@captainwalker d4353ebd-b047-4226-b244-b67aabfed098-triplea_41695_8Thai.tsvg
Squirecam Witt G42 (Axis +6)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Greece to Bulgaria 1 infantry moved from Albania to Bulgaria 6 armour and 3 mech_infantrys moved from Turkey to Bulgaria 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 bomber moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Turkey to Bulgaria 1 artillery and 4 infantry moved from Turkey to Greece Combat - Germans Battle in 97 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Germans win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Bulgaria Germans attack with 6 armour, 4 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 4 infantry and 6 mech_infantrys in Bulgaria, round 2 : 5/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Germans win, taking Bulgaria from Russians with 6 armour, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Southern France 1 tactical_bomber moved from 97 Sea Zone to Southern France 1 mech_infantry moved from Southern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Slovakia Hungary to Southern France 1 armour moved from Germany to France Place Units - Germans 1 artillery and 9 infantry placed in Germany 3 infantry placed in Greece 3 mech_infantrys placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.00 Germans regular : 1.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag Southern France : 1 flag, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys Slovakia Hungary : 2 infantry Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Germany : 1 aaGun, 6 artilleries, 1 factory_major and 29 infantry Portugal : 1 flag 119 Sea Zone : 1 flag 125 Sea Zone : 1 flag 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport Bulgaria : 1 flag, 6 armour, 4 infantry and 6 mech_infantrys Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry 99 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 97 Sea Zone : 1 flag, 1 destroyer Sweden : 1 flag Yugoslavia : 1 flag, 1 infantry Finland : 1 flag, 1 armour, 1 artillery and 8 infantry
Production/PUs Summary :
Russians : 40 / 61 Japanese : 43 / 53 Americans : 67 / 92 Chinese : 19 / 20 Germans : 45 / 50 British : 39 / 38 UK_Pacific : 4 / 0 Italians : 10 / 19 ANZAC : 10 / 11 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 0 / 0
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@Witt said in Squirecam Witt G42 (Axis +6):
@squirecam crappy dice for me .
Well you still have me. We can play it out if you like but I was too late getting to india before the germans could no longer hold out. I wanted to der how going for Cairo would do but dending my air down there didnt work. I’d like to give it another try if you are still interested. 6 bid still instead of 7. I’ll set it up if you like.
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@squirecam Hi. I really tghought I had stopped you again , maybe 2 or 3 Turns ago. I am sorry.Would love to play again. Your strategy is scary and could upset many other players , who don’t have all day to think how to escape e it. I am not a top player, but I do like to think that i can play The Allies defensively.
I think going all out for India, taking the DEI , might work best. Was I lucky with how Hawaii ended, I wonder.
I am useless at analysis, so can’t help you were, I am afraid.Please set it up again .
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If a bid of 6, gets you the Axis, I think you should take it at GenCon and see whether you can make your opponent concede.
Just keep up yje income pressure . Maybe you need a few Subs, as Japan.
I do sort of want you to beat me! -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Tobruk: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Witt said in Squirecam Witt G42 (Axis +6):
If a bid of 6, gets you the Axis, I think you should take it at GenCon and see whether you can make your opponent concede.
Just keep up yje income pressure . Maybe you need a few Subs, as Japan.
I do sort of want you to beat me!I’m keeping what I liked and getting rid of the rest. Lets see if 3rd time is the charm…
6 bid placed in Tobruk.
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Tobruk: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Hi.
Does GenCon allow two units to be placed on the same territory or SZ? Generally, it isn’t allowed in the League here , unless you ask your opponent.
I don’t mind ! But am worried that you might be turned down at GenCon. -
@Witt said in Squirecam Witt G42 (Axis +6):
Hi.
Does GenCon allow two units to be placed on the same territory or SZ? Generally, it isn’t allowed in the League here , unless you ask your opponent.
I don’t mind ! But am worried that you might be turned down at GenCon.No that’s the gencon rules
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Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Tobruk: 2 infantry EDIT: Turning off Edit Mode Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Vyborg to Novgorod 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 armour moved from Urals to Smolensk 1 artillery and 4 infantry moved from Russia to Smolensk 4 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 armour moved from Archangel to Belarus 1 fighter moved from Urals to Belarus 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 armour moved from Russia to Ukraine Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 3 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Casualties for Russians: 3 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 fighter and 8 infantry Germans defend with 1 armour and 3 infantry Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 fighter moved from Baltic States to Novgorod 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Ukraine to Novgorod 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Russia to Smolensk 1 fighter moved from Western Ukraine to Novgorod 1 infantry moved from Caucasus to Rostov 2 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Amur Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone 1 cruiser moved from 47 Sea Zone to 49 Sea Zone 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 1 cruiser moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 42 Sea Zone to 49 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone
Combat Hit Differential Summary :
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@Witt scramble?
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@squirecam both Fighters ,‘please .
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone 1 cruiser moved from 47 Sea Zone to 49 Sea Zone 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 1 cruiser moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 42 Sea Zone to 49 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 battleship in Midway, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 3/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone 2 submarines owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 submarines Battle in 49 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 transport in 49 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 35 Casualties for Japanese: 1 cruiser Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Siam 1 fighter moved from Yunnan to Siam 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Siam 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Formosa to Japan Place Units - Japanese 6 transports placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.83 Japanese regular : 2.17
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 artillery and 1 infantry Korea : 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag, 2 infantry Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber Jehol : 1 flag Siam : 2 fighters, 3 infantry and 1 tactical_bomber Manchuria : 1 flag, 1 artillery and 3 infantry Yunnan : 1 flag, 2 artilleries and 3 infantry Hunan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 artilleries and 4 infantry Gilbert Islands : 1 flag, 1 fighter and 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour New Britain : 1 flag, 2 infantry New Guinea : 1 flag Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Midway : 1 flag, 1 airfield, 1 armour and 1 infantry French Indo China : 1 flag Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 2 infantry 46 Sea Zone : 1 battleship, 1 carrier and 2 fighters 49 Sea Zone : 1 destroyer and 1 submarine 25 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 6 transports
Production/PUs Summary :
Russians : 36 / 41 Japanese : 53 / 53 Americans : 50 / 50 Chinese : 8 / 12 Germans : 47 / 54 British : 31 / 31 UK_Pacific : 9 / 10 Italians : 10 / 10 ANZAC : 10 / 10 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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@Witt said in Squirecam Witt G42 (Axis +6):
@squirecam both Fighters ,‘please .
You had better dice r1, I only had 3 hits (when it should be 5 avg). But it evened out but cost me a tac/bomber and two of your three fighters. I still think not scrambling is the better move.
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@squirecam you are probably right , but I liked having as many units in the battle as you.
Well done .
6 tts again.
At work , but will try go look later . -
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Purchase Units - Americans Americans buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 bomber moved from Western United States to 107 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 2 submarines Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 1 bomber moved from 107 Sea Zone to Western United States 1 bomber moved from 107 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 fighter moved from 49 Sea Zone to Line Islands 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 infantry moved from Alaska to British Columbia Place Units - Americans 2 carriers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Americans :
British Columbia : 3 infantry Solomon Islands : 1 artillery and 4 infantry Line Islands : 1 fighter Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry 10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport Central United States : 1 factory_major and 1 infantry Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry Gibraltar : 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry 91 Sea Zone : 2 transports 107 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 36 / 41 Japanese : 53 / 53 Americans : 50 / 70 Chinese : 8 / 12 Germans : 47 / 54 British : 31 / 31 UK_Pacific : 9 / 10 Italians : 10 / 10 ANZAC : 10 / 10 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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China is up.
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@squirecam hi.
I did it , but didn’t post (again). It is because I am posting the History (for America this time), then I forget to press: Submit , after I have saved the game . Grr!
Sorry to make you wait unnecessarily. -
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