work together…

    They could make the new ANZAC pieces and Japanese as well as ? and take some of the burden from FMG.

    Then both make common games that appeal to mass market.

    The Singapore company could make a new pacific game ( with ships)
    FMG could make a Europe game


  • Fmg why are you centered on the pacific, do get me wrong I love your knew idea but will you ever do any Europe or is field command a pacific game.


  • FMG has nothing to do with this series - he is just the distributor.

    The manufacturer, WorldsForge, is based in Singapore - hence the Pacific influence.

  • '10

    @reloader-1:

    FMG has nothing to do with this series - he is just the distributor.

    The manufacturer, WorldsForge, is based in Singapore - hence the Pacific influence.

    This is correct.  FMG is the North American Distributor for WF.  We are just doing all we can to promote this great series that we enjoyed emensley.  The quality of these games is the highest I have ever seen in a board game.

  • '10

    bump We need more votes!

    (This was posted on the AAAmini forum and had 120 views with only 5 votes! We need more input please.  Vote if you have not)


  • I will say this for the second time. I would like all three.


  • Part of this lack of votes is probably referring to the fact that these games are really niche topics.

    These chaps in Singapore love these small battle games, but the universal truth is people want the larger battles. They want Barbarossa, African Campaign, Midway.

    Second the game system is a bit different and the maps are ‘different’

    If they want to go large they have to do games with battles that are large.

    Leyte Gulf is kinda near Singapore… perhaps since they already made Australian pieces… they could do an “invasion of Australia” game

    All i can tell you is aside from some nice pieces, that last game does not get me wanting to replay the game too much… because of the topic is so narrow.


  • I voted for Iwo Jima, but actually I would much prefer Guadalcanal because of the terrific struggle for control of the sea lanes, the major supply issues for both sides, etc.  I also wouldn’t mind a game that simulated the British/Japanese struggles in Burma.


  • Ok i have a new idea:

    Make all three battles from one game.

    Base rules that apply to all games

    Then specific folders for each battle with rules just for them

    Double sided map with the three islands

    SPI used to make what they called Quadragames featuring four important but small battles and they made one for the pacific.

    I guess you could make a forth Tarawa and split the double sided map into halfs.

    If they make a game with just one of these small battles it wont draw enough buyers.

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