W@W captain walker (Allies) vs dawgoneit (Axis)


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Kweichow
            1 Artillery and 2 Infantrys moved from Hupeh to Hunan
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Hunan
            1 Artillery and 1 Infantry moved from Shansi to Anhwei
            1 Artillery, 1 Infantry and 21 Tanks moved from Hupeh to Anhwei
            3 Tanks moved from Shensi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 Artillerys, 2 Infantrys and 24 Tanks
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 2 Artillerys, 2 Infantrys and 24 Tanks in Anhwei, round 2 : 13/28 hits, 13.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                    3 Infantrys owned by the Yamamoto lost in Anhwei
                Chinese win, taking Anhwei from Yamamoto with 1 Artillery and 24 Tanks remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 3 Infantrys
            Battle in Hunan
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 2 : 2/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kweichow
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Hupeh to Anhwei
            1 Adv.Fighter moved from Hunan to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Artillery moved from Chahar to Shansi
            2 Infantrys moved from Suiyuan to Shansi
            3 Infantrys moved from Ningsia to Shensi
            1 Artillery moved from Suiyuan to Shensi
            1 Elite and 3 Infantrys moved from Lanchow to Shensi
            3 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
            2 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.33
    Chinese regular : -0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - British
            1 Infantry moved from N.French Indochina to Kwangsi
                  Chinese take Kwangsi from Hisaichi
            1 Artillery and 1 Elite moved from Yunnan to Burma
            1 Adv.Fighter and 2 Infantrys moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            1 Bomber moved from Italian East Africa to 51 Sea Zone
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Bunkers, 2 Elites, 13 Infantrys, 2 Submarines, 2 T.Boats, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys
                Thai defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Burma, round 2 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Burma, round 3 : 2/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in 51 Sea Zone
                British attack with 1 Bomber and 4 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - British
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Bomber moved from 51 Sea Zone to Italian East Africa
            3 Tanks moved from Italian East Africa to Lower Egypt
            1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt
            3 Artillerys and 4 Elites moved from Lower Egypt to Nubia
            4 Infantrys moved from Cairo to Lower Egypt
            1 AAGun, 6 Artillerys, 5 Elites, 36 Infantrys and 10 Tanks moved from Kordofan to Nubia
            1 Artillery, 1 Elite and 5 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Kenya to Italian East Africa
            1 Tank moved from Rhodesia to Italian East Africa
            1 Infantry moved from South Africa to Rhodesia
            2 Infantrys moved from E.Iran to 58 Sea Zone
            3 Infantrys moved from W.Iran to 58 Sea Zone
            1 Cruiser, 1 Destroyer, 5 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            5 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Cairo
            1 AAGun, 6 Infantrys and 3 Tanks moved from Assam to Yunnan
            4 Infantrys moved from Calcutta to Assam
            1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            5 Infantrys moved from Hyderabad to Calcutta
            1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Burma to Yunnan
            1 Artillery moved from N.French Indochina to Yunnan
            2 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 9 Submarines, 2 T.Boats and 3 Transports moved from 11 Sea Zone to 21 Sea Zone
    
        Place Units - British
            2 Submarines and 2 T.Boats placed in 21 Sea Zone
            1 Bunker placed in Lower Egypt
            1 Bunker and 6 Infantrys placed in Cairo
            2 Infantrys placed in W.Iran
            2 Infantrys placed in E.Iran
            2 Transports placed in 58 Sea Zone
            British undo move 6.
            1 Transport placed in 58 Sea Zone
            1 Transport placed in 58 Sea Zone
            3 Tanks placed in Italian East Africa
            1 Artillery, 1 Elite and 3 Infantrys placed in Delhi
            1 Artillery and 1 Elite placed in London
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Port Moresby to Aroe
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            3 Infantrys moved from 113 Sea Zone to Timor
            3 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            4 Infantrys moved from 113 Sea Zone to Aroe
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Timor
            1 Adv.Fighter moved from 113 Sea Zone to Timor
            1 Adv.Fighter moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 67 Sea Zone
                Anzac attack with 1 Adv.Fighter; Dutch loiter and taunt
                Hisaichi defend with 2 Submarines
                    Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                1 Adv.Fighter owned by the Anzac retreated
                Hisaichi win with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Timor
                Anzac attack with 1 Adv.Fighter and 4 Infantrys
                Hisaichi defend with 2 Tanks
                    Anzac roll dice for 1 Battleship and 3 Cruisers in Timor, round 2 : 3/4 hits, 2.17 expected hits
                    2 Tanks owned by the Hisaichi lost in Timor
                Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Tanks
            Battle in Aroe
                Anzac attack with 1 Adv.Fighter and 4 Infantrys
                Thai defend with 1 Artillery, 1 Elite and 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 2 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 2 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 3 : 0/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 3 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Aroe, round 4 : 2/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Aroe, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Aroe
                    1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Aroe
                    Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Aroe, round 5 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in Aroe, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Aroe
                Anzac win, taking Aroe from Thai with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Aroe to 113 Sea Zone
            1 Adv.Fighter moved from Timor to 113 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to Broome
    
        Place Units - Anzac
            1 Artillery and 2 Infantrys placed in Townsville
            1 Artillery and 2 Infantrys placed in Port Moresby
            3 Infantrys placed in Broome
            1 Destroyer and 1 Submarine placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.17
    Thai regular : -2.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Dutch
            1 unit repaired.
            1 Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Elite moved from Mauritania to 34 Sea Zone
            1 Cruiser and 1 Elite moved from 34 Sea Zone to 31 Sea Zone
            1 Elite moved from 31 Sea Zone to Canarians
            1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer, 1 Infantry and 1 Transport; Remaining resources: 2 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Artillery, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Canarians, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 32 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.50
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Infantry moved from Hokkaido to 85 Sea Zone
            2 Battleships, 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Ulithi
            1 Artillery and 1 Elite moved from Woleai to Ulithi
            1 Infantry moved from Shikoku to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 72 Sea Zone to 75 Sea Zone
            1 Infantry moved from Koryakia to Kamchatka
                  Russians take Kamchatka from Hisaichi
            1 Bomber moved from Attu to 75 Sea Zone
            1 S.Bomber moved from Alaska to 75 Sea Zone
            1 S.Bomber moved from Wake to 93 Sea Zone
            1 Bomber and 3 L.Fighters moved from Wake to Ulithi
            3 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 75 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone
            2 L.Fighters moved from Wake to Ulithi
            1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
            1 Infantry and 1 Tank moved from 38 Sea Zone to Belgian Congo
            1 Infantry moved from French Equatorial Africa to Belgian Congo
            2 Adv.Fighters and 1 Fighter moved from French Equatorial Africa to Belgian Congo
    
        Purchase Units - Americans
            Americans buy 4 Artillerys, 2 B.Transports, 1 Cruiser, 3 Destroyers, 2 Elites, 16 Infantrys, 1 Marine, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 75 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in 93 Sea Zone
                Americans attack with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 2 Submarines
                Hisaichi defend with 1 Destroyer and 2 Transports
                    Americans roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Transports in 93 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the Hisaichi lost in 93 Sea Zone
                    Americans roll dice for 2 Submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 Adv.Fighters, 2 Fighters and 1 S.Bomber in 93 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 93 Sea Zone
                    1 Destroyer owned by the Hisaichi lost in 93 Sea Zone
                Americans win with 4 Adv.Fighters, 2 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Destroyer and 2 Transports
                Casualties for Americans: 1 Submarine
            Battle in Ulithi
                Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank
                Yamamoto defend with 3 Infantrys
                    Americans roll dice for 2 Battleships in Ulithi, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Ulithi
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank in Ulithi, round 2 : 7/10 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
            Battle in Belgian Congo
                Americans attack with 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in Belgian Congo
                    2 Infantrys owned by the Neutral lost in Belgian Congo
                Americans loses 0 PUs for violating Belgian Congos neutrality.
                Americans win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Americans
            2 Artillerys, 1 Elite, 25 Infantrys and 4 Tanks moved from French Equatorial Africa to Darfur
            2 Adv.Fighters and 1 Fighter moved from Belgian Congo to French Equatorial Africa
            1 Infantry and 1 Marine moved from Rio de Oro to 31 Sea Zone
            1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco
            1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco
            1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
            1 Artillery and 5 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania
            2 B.Transports moved from 38 Sea Zone to 35 Sea Zone
            1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone
            1 Artillery and 2 Infantrys moved from Santiago to S.Chile
            1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Bomber and 5 L.Fighters moved from Ulithi to Wake
            1 Artillery and 1 Elite moved from Koryakia to 72 Sea Zone
            1 Artillery, 3 Destroyers, 1 Elite, 1 S.Submarine and 1 Transport moved from 72 Sea Zone to 87 Sea Zone
            1 Artillery and 1 Elite moved from 87 Sea Zone to Wake
            1 Bomber and 1 S.Bomber moved from 75 Sea Zone to Wake
            1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone
            2 Destroyers and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
            1 S.Bomber moved from 93 Sea Zone to Wake
            4 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to 101 Sea Zone
            1 Transport moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter, 2 B.Transports, 5 Carriers, 3 Cruisers, 9 Destroyers, 3 S.Submarines, 13 Submarines and 3 Transports moved from 85 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from San Francisco to Midway
            1 Marine moved from Alaska to 71 Sea Zone
            1 Marine and 1 S.Submarine moved from 71 Sea Zone to 87 Sea Zone
            1 Marine moved from 87 Sea Zone to Wake
    
        Place Units - Americans
            1 Destroyer placed in 31 Sea Zone
            1 Infantry and 1 Marine placed in Rio de Oro
            1 Artillery and 1 Tank placed in Salvador
            1 Artillery, 1 Elite and 1 Infantry placed in Santiago
            3 Infantrys placed in South Atlantic USA
            1 B.Transport and 1 Destroyer placed in 25 Sea Zone
            5 Infantrys placed in South Central USA
            1 Artillery and 1 Infantry placed in Wake
            1 S.Submarine placed in 71 Sea Zone
            2 Infantrys placed in Alaska
            1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            1 Elite placed in Pearl Harbor
            1 B.Transport and 1 Cruiser placed in 83 Sea Zone
            1 Artillery and 3 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 2.17
    Neutral regular : 1.33
    Hisaichi regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from Zhigansk to Kolyma
            1 Infantry moved from Bulun to Kolyma
            1 Infantry moved from Zhigansk to Okhotsk
            1 Infantry moved from Yakutsk to Okhotsk
            1 Mech.Rocket moved from Olyokminsk to Okhotsk
            1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Artillery and 1 Elite moved from Minsk to Kiev
            1 Infantry moved from Kursk to Kiev
            1 Artillery and 1 Elite moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Bomber moved from Kursk to Kiev
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 4 Elites, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Okhotsk
                Russians attack with 2 Infantrys and 1 Mech.Rocket
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                Russians win, taking Okhotsk from Yamamoto with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kolyma
                Russians attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kolyma, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                    Russians roll dice for 1 Artillery and 1 Elite in Kolyma, round 3 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kolyma
                Russians win, taking Kolyma from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Elite and 3 Infantrys
                Yamamoto defend with 1 AAGun, 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ayan, round 2 : 1/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Elite in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Elite and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Finns defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/6 hits, 1.83 expected hits
                    Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Artillery and 1 Elite
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry
                Germans defend with 3 ArmoredCars
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Kiev, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 3 ArmoredCars in Kiev, round 2 : 0/3 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Kiev, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 ArmoredCars in Kiev, round 3 : 1/2 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    2 ArmoredCars owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 10
                Casualties for Germans: 3 ArmoredCars
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Kiev to Kursk
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
            2 Infantrys moved from Astrakhan to Erzurum
            1 Infantry moved from Georgia to Erzurum
            5 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Georgia
            4 Infantrys moved from Stalingrad to Rostov
            2 Tanks moved from Kursk to Donetsk
            8 Infantrys moved from Kursk to Donetsk
            1 Tank moved from Minsk to Donetsk
            8 Infantrys moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 1 Elite moved from Latvia to Novgorod
            2 Fighters moved from Vyborg to Leningrad
            3 Infantrys moved from Leningrad to Novgorod
            1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Elite and 4 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Sibirsky to Olyokminsk
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Infantrys moved from Sverdlovsk to Perm
    
        Place Units - Russians
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            4 Infantrys placed in Leningrad
            8 Infantrys and 2 Tanks placed in Moscow
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Finns regular : -0.67
    Germans regular : 0.17
    Russians regular : -0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - French
            1 Tank moved from E.Morocco to S.Algeria
                  French take S.Algeria from Italians
            1 Tank moved from S.Algeria to E.Morocco
            2 Artillerys, 1 Elite and 4 Infantrys moved from Syria to Adana
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Elites and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 2 Artillerys, 1 Elite and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Adana, round 2 : 0/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Adana, round 3 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in Adana
                    2 Infantrys owned by the Neutral lost in Adana
                    French roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Adana, round 4 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - French
            3 Infantrys moved from French Equatorial Africa to Darfur
            1 Artillery, 1 Elite and 1 Infantry moved from Nubia to Darfur
    
        Place Units - French
            1 Artillery and 1 Elite placed in Syria
            3 Infantrys placed in French Equatorial Africa
            1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.83
    Neutral regular : -1.33
    

    Savegame



  • @dawgoneit i have to edit


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Chinese
            1 Tank moved from Anhwei to Chahar
            1 Artillery and 2 Infantrys moved from Shansi to Chahar
            15 Tanks moved from Anhwei to Chahar
            1 Artillery and 1 Elite moved from Kweichow to N.French Indochina
            1 Infantry moved from Hunan to N.French Indochina
            1 Adv.Fighter and 1 Fighter moved from Hupeh to N.French Indochina
            1 Adv.Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.French Indochina
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/2 hits, 0.83 expected hits
                    1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in N.French Indochina
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in N.French Indochina, round 3 : 3/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Chinese lost in N.French Indochina
                    1 Tank owned by the Yamamoto lost in N.French Indochina
                Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 16 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 16 Tanks in Chahar, round 2 : 12/20 hits, 9.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 16 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Hupeh
            1 Adv.Fighter and 1 Fighter moved from N.French Indochina to Hupeh
            1 AAGun moved from Anhwei to Hupeh
            1 Artillery moved from Hunan to Hupeh
            1 Artillery, 1 Elite and 3 Infantrys moved from Shensi to Shansi
            3 Infantrys and 3 Tanks moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            3 Infantrys moved from Lanchow to Shensi
            2 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            3 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Shensi
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Hunan to Anhwei
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Chinese regular : 3.67
    Hisaichi regular : 0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - British
            1 Infantry moved from Nubia to New Valley
            40 Infantrys moved from Nubia to New Valley
            3 Artillerys and 3 Elites moved from Nubia to New Valley
            10 Tanks moved from Nubia to New Valley
            4 Tanks moved from Italian East Africa to New Valley
            3 Tanks moved from Lower Egypt to New Valley
            3 Infantrys moved from Cairo to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Mersa Matruh
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Bomber moved from Italian East Africa to 51 Sea Zone
            1 Artillery moved from Lower Egypt to Mersa Matruh
            3 Infantrys moved from Darfur to New Valley
            1 Tank moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Tank moved from N.French Indochina to S.French Indochina
                  French take S.French Indochina from Thai
            1 Infantry moved from Yunnan to N.French Indochina
            2 Infantrys moved from Yunnan to N.Thailand
            1 Adv.Fighter moved from Yunnan to N.Thailand
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 Artillerys, 2 Destroyers, 4 Elites, 14 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Battleship and 2 Cruisers in Mersa Matruh, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Germans lost in Mersa Matruh
                    British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    1 Artillery owned by the Germans lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in New Valley
                British attack with 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks in New Valley, round 2 : 19/67 hits, 18.33 expected hits
                    Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                British win, taking New Valley from Germans with 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in 51 Sea Zone
                British attack with 1 Bomber and 4 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in N.Thailand
                British attack with 1 Adv.Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from N.Thailand to Assam
            1 AAGun, 2 Artillerys, 1 Elite and 4 Tanks moved from Yunnan to Assam
            10 Infantrys moved from Yunnan to Assam
            2 Infantrys moved from Yunnan to Assam
            5 Infantrys moved from Calcutta to Assam
            1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Artillery, 1 Elite and 3 Infantrys moved from Delhi to Bihar
            3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from E.Iran to 58 Sea Zone
            2 Infantrys moved from W.Iran to 58 Sea Zone
            4 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            1 Bomber moved from 51 Sea Zone to Lower Egypt
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Lower Egypt
            11 Infantrys moved from Lower Egypt to New Valley
            1 AAGun moved from Nubia to New Valley
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Rhodesia to Kenya
            3 Artillerys and 3 Elites moved from Nubia to Lower Egypt
            4 Artillerys and 4 Elites moved from Nubia to New Valley
    
        Place Units - British
            1 T.Boat placed in 56 Sea Zone
            2 Artillerys, 2 Elites and 1 Infantry placed in Cairo
            2 Destroyers and 1 Submarine placed in 21 Sea Zone
            1 Adv.Fighter placed in Manchester
            2 Infantrys placed in Wales
            1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
            2 Infantrys and 1 Tank placed in Italian East Africa
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
            4 Infantrys placed in Madras
            2 Infantrys placed in E.Iran
            British undo move 9.
            1 Infantry placed in E.Iran
            3 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    Germans regular : 0.33
    British regular : 2.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Anzac
            3 Infantrys moved from Townsville to 113 Sea Zone
            3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
                  Dutch take Java from Thai
            1 Infantry moved from 67 Sea Zone to Lombok
                  Dutch take Lombok from Thai
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Thai
            1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Timor
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Battleship moved from 113 Sea Zone to 67 Sea Zone
            2 Adv.Fighters moved from 113 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from Broome to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
            2 Transports moved from 113 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Broome to 67 Sea Zone
            4 Infantrys moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter moved from Broome to Timor
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Carrier and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Timor
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Hisaichi defend with 2 Artillerys
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 2 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Artillerys in Timor, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Hisaichi lost in Timor
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 3 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Timor, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 4 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Timor, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Timor
                Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Artillerys
            Battle in Soembawa
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank
                Hisaichi defend with 2 Artillerys, 2 Infantrys and 1 Tank
                    Anzac roll dice for 1 Battleship and 3 Cruisers in Soembawa, round 2 : 2/4 hits, 2.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank in Soembawa, round 2 : 1/10 hits, 3.00 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Tank in Soembawa, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac lost in Soembawa
                    1 Artillery owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Soembawa, round 3 : 0/9 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Soembawa, round 3 : 0/2 hits, 0.83 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Soembawa, round 4 : 3/9 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Soembawa, round 4 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Tank
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Timor to 67 Sea Zone
            2 Adv.Fighters moved from Soembawa to 67 Sea Zone
            1 Carrier, 6 Destroyers and 2 Submarines moved from 113 Sea Zone to 67 Sea Zone
            5 Infantrys moved from Canberra to New South Wales
            1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Carrier placed in 67 Sea Zone
            3 Infantrys placed in Townsville
            1 Infantry placed in Broome
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -7.33
    Hisaichi regular : -3.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite moved from Canarians to 31 Sea Zone
            1 Elite moved from 31 Sea Zone to W.Morocco
            1 Artillery and 1 Infantry moved from Mauritania to W.Morocco
            1 ArmoredCar and 2 Tanks moved from Amazon to 32 Sea Zone
            1 Infantry moved from Suriname to 32 Sea Zone
            1 ArmoredCar, 1 Destroyer, 1 Infantry, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            1 ArmoredCar, 1 Infantry and 2 Tanks moved from 34 Sea Zone to Mauritania
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            1 Infantry placed in Suriname
            1 Bunker placed in Soembawa
            1 Bunker placed in Timor
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 3
  • 21
  • 23
  • 25
  • 31
  • 512
  • 108
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.6k

Users

40.2k

Topics

1.7m

Posts