• OK, here is an idea I had to create “Battle Zone” territories, where each side is in a death-hold struggle within a territory.
    The IPCs’ can be split between the original contestants, with the remainder,(if any) going to the original defender.
      Here’s how it works:
         After the first round of combat, the defender/s may withdraw from futher combat, much the same way as subs do when they submerge during a combat phase. This option locks the two contestants in that territory on that attackers turn.
     On the defenders turn, they may either, retreat to another friendly territory, or, (send in re-inforcements from other territories, if any, and) counter-attack. They cannot just sit there and do nothing though, as this would cause a freeze up in way too many Battle-Zoned territories and slow the game down to a crawl.
    Other friendly powers may attack into these Battle Zones on their respective turns.

    Why do I think this rule is needed?
     Too often in this game we see the tide turn drastically due to one battle. Sometimes, it is not even a big battle, just so strategically important at the moment that it allows a flood of advantages for the lucky player, that the game is essentually over before it should be. So, by locking the territory up for a chance to send in those strategic re-inforcements can save the day, and continue the game.

    Additionally;
    Capitals and Territories with ICs’ in them may still produces at 1/2 their normal capacity, rounded down.
    For savvy programmers,This would be fairly easy to do in a computer game, just give the ground and air units the option to submerge in the units file.


  • We already got this rule in AARHE.

    Its called co-existing.

    Its like 99% of what you already posted.

    The reason why its used is because their are too few territories in AAR and you have to account for ongoing actions that are not really represented by major offensives, but just ongoing struggle.

    Also, battle diminishes the land and renders IPC potential that the owner gets.

    You probably should read AARHE


  • :-o
    K
    sorry
    …… :|…

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