W@W captain walker (Allies) vs dawgoneit (Axis)



  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - British
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Bomber moved from Italian East Africa to 51 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from New Valley to Mersa Matruh
            1 Destroyer and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            1 Artillery and 2 Infantrys moved from Yunnan to N.French Indochina
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Destroyer, 3 Elites, 13 Infantrys, 1 S.Submarine, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 Destroyer and 1 Transport
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 76 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 1 Submarine remaining. Battle score for attacker is -14
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in 51 Sea Zone
                British attack with 1 Bomber and 4 Fighters
                Italians defend with 2 Submarines
                    British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 4/5 hits, 2.00 expected hits
                    2 Submarines owned by the Italians lost in 51 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 2 Submarines
            Battle in N.French Indochina
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Artillery and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Bomber moved from 51 Sea Zone to Italian East Africa
            5 Infantrys moved from Italian East Africa to Kordofan
            1 Artillery and 1 Elite moved from Italian East Africa to Kordofan
            1 Tank moved from Italian East Africa to Kordofan
            2 Infantrys moved from Cairo to Lower Egypt
            1 Tank moved from Cape Town to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from E.Iran to 58 Sea Zone
            3 Infantrys moved from W.Iran to 58 Sea Zone
            5 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Yunnan to N.Thailand
            1 Artillery and 1 Elite moved from Assam to Yunnan
            1 Infantry moved from Assam to Yunnan
            1 Artillery and 1 Elite moved from Burma to Yunnan
            4 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Hyderabad to Calcutta
            1 Tank moved from Delhi to Assam
            1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Madras to Hyderabad
            3 Infantrys moved from Madras to Hyderabad
    
        Place Units - British
            2 Submarines placed in 56 Sea Zone
            4 Infantrys placed in Cairo
            1 Artillery, 1 Elite and 1 Tank placed in Italian East Africa
            2 Infantrys placed in E.Iran
            3 Infantrys placed in W.Iran
            1 Destroyer placed in 58 Sea Zone
            1 S.Submarine placed in 59 Sea Zone
            1 Infantry placed in Bombay
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
            2 Submarines placed in 11 Sea Zone
            1 Artillery and 1 Infantry placed in Manchester
            1 Artillery and 1 Elite placed in Wales
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Italians regular : 0.00
    British regular : -1.00
    

    Savegame


  • @dawgoneit your sub got lucky…if that was lost then the US would have taken Tokyo.


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Anzac
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Aroe
                  Dutch take Aroe from Thai
            1 Infantry moved from 113 Sea Zone to Tanimbar
                  Dutch take Tanimbar from Hisaichi
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
                  Dutch take Soembawa from Hisaichi
            2 Adv.Fighters moved from 67 Sea Zone to Timor
            2 Artillerys moved from Broome to 67 Sea Zone
            2 Artillerys, 1 Battleship and 3 Transports moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Artillerys and 4 Infantrys moved from 113 Sea Zone to Timor
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Artillery and 2 Infantrys moved from 113 Sea Zone to Timor
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Timor
                Anzac attack with 2 Adv.Fighters, 3 Artillerys and 6 Infantrys
                Hisaichi defend with 1 Artillery, 8 Infantrys and 1 Marine
                    Anzac roll dice for 1 Battleship and 3 Cruisers in Timor, round 2 : 2/4 hits, 2.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Timor
                    Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 6 Infantrys in Timor, round 2 : 3/11 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Timor, round 2 : 1/8 hits, 2.67 expected hits
                    1 Infantry owned by the Anzac lost in Timor
                    3 Infantrys owned by the Hisaichi lost in Timor
                    Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 5 Infantrys in Timor, round 3 : 4/10 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Timor, round 3 : 0/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Timor
                    Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 5 Infantrys in Timor, round 4 : 1/10 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Marine in Timor, round 4 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Timor
                Anzac win, taking Timor from Hisaichi with 2 Adv.Fighters, 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 1 Artillery, 8 Infantrys and 1 Marine
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Timor to 113 Sea Zone
            1 Carrier, 5 Destroyers and 2 Submarines moved from 67 Sea Zone to 113 Sea Zone
            1 Adv.Fighter moved from West Papua to 87 Sea Zone
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            1 Destroyer placed in 113 Sea Zone
            2 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            1 Adv.Fighter and 1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -2.33
    Hisaichi regular : -3.67
    

    Savegame


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery, 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 34 Sea Zone to Mauritania
    
        Place Units - Dutch
            1 Bunker placed in Soembawa
            1 Transport placed in 32 Sea Zone
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Chubu
                  Americans take Chubu from Yamamoto
            1 Infantry moved from Wake to 87 Sea Zone
            1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 77 Sea Zone
            1 Infantry and 1 S.Submarine moved from 77 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Kyushu
                  Americans take Kyushu from Yamamoto
            3 Infantrys moved from Wake to 87 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 87 Sea Zone to 77 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 77 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Shikoku
                  Americans take Shikoku from Yamamoto
            1 Infantry moved from 85 Sea Zone to Tohoku
                  Americans take Tohoku from Yamamoto
            1 Infantry moved from 85 Sea Zone to Hokkaido
                  Americans take Hokkaido from Yamamoto
            5 Adv.Fighters and 4 Fighters moved from 87 Sea Zone to 76 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 3 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Bomber moved from Wake to Koryakia
            1 Bomber and 5 L.Fighters moved from Wake to 76 Sea Zone
            1 Artillery and 1 Elite moved from W.Morocco to 31 Sea Zone
            2 Infantrys moved from Rio de Oro to 31 Sea Zone
            2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys moved from 31 Sea Zone to Portugal
            2 Bombers moved from Rio de Oro to Portugal
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 9 Infantrys, 2 Marines, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys
                Germans defend with 2 ArmoredCars and 1 Tank
                    Americans roll dice for 1 Cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Portugal
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys in Portugal, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Tank in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 1 Tank owned by the Germans lost in Portugal
                Americans win, taking Portugal from Germans with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 2 ArmoredCars and 1 Tank
            Battle in 76 Sea Zone
                Americans attack with 5 Adv.Fighters, 1 Bomber, 4 Fighters and 5 L.Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 5 Adv.Fighters, 1 Bomber, 4 Fighters and 5 L.Fighters in 76 Sea Zone, round 2 : 8/15 hits, 7.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 5 Adv.Fighters, 1 Bomber, 4 Fighters and 5 L.Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Koryakia
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Koryakia, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Koryakia
                Americans win, taking Koryakia from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Woleai from Yamamoto to Americans
            EDIT: Turning off Edit Mode
            1 Bomber moved from Koryakia to Attu
            3 Artillerys and 1 Tank moved from Wake to 87 Sea Zone
            4 Infantrys moved from Wake to 87 Sea Zone
            1 Marine moved from Wake to 87 Sea Zone
            2 Infantrys moved from Wake to 87 Sea Zone
            4 Infantrys moved from Wake to 87 Sea Zone
            2 Infantrys moved from Wake to 87 Sea Zone
            3 Infantrys moved from Wake to 87 Sea Zone
            1 Adv.Fighter, 3 Artillerys, 2 B.Transports, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 15 Infantrys, 1 Marine, 15 Submarines, 1 Tank and 5 Transports moved from 87 Sea Zone to 76 Sea Zone
            1 Bomber and 5 L.Fighters moved from 76 Sea Zone to Wake
            6 Adv.Fighters, 3 Artillerys, 2 B.Transports, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 4 Fighters, 15 Infantrys, 1 Marine, 15 Submarines, 1 Tank and 5 Transports moved from 76 Sea Zone to 85 Sea Zone
            3 Artillerys, 15 Infantrys and 1 Marine moved from 85 Sea Zone to Chubu
            1 S.Bomber moved from Pearl Harbor to Wake
            1 Artillery and 1 Elite moved from Truk to Woleai
            2 Bombers moved from Portugal to Mauritania
            2 Adv.Fighters moved from Portugal to 31 Sea Zone
            1 Elite, 1 Infantry and 1 Tank moved from French Sudan to French Equatorial Africa
            1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Bahia to 39 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 38 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 38 Sea Zone to French Equatorial Africa
            1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone
            1 B.Transport and 4 Infantrys moved from 39 Sea Zone to 38 Sea Zone
            4 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 B.Transport moved from 32 Sea Zone to 39 Sea Zone
            1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone
            1 Artillery and 2 Infantrys moved from Santiago to S.Chile
            1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 72 Sea Zone
            1 Elite moved from 72 Sea Zone to Koryakia
    
        Place Units - Americans
            1 Bunker and 2 Infantrys placed in Wake
            1 Artillery and 1 Tank placed in Salvador
            1 Artillery and 2 Infantrys placed in Santiago
            3 Infantrys placed in South Atlantic USA
            1 Cruiser placed in 31 Sea Zone
            1 Infantry and 1 Marine placed in Rio de Oro
            1 S.Submarine placed in 71 Sea Zone
            1 Marine and 1 S.Bomber placed in Alaska
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 0.67
    Germans regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            2 Infantrys moved from S.Karelia to Vyborg
            1 Bomber moved from Kursk to Kiev
            1 Artillery and 1 Elite moved from Donetsk to Kiev
            3 Infantrys moved from Kursk to Kiev
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Novgorod to Minsk
            1 Elite moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Zhigansk to Yakutsk
                  Russians take Yakutsk from Yamamoto
            1 Artillery, 1 Elite and 2 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Bunker, 3 Elites, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys
                Finns defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Vyborg, round 2 : 1/8 hits, 2.17 expected hits
                    Finns roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    1 Infantry owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Vyborg, round 3 : 3/7 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                    2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 1 Artillery and 3 Infantrys
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys
                Romanians defend with 2 ArmoredCars
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Kiev, round 2 : 2/6 hits, 2.00 expected hits
                    Romanians roll dice for 2 ArmoredCars in Kiev, round 2 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Romanians: 2 ArmoredCars
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Minsk, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Elite and 4 Infantrys
                Hisaichi defend with 1 AAGun, 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians lost in Ayan
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 4 : 3/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Russians
            1 Artillery, 1 Elite and 1 Infantry moved from Khatanga to Zhigansk
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Khatanga to Olyokminsk
            3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Elite and 4 Infantrys moved from Sibirsky to Khatanga
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Tank moved from Sverdlovsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Perm
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
            1 Infantry moved from Crimea to Donetsk
            1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            4 Infantrys and 2 Tanks moved from Kursk to Donetsk
            4 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Georgia to Donetsk
            1 Infantry moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Erzurum
            8 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            2 Fighters moved from Vyborg to Leningrad
            1 Artillery, 1 Elite and 4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Artillery moved from S.Karelia to Leningrad
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Bomber moved from Kiev to Kursk
    
        Place Units - Russians
            1 Bunker placed in Donetsk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            1 Elite and 3 Infantrys placed in Arkhangelsk
            4 Infantrys and 1 Tank placed in Stalingrad
            2 Infantrys placed in Tashkent
            5 Infantrys and 1 Tank placed in Sibirsky
            8 Infantrys and 2 Tanks placed in Moscow
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 11 Sea Zone: 1 Destroyer, 1 Submarine and 2 Transports
            EDIT: Adding units owned by Russians to 21 Sea Zone: 1 Destroyer, 1 Submarine and 2 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Finns regular : 0.67
    Germans regular : -0.33
    Russians regular : -0.33
    Hisaichi regular : 0.67
    

    Savegame



  • @dawgoneit I could only move units with the super subs until I cleared your sub. I suppose I could have used my air but didn’t want to lose them and leave my fleet weakened.


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - French
            1 Tank moved from E.Morocco to S.Algeria
                  French take S.Algeria from Italians
            1 Tank moved from S.Algeria to E.Morocco
            1 Artillery and 3 Infantrys moved from French Equatorial Africa to Darfur
            1 Elite, 15 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur
            1 Artillery, 1 Elite and 2 Infantrys moved from Lower Egypt to Nubia
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Darfur
                French attack with 1 Artillery, 1 Elite, 18 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery, 1 Elite, 18 Infantrys and 1 Tank in Darfur, round 2 : 7/21 hits, 4.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Artillery, 1 Elite, 18 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                French attack with 1 Artillery, 1 Elite and 2 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Nubia, round 3 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery in Nubia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Nubia
                    1 Artillery owned by the Italians lost in Nubia
                French win, taking Nubia from Italians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Artillery and 1 Elite placed in Syria
            1 Artillery and 3 Infantrys placed in E.Morocco
            3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 3.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Kweichow
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Hunan
            1 Artillery and 1 Infantry moved from Shansi to Anhwei
            1 Artillery, 1 Infantry and 21 Tanks moved from Hupeh to Anhwei
            3 Tanks moved from Shensi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 Artillerys, 2 Infantrys and 24 Tanks
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 2 Artillerys, 2 Infantrys and 24 Tanks in Anhwei, round 2 : 13/28 hits, 13.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                    3 Infantrys owned by the Yamamoto lost in Anhwei
                Chinese win, taking Anhwei from Yamamoto with 1 Artillery and 24 Tanks remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 3 Infantrys
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 2 : 2/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kweichow
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Hupeh to Anhwei
            1 Adv.Fighter moved from Hunan to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Artillery moved from Chahar to Shansi
            2 Infantrys moved from Suiyuan to Shansi
            3 Infantrys moved from Ningsia to Shensi
            1 Artillery moved from Suiyuan to Shensi
            1 Elite and 3 Infantrys moved from Lanchow to Shensi
            3 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
            2 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.33
    Chinese regular : -0.00
    

    Savegame



  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - British
            1 Infantry moved from N.French Indochina to Kwangsi
                  Chinese take Kwangsi from Hisaichi
            1 Artillery and 1 Elite moved from Yunnan to Burma
            1 Adv.Fighter and 2 Infantrys moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            1 Bomber moved from Italian East Africa to 51 Sea Zone
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Bunkers, 2 Elites, 13 Infantrys, 2 Submarines, 2 T.Boats, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys
                Thai defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Burma, round 2 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Burma, round 3 : 2/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in 51 Sea Zone
                British attack with 1 Bomber and 4 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - British
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Bomber moved from 51 Sea Zone to Italian East Africa
            3 Tanks moved from Italian East Africa to Lower Egypt
            1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt
            3 Artillerys and 4 Elites moved from Lower Egypt to Nubia
            4 Infantrys moved from Cairo to Lower Egypt
            1 AAGun, 6 Artillerys, 5 Elites, 36 Infantrys and 10 Tanks moved from Kordofan to Nubia
            1 Artillery, 1 Elite and 5 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Kenya to Italian East Africa
            1 Tank moved from Rhodesia to Italian East Africa
            1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from E.Iran to 58 Sea Zone
            3 Infantrys moved from W.Iran to 58 Sea Zone
            1 Cruiser, 1 Destroyer, 5 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            5 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Cairo
            1 AAGun, 6 Infantrys and 3 Tanks moved from Assam to Yunnan
            4 Infantrys moved from Calcutta to Assam
            1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            5 Infantrys moved from Hyderabad to Calcutta
            1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Burma to Yunnan
            1 Artillery moved from N.French Indochina to Yunnan
            2 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 9 Submarines, 2 T.Boats and 3 Transports moved from 11 Sea Zone to 21 Sea Zone
    
        Place Units - British
            2 Submarines and 2 T.Boats placed in 21 Sea Zone
            1 Bunker placed in Lower Egypt
            1 Bunker and 6 Infantrys placed in Cairo
            2 Infantrys placed in W.Iran
            2 Infantrys placed in E.Iran
            2 Transports placed in 58 Sea Zone
            British undo move 6.
            1 Transport placed in 58 Sea Zone
            1 Transport placed in 58 Sea Zone
            3 Tanks placed in Italian East Africa
            1 Artillery, 1 Elite and 3 Infantrys placed in Delhi
            1 Artillery and 1 Elite placed in London
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Port Moresby to Aroe
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from 113 Sea Zone to Timor
            3 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            4 Infantrys moved from 113 Sea Zone to Aroe
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Timor
            1 Adv.Fighter moved from 113 Sea Zone to Timor
            1 Adv.Fighter moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 67 Sea Zone
                Anzac attack with 1 Adv.Fighter; Dutch loiter and taunt
                Hisaichi defend with 2 Submarines
                    Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                1 Adv.Fighter owned by the Anzac retreated
                Hisaichi win with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Timor
                Anzac attack with 1 Adv.Fighter and 4 Infantrys
                Hisaichi defend with 2 Tanks
                    Anzac roll dice for 1 Battleship and 3 Cruisers in Timor, round 2 : 3/4 hits, 2.17 expected hits
                    2 Tanks owned by the Hisaichi lost in Timor
                Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Tanks
            Battle in Aroe
                Anzac attack with 1 Adv.Fighter and 4 Infantrys
                Thai defend with 1 Artillery, 1 Elite and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 2 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 2 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 3 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 3 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 4 : 2/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Aroe
                    1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Aroe
                    Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Aroe, round 5 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in Aroe, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Aroe
                Anzac win, taking Aroe from Thai with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Aroe to 113 Sea Zone
            1 Adv.Fighter moved from Timor to 113 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to Broome
    
        Place Units - Anzac
            1 Artillery and 2 Infantrys placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
            3 Infantrys placed in Broome
            1 Destroyer and 1 Submarine placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.17
    Thai regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Dutch
            1 unit repaired.
            1 Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Elite moved from Mauritania to 34 Sea Zone
            1 Cruiser and 1 Elite moved from 34 Sea Zone to 31 Sea Zone
            1 Elite moved from 31 Sea Zone to Canarians
            1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer, 1 Infantry and 1 Transport; Remaining resources: 2 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Artillery, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Canarians, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.50
    

    Savegame



  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Infantry moved from Hokkaido to 85 Sea Zone
            2 Battleships, 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Ulithi
            1 Artillery and 1 Elite moved from Woleai to Ulithi
            1 Infantry moved from Shikoku to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 72 Sea Zone to 75 Sea Zone
            1 Infantry moved from Koryakia to Kamchatka
                  Russians take Kamchatka from Hisaichi
            1 Bomber moved from Attu to 75 Sea Zone
            1 S.Bomber moved from Alaska to 75 Sea Zone
            1 S.Bomber moved from Wake to 93 Sea Zone
            1 Bomber and 3 L.Fighters moved from Wake to Ulithi
            3 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone
            2 L.Fighters moved from Wake to Ulithi
            1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
            1 Infantry and 1 Tank moved from 38 Sea Zone to Belgian Congo
            1 Infantry moved from French Equatorial Africa to Belgian Congo
            2 Adv.Fighters and 1 Fighter moved from French Equatorial Africa to Belgian Congo
    
        Purchase Units - Americans
            Americans buy 4 Artillerys, 2 B.Transports, 1 Cruiser, 3 Destroyers, 2 Elites, 16 Infantrys, 1 Marine, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 75 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in 93 Sea Zone
                Americans attack with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 2 Submarines
                Hisaichi defend with 1 Destroyer and 2 Transports
                    Americans roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Transports in 93 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the Hisaichi lost in 93 Sea Zone
                    Americans roll dice for 2 Submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 93 Sea Zone
                    1 Destroyer owned by the Hisaichi lost in 93 Sea Zone
                Americans win with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Destroyer and 2 Transports
                Casualties for Americans: 1 Submarine
            Battle in Ulithi
                Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank
                Yamamoto defend with 3 Infantrys
                    Americans roll dice for 2 Battleships in Ulithi, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Ulithi
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank in Ulithi, round 2 : 7/10 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
            Battle in Belgian Congo
                Americans attack with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in Belgian Congo
                    2 Infantrys owned by the Neutral lost in Belgian Congo
                Americans loses 0 PUs for violating Belgian Congos neutrality.
                Americans win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Americans
            2 Artillerys, 1 Elite, 25 Infantrys and 4 Tanks moved from French Equatorial Africa to Darfur
            2 Adv.Fighters and 1 Fighter moved from Belgian Congo to French Equatorial Africa
            1 Infantry and 1 Marine moved from Rio de Oro to 31 Sea Zone
            1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco
            1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco
            1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
            1 Artillery and 5 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania
            2 B.Transports moved from 38 Sea Zone to 35 Sea Zone
            1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone
            1 Artillery and 2 Infantrys moved from Santiago to S.Chile
            1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Bomber and 5 L.Fighters moved from Ulithi to Wake
            1 Artillery and 1 Elite moved from Koryakia to 72 Sea Zone
            1 Artillery, 3 Destroyers, 1 Elite, 1 S.Submarine and 1 Transport moved from 72 Sea Zone to 87 Sea Zone
            1 Artillery and 1 Elite moved from 87 Sea Zone to Wake
            1 Bomber and 1 S.Bomber moved from 75 Sea Zone to Wake
            1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone
            2 Destroyers and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
            1 S.Bomber moved from 93 Sea Zone to Wake
            4 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 101 Sea Zone
            1 Transport moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter, 2 B.Transports, 5 Carriers, 3 Cruisers, 9 Destroyers, 3 S.Submarines, 13 Submarines and 3 Transports moved from 85 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from San Francisco to Midway
            1 Marine moved from Alaska to 71 Sea Zone
            1 Marine and 1 S.Submarine moved from 71 Sea Zone to 87 Sea Zone
            1 Marine moved from 87 Sea Zone to Wake
    
        Place Units - Americans
            1 Destroyer placed in 31 Sea Zone
            1 Infantry and 1 Marine placed in Rio de Oro
            1 Artillery and 1 Tank placed in Salvador
            1 Artillery, 1 Elite and 1 Infantry placed in Santiago
            3 Infantrys placed in South Atlantic USA
            1 B.Transport and 1 Destroyer placed in 25 Sea Zone
            5 Infantrys placed in South Central USA
            1 Artillery and 1 Infantry placed in Wake
            1 S.Submarine placed in 71 Sea Zone
            2 Infantrys placed in Alaska
            1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            1 Elite placed in Pearl Harbor
            1 B.Transport and 1 Cruiser placed in 83 Sea Zone
            1 Artillery and 3 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 2.17
    Neutral regular : 1.33
    Hisaichi regular : -0.33
    

    Savegame

7 / 9

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